Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FlorJs
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 64L
1,304 Elo+
Party 1
Bellona
Bellona
lasourit_A-R-I-L
Bellona
Level 64
God Stats
22W - 31L
1,377 SR
Queue Stats
200W - 280L
1,249 Elo+
Solo
Nemesis
Nemesis
plctor
Nemesis
Level 24
God Stats
19W - 21L
1,529 SR
Queue Stats
252W - 312L
1,380 Elo+
Party 1
Team Averages
Level 56
1,481 SR
1,387 Elo+

VS

Team Averages
Level 89
1,445 SR
1,419 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReallyFunnyMonke
Morgan Le Fay
Level 43
God Stats
1W - 3L
1,193 SR
Queue Stats
127W - 169L
1,401 Elo+
Party 2
Chiron
Chiron
lorddeadpool44
Chiron
Level 138
God Stats
11W - 4L
1,662 SR
Queue Stats
569W - 582L
1,422 Elo+
Party 2
Bakasura
Bakasura
sedahlia
Bakasura
Level 25
God Stats
3W - 7L
1,369 SR
Queue Stats
47W - 77L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 3 / 2
7,141
420
12,373
10,131
3,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
 
Terra
10
0 / 1 / 2
6,972
410
2,433
14,331
12,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
FlorJs
Sol
11
2 / 5 / 0
7,432
437
7,043
12,461
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 2
7,046
414
5,700
12,940
13,190
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
plctor
Nemesis
14
2 / 5 / 0
7,894
464
6,598
14,852
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 1 / 7
9,056
533
12,870
11,747
7,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
13
4 / 1 / 8
7,715
454
7,579
13,790
8,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ReallyFunnyMonke
Morgan Le Fay
12
5 / 1 / 6
7,931
467
13,274
8,926
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 4
7,531
443
10,446
11,498
2,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
sedahlia
Bakasura
10
1 / 3 / 2
6,875
404
2,236
9,094
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
15
16
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
2
1.33
L
Terra
 
Terra
0
1
2
1
W
Tiamat
 
Tiamat
2
1
7
5.5
W
Artio
 
Artio
4
1
8
8
L
Sol
FlorJs
Sol
2
5
0
0.4
W
Morgan Le Fay
ReallyFunnyMonke
Morgan Le Fay
5
1
6
8
L
1
2
2
1
W
3
2
4
2.5
L
Nemesis
plctor
Nemesis
2
5
0
0.4
W
Bakasura
sedahlia
Bakasura
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
46,405
64,715
Taken
55,055
38,722
Mitigated
24,257
20,366
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,373
5,168
0
1,522
10,131
3,372
690
5,122
5,009
0
45,029
L
Terra
 
Terra
2,433
568
5,908
6,950
14,331
12,304
104
7,639
6,586
8,437
0
W
Tiamat
 
Tiamat
12,870
1,344
0
7,038
11,747
7,107
1,818
2,823
8,924
75,523
0
W
Artio
 
Artio
7,579
400
1,504
4,775
13,790
8,051
443
2,856
10,934
29,649
0
L
Sol
FlorJs
Sol
7,043
1,598
0
2,290
12,461
4,938
0
7,219
5,242
32,265
3,406
W
Morgan Le Fay
ReallyFunnyMonke
Morgan Le Fay
13,274
666
289
2,459
8,926
2,736
1,068
1,133
7,793
35,656
0
L
5,700
1,583
0
60
12,940
13,190
383
6,799
6,037
0
32,507
W
10,446
3,054
615
3,618
11,498
2,906
550
2,150
9,348
0
44,567
L
Nemesis
plctor
Nemesis
6,598
3,330
0
3,636
14,852
4,918
0
6,944
7,908
0
63,069
W
Bakasura
sedahlia
Bakasura
2,236
1,071
0
1,457
9,094
3,457
456
44
9,050
0
23,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
39,108
334
Minions Killed
345
0
Camps Cleared
0
1,527,700
Distance Traveled
1,650,276
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,141
420
63
4
0
249,286
4
L
Terra
6,972
410
22
1
0
327,769
7
W
Tiamat
9,056
533
124
7
0
280,276
3
W
Artio
7,715
454
38
2
0
340,190
3
L
Sol
7,432
437
83
5
0
286,555
4
W
Morgan Le Fay
7,931
467
42
2
0
338,784
0
L
Bellona
7,046
414
62
4
0
304,279
0
W
Chiron
7,531
443
91
5
0
293,462
1
L
Nemesis
7,894
464
104
6
0
359,811
0
W
Bakasura
6,875
404
50
3
0
397,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role