Player Matchup

Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dr SiiEvil
Kukulkan
Level 20
God Stats
0W - 1L
1,745 SR
Queue Stats
11W - 15L
1,272 Elo+
Solo
Nemesis
Nemesis
KingJobar
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,047 Elo+
Solo
Jormungandr
Jormungandr
bloodmoon9172
Jormungandr
Level 13
God Stats
0W - 3L
1,341 SR
Queue Stats
0W - 6L
982 Elo+
Solo
Susano
Susano
furtive_vehicle
Susano
Level 6
God Stats
0W - 3L
1,220 SR
Queue Stats
4W - 14L
1,175 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,195 Elo+

VS

Team Averages
Level 16
1,357 SR
1,358 Elo+
Aphrodite
Aphrodite
FruityyFreddyy
Aphrodite
Level 6
God Stats
3W - 0L
1,189 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bellona
Bellona
JustFBTee
Bellona
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Solo
Sol
Sol
Xing307
Sol
Level 28
God Stats
3W - 1L
1,245 SR
Queue Stats
18W - 19L
1,310 Elo+
Party 1
Tiamat
Tiamat
bairro669tapado
Tiamat
Level 17
God Stats
1W - 1L
1,444 SR
Queue Stats
2W - 4L
1,172 Elo+
Solo
Arachne
Arachne
escaping_fate134
Arachne
Level 27
God Stats
3W - 1L
1,407 SR
Queue Stats
17W - 18L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 4 / 1
10,187
463
12,930
18,087
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Dr SiiEvil
Kukulkan
8
1 / 3 / 1
7,284
331
2,693
4,197
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
KingJobar
Nemesis
15
2 / 7 / 2
9,551
434
5,940
13,604
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
bloodmoon9172
Jormungandr
11
1 / 4 / 3
8,318
378
8,429
13,076
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 7 / 3
8,506
387
3,934
15,344
8,410
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FruityyFreddyy
Aphrodite
14
7 / 2 / 5
10,191
463
5,166
9,272
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JustFBTee
Bellona
18
12 / 1 / 7
11,996
545
18,389
19,099
18,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
16
3 / 4 / 5
10,872
494
10,448
17,356
6,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 4 / 1
8,980
408
4,595
8,440
4,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 2
9,804
446
2,350
19,803
6,492
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
25
25
Deaths
15
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
4
1
1.88
L
Kukulkan
Dr SiiEvil
Kukulkan
1
3
1
0.5
W
Aphrodite
FruityyFreddyy
Aphrodite
7
2
5
4.75
W
Bellona
JustFBTee
Bellona
12
1
7
15.5
L
Nemesis
KingJobar
Nemesis
2
7
2
0.43
W
Sol
3
4
5
1.38
W
2
4
1
0.63
L
Jormungandr
bloodmoon9172
Jormungandr
1
4
3
0.63
W
1
4
2
0.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
40,948
64,308
Taken
73,970
31,770
Mitigated
39,252
10,528
Healing
36,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,930
3,119
0
6,248
18,087
6,255
125
7,199
10,888
0
68,239
L
Kukulkan
Dr SiiEvil
Kukulkan
2,693
890
0
750
4,197
1,469
0
473
3,724
20,089
0
W
Aphrodite
FruityyFreddyy
Aphrodite
5,166
1,113
4,770
3,852
9,272
3,561
2,215
2,027
7,187
35,156
0
W
Bellona
JustFBTee
Bellona
18,389
7,900
187
5,106
19,099
18,578
2,577
2,682
16,063
0
64,134
L
Nemesis
KingJobar
Nemesis
5,940
2,044
0
2,110
13,604
7,012
0
1,139
12,465
0
52,442
W
Sol
10,448
3,054
0
8,689
17,356
6,190
8,519
4,032
13,324
59,469
0
W
4,595
474
193
2,182
8,440
4,431
2,460
1,779
6,661
27,845
0
L
Jormungandr
bloodmoon9172
Jormungandr
8,429
2,448
0
999
13,076
8,624
393
6,983
6,093
43,709
0
W
2,350
2,046
0
11,172
19,803
6,492
678
456
19,143
0
55,255
L
3,934
891
0
421
15,344
8,410
224
4,415
10,929
0
29,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
51,843
372
Minions Killed
428
0
Camps Cleared
0
1,609,240
Distance Traveled
1,842,244
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,187
463
101
5
0
423,025
6
L
Kukulkan
7,284
331
49
2
0
164,838
0
W
Aphrodite
10,191
463
90
4
0
353,141
1
W
Bellona
11,996
545
104
5
0
426,142
0
L
Nemesis
9,551
434
96
4
0
399,589
0
W
Sol
10,872
494
111
5
0
362,410
5
W
Tiamat
8,980
408
38
2
0
328,289
1
L
Jormungandr
8,318
378
64
3
0
300,484
3
W
Arachne
9,804
446
85
4
0
372,262
0
L
Susano
8,506
387
62
3
0
321,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role