Player Matchup

Merlin
Merlin
CauseIGotBanned1
Merlin
Level 26
God Stats
2W - 0L
1,763 SR
Queue Stats
49W - 27L
1,594 Elo+
Solo
Guan Yu
Guan Yu
PicardsHonor
Guan Yu
Level 9
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 35L
1,527 Elo+
Solo
Ymir
Ymir
Twial98
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,732 Elo+
Solo
Ullr
Ullr
Zuga6201
Ullr
Level 16
God Stats
2W - 0L
1,807 SR
Queue Stats
40W - 45L
1,405 Elo+
Solo
Susano
Susano
küang
Susano
Level 23
God Stats
8W - 1L
1,864 SR
Queue Stats
48W - 17L
1,670 Elo+
Solo
Team Averages
Level 16
1,687 SR
1,586 Elo+

VS

Team Averages
Level 22
1,599 SR
1,525 Elo+
Artemis
Artemis
Flame IVX
Artemis
Level 6
God Stats
3W - 2L
1,732 SR
Queue Stats
3W - 2L
1,558 Elo+
Party 1
Nemesis
Nemesis
Kiora667
Nemesis
Level 21
God Stats
3W - 4L
1,483 SR
Queue Stats
45W - 44L
1,370 Elo+
Solo
Scylla
Scylla
Mercygotdatdps
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 1
Persephone
Persephone
Wasted3948
Persephone
Level 29
God Stats
4W - 2L
1,782 SR
Queue Stats
113W - 72L
1,610 Elo+
Solo
Tyr
Tyr
illegaleturk3636
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 97L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 9
15,312
666
13,820
16,211
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
PicardsHonor
Guan Yu
18
0 / 5 / 5
11,627
506
6,582
17,904
21,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Twial98
Ymir
17
2 / 2 / 11
11,831
514
8,477
17,783
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ullr
17
3 / 7 / 7
11,166
485
5,258
15,879
5,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
küang
Susano
20
22 / 4 / 6
17,018
740
33,196
23,971
11,736
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flame IVX
Artemis
15
2 / 9 / 3
9,934
432
7,923
17,612
4,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Kiora667
Nemesis
18
2 / 8 / 4
11,665
507
5,618
17,653
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 8 / 2
13,689
595
23,175
19,157
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Wasted3948
Persephone
11
0 / 6 / 1
9,164
398
3,128
11,258
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 2
10,750
467
9,148
20,908
19,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
37
Kills
20
21
Deaths
37
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
Artemis
Flame IVX
Artemis
2
9
3
0.39
L
Nemesis
Kiora667
Nemesis
2
8
4
0.5
L
13
8
2
1.75
W
Guan Yu
PicardsHonor
Guan Yu
0
5
5
0.5
W
Ymir
Twial98
Ymir
2
2
11
3.75
L
Persephone
Wasted3948
Persephone
0
6
1
0.08
W
Ullr
3
7
7
0.93
L
3
6
2
0.67
W
Susano
küang
Susano
22
4
6
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,333
Damage
48,992
91,748
Taken
86,588
66,665
Mitigated
40,176
27,640
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,820
335
170
6,206
16,211
6,965
1,533
7,155
8,926
110,376
0
L
Artemis
Flame IVX
Artemis
7,923
3,547
0
650
17,612
4,915
2,361
5,901
11,599
0
50,621
L
Nemesis
Kiora667
Nemesis
5,618
2,802
0
2,993
17,653
7,595
914
3,669
13,920
0
87,762
L
23,175
2,728
0
4,761
19,157
5,387
374
5,256
13,750
91,221
0
W
Guan Yu
PicardsHonor
Guan Yu
6,582
559
821
6,115
17,904
21,033
2,320
4,663
13,241
510
69,763
W
Ymir
Twial98
Ymir
8,477
1,502
0
2,181
17,783
21,177
1,334
5,662
12,099
47,089
0
L
Persephone
Wasted3948
Persephone
3,128
222
0
1,920
11,258
2,715
0
3,120
7,800
39,830
0
W
Ullr
5,258
2,276
0
3,071
15,879
5,754
5,936
7,188
8,691
0
53,925
L
9,148
1,091
0
5,491
20,908
19,564
0
3,626
17,133
0
55,330
W
Susano
küang
Susano
33,196
11,827
0
9,076
23,971
11,736
2,892
5,935
17,476
0
146,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,954
Gold Earned
55,202
658
Minions Killed
566
0
Camps Cleared
0
2,248,828
Distance Traveled
1,734,608
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,312
666
195
8
0
447,852
0
L
Artemis
9,934
432
108
5
0
366,909
0
L
Nemesis
11,665
507
151
7
0
379,530
0
L
Scylla
13,689
595
134
6
0
385,541
3
W
Guan Yu
11,627
506
132
6
0
467,821
4
W
Ymir
11,831
514
56
2
0
389,878
3
L
Persephone
9,164
398
77
3
0
198,529
4
W
Ullr
11,166
485
84
4
0
426,995
0
L
Tyr
10,750
467
96
4
0
404,099
0
W
Susano
17,018
740
191
8
0
516,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role