Player Matchup

Scylla
Scylla
BoSSofTLF
Scylla
Level 80
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 66L
1,350 Elo+
Solo
Medusa
Medusa
PadaszXD
Medusa
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 31L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ranatanata
Baron Samedi
Level 65
God Stats
13W - 10L
1,430 SR
Queue Stats
181W - 284L
1,315 Elo+
Solo
Team Averages
Level 60
1,477 SR
1,388 Elo+

VS

Team Averages
Level 68
1,588 SR
1,130 Elo+
Discordia
Discordia
Dimondus
Discordia
Level 159
God Stats
1W - 1L
1,764 SR
Queue Stats
280W - 324L
1,478 Elo+
Solo
Hou Yi
Hou Yi
Rachanak
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
955 Elo+
Party 1
Pele
Pele
SHAitanamana
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoSSofTLF
Scylla
12
3 / 2 / 6
7,497
682
5,265
8,396
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
PadaszXD
Medusa
10
3 / 3 / 5
7,368
670
5,295
5,611
1,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ranatanata
Baron Samedi
12
6 / 3 / 4
8,276
752
6,186
8,859
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dimondus
Discordia
12
1 / 2 / 4
7,361
669
10,087
4,995
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Rachanak
Hou Yi
9
2 / 4 / 3
6,902
627
4,007
8,289
2,602
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 6 / 4
7,753
705
4,496
8,233
2,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
6
8
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
BoSSofTLF
Scylla
3
2
6
3
L
Discordia
Dimondus
Discordia
1
2
4
1.5
W
Medusa
PadaszXD
Medusa
3
3
5
1.83
L
Hou Yi
Rachanak
Hou Yi
2
4
3
0.88
L
3
6
4
0.83
W
Baron Samedi
ranatanata
Baron Samedi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
18,590
22,866
Taken
21,517
7,969
Mitigated
8,532
7,338
Healing
1,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BoSSofTLF
Scylla
5,265
231
0
3,340
8,396
2,621
0
4,487
3,909
21,175
0
L
Discordia
Dimondus
Discordia
10,087
528
0
975
4,995
3,145
48
2,256
2,493
40,996
0
W
Medusa
PadaszXD
Medusa
5,295
1,496
460
808
5,611
1,912
54
1,698
3,913
0
13,934
L
Hou Yi
Rachanak
Hou Yi
4,007
1,103
0
0
8,289
2,602
0
4,666
3,087
0
6,542
L
4,496
1,284
0
875
8,233
2,785
0
3,998
3,951
0
10,894
W
Baron Samedi
ranatanata
Baron Samedi
6,186
556
506
2,224
8,859
3,436
152
4,637
4,222
24,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
22,016
105
Minions Killed
91
5
Camps Cleared
4
624,371
Distance Traveled
576,693
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,497
682
43
4
4
203,268
4
L
Discordia
7,361
669
71
6
1
177,853
4
W
Medusa
7,368
670
14
1
1
215,360
0
L
Hou Yi
6,902
627
5
0
0
186,632
0
L
Pele
7,753
705
15
1
3
212,208
2
W
Baron Samedi
8,276
752
48
4
0
205,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role