Player Matchup

Mulan
Mulan
Jazztruealpha
Mulan
Level 74
God Stats
5W - 9L
1,388 SR
Queue Stats
65W - 64L
1,440 Elo+
Party 3
Osiris
Osiris
MatiMMF
Osiris
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,404 Elo+
Party 3
Merlin
Merlin
Tombo2403
Merlin
Level 121
God Stats
4W - 1L
1,566 SR
Queue Stats
51W - 44L
1,520 Elo+
Party 3
Izanami
Izanami
almaz016
Izanami
Level 62
God Stats
10W - 8L
1,266 SR
Queue Stats
308W - 323L
1,402 Elo+
Solo
Yemoja
Yemoja
boom fatty boom
Yemoja
Level 116
God Stats
3W - 4L
1,589 SR
Queue Stats
388W - 386L
1,433 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,440 Elo+

VS

Team Averages
Level 83
1,594 SR
1,409 Elo+
Sol
Sol
DenLesogor
Sol
Level 109
God Stats
22W - 17L
1,529 SR
Queue Stats
505W - 526L
1,462 Elo+
Party 1
Zeus
Zeus
Farnak6
Zeus
Level 64
God Stats
3W - 2L
1,626 SR
Queue Stats
40W - 49L
1,397 Elo+
Solo
Cabrakan
Cabrakan
GansPropeller
Cabrakan
Level 66
God Stats
47W - 53L
1,473 SR
Queue Stats
252W - 272L
1,439 Elo+
Party 1
Horus
Horus
Nova_of_Night
Horus
Level 93
God Stats
7W - 5L
1,500 SR
Queue Stats
138W - 149L
1,367 Elo+
Party 2
Thor
Thor
hugor_2004
Thor
Level 84
God Stats
4W - 2L
1,843 SR
Queue Stats
331W - 345L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,986
437
2,726
11,856
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
MatiMMF
Osiris
14
5 / 3 / 1
8,212
513
6,411
13,501
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Tombo2403
Merlin
15
1 / 2 / 3
8,707
544
8,873
9,568
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
almaz016
Izanami
12
1 / 7 / 1
7,511
469
5,225
10,109
2,836
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 1 / 0
5,438
340
565
2,717
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,098
569
8,576
8,430
2,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
Farnak6
Zeus
13
3 / 3 / 1
8,369
523
6,715
7,876
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
GansPropeller
Cabrakan
12
2 / 0 / 4
8,149
509
3,316
8,589
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 0 / 3
9,173
573
9,869
10,279
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 5
8,243
515
6,017
10,721
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
18
18
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Zeus
Farnak6
Zeus
3
3
1
1.17
W
Cabrakan
GansPropeller
Cabrakan
2
0
4
4
L
0
5
0
0
L
Osiris
MatiMMF
Osiris
5
3
1
1.83
W
4
0
3
5.5
L
Merlin
Tombo2403
Merlin
1
2
3
1.25
L
Izanami
almaz016
Izanami
1
7
1
0.21
L
0
1
0
0
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
34,493
47,751
Taken
45,895
21,956
Mitigated
30,776
12,792
Healing
17,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,576
1,804
0
5,201
8,430
2,894
3,226
1,791
6,639
56,868
0
W
Zeus
Farnak6
Zeus
6,715
794
29
2,489
7,876
2,774
704
3,669
4,207
40,350
0
W
Cabrakan
GansPropeller
Cabrakan
3,316
536
75
2,669
8,589
9,237
582
2,163
6,426
36,532
0
L
2,726
936
0
1,981
11,856
5,474
0
840
10,227
0
34,255
L
Osiris
MatiMMF
Osiris
6,411
2,064
0
5,382
13,501
8,950
0
3,355
9,959
0
37,170
W
9,869
4,937
195
4,292
10,279
10,876
1,126
584
9,695
0
57,459
L
Merlin
Tombo2403
Merlin
8,873
334
0
2,874
9,568
3,230
0
6,616
2,952
68,256
0
L
Izanami
almaz016
Izanami
5,225
4,411
0
1,621
10,109
2,836
636
6,150
3,864
0
47,237
L
565
199
191
743
2,717
1,466
100
1,646
1,071
4,797
0
W
6,017
1,314
0
2,763
10,721
4,995
516
1,435
9,286
0
47,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,854
Gold Earned
43,032
400
Minions Killed
440
0
Camps Cleared
0
1,268,482
Distance Traveled
1,539,350
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,098
569
103
6
0
315,031
0
W
Zeus
8,369
523
93
6
0
315,684
1
W
Cabrakan
8,149
509
65
4
0
305,707
2
L
Mulan
6,986
437
75
5
0
280,950
2
L
Osiris
8,212
513
80
5
0
347,338
0
W
Horus
9,173
573
91
6
0
284,632
4
L
Merlin
8,707
544
131
8
0
307,056
2
L
Izanami
7,511
469
98
6
0
256,448
6
L
Yemoja
5,438
340
16
1
0
76,690
0
W
Thor
8,243
515
88
6
0
318,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role