Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ady3642
Chernobog
Level 7
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 7L
1,334 Elo+
Solo
Tyr
Tyr
TveenIsNuub
Tyr
Level 30
God Stats
3W - 2L
1,649 SR
Queue Stats
129W - 48L
1,661 Elo+
Solo
Arachne
Arachne
jackj2020
Arachne
Level 28
God Stats
5W - 7L
1,731 SR
Queue Stats
111W - 126L
1,480 Elo+
Solo
Ra
Ra
jwjwbhs
Ra
Level 29
God Stats
5W - 7L
1,527 SR
Queue Stats
91W - 79L
1,532 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,501 Elo+

VS

Team Averages
Level 19
1,707 SR
1,484 Elo+
Xing Tian
Xing Tian
BITTERSSYMPHONY
Xing Tian
Level 18
God Stats
19W - 23L
1,567 SR
Queue Stats
57W - 65L
1,411 Elo+
Solo
Arachne
Arachne
Luma2461
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,320 Elo+
Solo
Medusa
Medusa
MEDooREA
Medusa
Level 11
God Stats
2W - 0L
1,719 SR
Queue Stats
22W - 15L
1,525 Elo+
Solo
Aphrodite
Aphrodite
dexterpt27
Aphrodite
Level 26
God Stats
11W - 2L
2,029 SR
Queue Stats
63W - 28L
1,619 Elo+
Solo
Sun Wukong
Sun Wukong
the 4th rain
Sun Wukong
Level 13
God Stats
3W - 2L
1,719 SR
Queue Stats
49W - 41L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 9 / 3
11,226
488
14,926
26,423
11,917
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Ady3642
Chernobog
8
0 / 16 / 2
7,087
308
997
15,413
3,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 1
13,166
572
12,733
21,045
27,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Arachne
jackj2020
Arachne
17
6 / 11 / 5
11,483
499
11,018
22,311
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 9 / 7
10,536
458
14,192
16,260
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BITTERSSYMPHONY
Xing Tian
19
4 / 4 / 10
12,892
561
5,659
15,188
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Luma2461
Arachne
20
14 / 6 / 8
13,908
605
19,959
25,788
14,080
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
MEDooREA
Medusa
20
10 / 4 / 9
13,116
570
21,351
18,162
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
dexterpt27
Aphrodite
20
10 / 2 / 19
15,052
654
19,777
18,584
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
the 4th rain
Sun Wukong
19
8 / 1 / 10
13,339
580
9,349
17,160
25,055
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
17
Kills
46
49
Deaths
17
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
9
3
0.72
L
Chernobog
Ady3642
Chernobog
0
16
2
0.06
W
Xing Tian
BITTERSSYMPHONY
Xing Tian
4
4
10
2.25
W
Arachne
Luma2461
Arachne
14
6
8
3
W
Medusa
MEDooREA
Medusa
10
4
9
3.63
L
5
4
1
1.38
W
Aphrodite
dexterpt27
Aphrodite
10
2
19
9.75
L
Arachne
jackj2020
Arachne
6
11
5
0.77
L
1
9
7
0.5
W
Sun Wukong
the 4th rain
Sun Wukong
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,866
Damage
76,095
101,452
Taken
94,882
57,895
Mitigated
66,847
23,396
Healing
47,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,926
1,463
0
5,992
26,423
11,917
368
6,570
19,853
77,753
0
L
Chernobog
Ady3642
Chernobog
997
347
0
363
15,413
3,528
34
2,763
12,650
0
14,433
W
Xing Tian
BITTERSSYMPHONY
Xing Tian
5,659
990
0
4,747
15,188
10,983
330
4,065
11,059
39,014
0
W
Arachne
Luma2461
Arachne
19,959
14,407
0
10,773
25,788
14,080
1,482
8,881
16,601
0
99,759
W
Medusa
MEDooREA
Medusa
21,351
11,980
0
7,715
18,162
7,700
4,032
6,913
11,231
0
120,649
L
12,733
1,015
0
8,610
21,045
27,017
832
3,571
17,474
0
103,107
W
Aphrodite
dexterpt27
Aphrodite
19,777
1,304
7,448
14,190
18,584
9,029
1,984
6,736
11,380
111,076
0
L
Arachne
jackj2020
Arachne
11,018
6,488
0
4,763
22,311
9,654
250
5,696
16,615
0
62,828
L
14,192
481
1,003
2,665
16,260
5,779
0
6,836
9,424
74,101
0
W
Sun Wukong
the 4th rain
Sun Wukong
9,349
3,062
0
2,573
17,160
25,055
1,704
2,310
14,772
0
71,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
68,307
588
Minions Killed
646
0
Camps Cleared
0
1,906,724
Distance Traveled
2,178,215
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,226
488
130
6
0
348,132
0
L
Chernobog
7,087
308
20
1
0
264,281
4
W
Xing Tian
12,892
561
68
3
0
431,792
0
W
Arachne
13,908
605
117
5
0
453,922
1
W
Medusa
13,116
570
136
6
0
393,862
4
L
Tyr
13,166
572
201
9
0
471,415
2
W
Aphrodite
15,052
654
191
8
0
447,191
2
L
Arachne
11,483
499
104
5
0
428,426
0
L
Ra
10,536
458
133
6
0
394,470
3
W
Sun Wukong
13,339
580
134
6
0
451,448
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role