Player Matchup

Fenrir
Fenrir
FeSamora
Fenrir
Level 24
God Stats
8W - 8L
1,421 SR
Queue Stats
79W - 63L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
Kratos0027
Danzaburou
Level 12
God Stats
9W - 10L
1,449 SR
Queue Stats
48W - 69L
1,476 Elo+
Solo
Cabrakan
Cabrakan
Tenente Dudu
Cabrakan
Level 11
God Stats
4W - 1L
1,824 SR
Queue Stats
36W - 25L
1,496 Elo+
Solo
Mulan
Mulan
bgoatjames
Mulan
Level 27
God Stats
6W - 13L
1,313 SR
Queue Stats
45W - 55L
1,405 Elo+
Solo
Nu Wa
Nu Wa
guto_the_creator
Nu Wa
Level 17
God Stats
5W - 2L
1,698 SR
Queue Stats
59W - 56L
1,352 Elo+
Party 2
Team Averages
Level 18
1,541 SR
1,423 Elo+

VS

Team Averages
Level 24
1,483 SR
1,495 Elo+
Arachne
Arachne
CamakPlay
Arachne
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 1
Ares
Ares
Eduramos0
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
H0kkai
Sol
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 9L
1,654 Elo+
Party 1
Heimdallr
Heimdallr
Tomasius25
Heimdallr
Level 27
God Stats
19W - 20L
1,417 SR
Queue Stats
56W - 82L
1,384 Elo+
Solo
Chaac
Chaac
Zold4rk
Chaac
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FeSamora
Fenrir
8
4 / 2 / 2
5,601
560
4,181
6,777
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Kratos0027
Danzaburou
1
1 / 1 / 1
3,865
387
597
669
112
Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Tenente Dudu
Cabrakan
10
0 / 3 / 1
5,564
556
6,358
8,554
8,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Mulan
11
4 / 2 / 3
6,353
635
3,233
6,810
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,627
463
1,306
3,263
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CamakPlay
Arachne
11
5 / 0 / 0
6,575
658
2,438
5,743
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
7
0 / 4 / 0
5,128
513
432
6,819
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
H0kkai
Sol
12
4 / 2 / 2
7,142
714
4,912
5,374
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Tomasius25
Heimdallr
9
1 / 4 / 2
5,915
592
2,686
5,056
1,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Zold4rk
Chaac
11
0 / 0 / 4
6,313
631
4,746
8,693
4,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
10
10
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
CamakPlay
Arachne
5
0
0
5
W
Ares
0
4
0
0
L
Fenrir
FeSamora
Fenrir
4
2
2
2.5
W
Sol
H0kkai
Sol
4
2
2
2.5
L
Danzaburou
Kratos0027
Danzaburou
1
1
1
1.5
L
Cabrakan
Tenente Dudu
Cabrakan
0
3
1
0.17
W
Heimdallr
Tomasius25
Heimdallr
1
4
2
0.5
W
Chaac
Zold4rk
Chaac
0
0
4
2
L
Mulan
4
2
3
2.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,675
Damage
15,214
26,073
Taken
31,685
15,071
Mitigated
13,007
8,101
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CamakPlay
Arachne
2,438
1,541
0
1,923
5,743
1,577
0
767
4,976
0
26,183
W
Ares
432
233
0
1,228
6,819
3,560
738
299
6,465
9,744
0
L
Fenrir
FeSamora
Fenrir
4,181
1,216
0
1,945
6,777
2,978
0
1,501
5,276
0
16,495
W
Sol
H0kkai
Sol
4,912
1,564
0
2,082
5,374
2,093
932
826
4,499
37,642
4,040
L
Danzaburou
Kratos0027
Danzaburou
597
528
0
85
669
112
0
0
669
0
597
L
Cabrakan
Tenente Dudu
Cabrakan
6,358
1,223
0
3,030
8,554
8,014
0
1,840
6,714
36,358
0
W
Heimdallr
Tomasius25
Heimdallr
2,686
1,576
0
776
5,056
1,426
1,888
82
4,974
0
26,451
W
Chaac
Zold4rk
Chaac
4,746
781
0
3,469
8,693
4,351
0
5,831
2,759
4,900
27,331
L
Mulan
3,233
1,392
0
2,660
6,810
3,237
33
845
5,965
0
32,460
L
1,306
399
0
381
3,263
730
26
1,929
1,334
10,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,010
Gold Earned
31,073
206
Minions Killed
302
0
Camps Cleared
0
808,428
Distance Traveled
905,504
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,575
658
53
5
0
188,927
0
W
Ares
5,128
513
17
2
0
144,263
0
L
Fenrir
5,601
560
29
3
0
230,466
1
W
Sol
7,142
714
97
10
0
190,779
1
L
Danzaburou
3,865
387
0
0
0
29,007
0
L
Cabrakan
5,564
556
82
8
0
165,170
3
W
Heimdallr
5,915
592
58
6
0
183,734
2
W
Chaac
6,313
631
77
8
0
197,801
0
L
Mulan
6,353
635
65
7
0
225,146
3
L
Nu Wa
4,627
463
30
3
0
158,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role