Player Matchup

Nemesis
Nemesis
ElectroBalobas
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,685 Elo+
Party 1
Neith
Neith
Fallenchrist
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,734 Elo+
Party 1
Anhur
Anhur
GuinnessFlawor
Anhur
Level 21
God Stats
8W - 5L
1,760 SR
Queue Stats
36W - 26L
1,652 Elo+
Party 1
Aphrodite
Aphrodite
Simpllicity
Aphrodite
Level 11
God Stats
1W - 3L
1,607 SR
Queue Stats
28W - 10L
1,651 Elo+
Party 1
Tyr
Tyr
TheStunkers
Tyr
Level 18
God Stats
1W - 3L
1,744 SR
Queue Stats
83W - 84L
1,608 Elo+
Solo
Team Averages
Level 15
1,622 SR
1,666 Elo+

VS

Team Averages
Level 20
1,575 SR
1,582 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GandalfOP5
Aphrodite
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,656 Elo+
Solo
Hades
Hades
Nek0o
Hades
Level 24
God Stats
6W - 1L
1,781 SR
Queue Stats
74W - 46L
1,712 Elo+
Solo
Janus
Janus
fmm02
Janus
Level 27
God Stats
5W - 2L
1,591 SR
Queue Stats
77W - 73L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,761
433
2,182
6,712
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
4 / 3 / 1
6,430
585
8,496
6,856
1,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 6 / 0
5,976
543
4,178
9,050
2,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Simpllicity
Aphrodite
11
1 / 2 / 2
5,909
537
2,150
6,662
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,942
540
3,581
5,284
3,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 2
6,725
611
6,184
7,218
4,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
 
Hou Yi
10
0 / 2 / 3
5,352
487
4,781
7,743
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
GandalfOP5
Aphrodite
10
2 / 2 / 1
5,527
502
2,829
6,223
2,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Nek0o
Hades
11
5 / 1 / 3
6,766
615
4,457
6,773
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
fmm02
Janus
11
3 / 2 / 1
6,327
575
5,157
5,285
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
14
15
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
2
5
W
Hou Yi
 
Hou Yi
0
2
3
0.75
L
0
3
2
0.33
L
4
3
1
1.5
W
Aphrodite
GandalfOP5
Aphrodite
2
2
1
1.25
L
1
6
0
0.17
W
Hades
Nek0o
Hades
5
1
3
6.5
L
Aphrodite
Simpllicity
Aphrodite
1
2
2
1
L
2
1
2
3
W
Janus
fmm02
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,587
Damage
23,408
34,564
Taken
33,242
12,081
Mitigated
12,945
11,219
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,184
607
0
2,156
7,218
4,698
0
0
7,218
4,768
30,271
W
Hou Yi
 
Hou Yi
4,781
2,314
0
2,170
7,743
1,781
222
0
7,743
0
21,646
L
2,182
442
0
2,178
6,712
1,723
0
3,420
3,104
0
16,785
L
8,496
4,423
0
1,071
6,856
1,910
906
2,306
4,550
0
36,788
W
Aphrodite
GandalfOP5
Aphrodite
2,829
380
1,574
4,429
6,223
2,584
152
147
6,076
23,584
0
L
4,178
2,037
0
2,075
9,050
2,727
389
1,738
7,312
0
37,035
W
Hades
Nek0o
Hades
4,457
1,305
367
3,326
6,773
2,410
0
333
6,440
35,703
0
L
Aphrodite
Simpllicity
Aphrodite
2,150
502
1,083
3,832
6,662
2,160
0
3,276
3,192
36,436
0
L
3,581
0
0
980
5,284
3,561
0
2,049
3,195
0
22,252
W
Janus
fmm02
Janus
5,157
700
0
1,479
5,285
1,472
215
1,670
3,615
35,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,018
Gold Earned
30,697
299
Minions Killed
287
0
Camps Cleared
0
996,716
Distance Traveled
1,080,925
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,725
611
70
6
0
227,808
0
W
Hou Yi
5,352
487
28
3
0
199,860
3
L
Nemesis
4,761
433
48
4
0
235,563
0
L
Neith
6,430
585
71
6
0
179,737
1
W
Aphrodite
5,527
502
51
5
0
215,883
4
L
Anhur
5,976
543
67
6
0
142,790
2
W
Hades
6,766
615
74
7
0
237,571
5
L
Aphrodite
5,909
537
72
7
0
202,628
1
L
Tyr
5,942
540
41
4
0
235,998
3
W
Janus
6,327
575
64
6
0
199,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role