Player Matchup

Fenrir
Fenrir
DAMMNAndross
Fenrir
Level 85
God Stats
4W - 3L
1,536 SR
Queue Stats
161W - 150L
1,525 Elo+
Party 1
Aphrodite
Aphrodite
PLATIN2
Aphrodite
Level 157
God Stats
3W - 2L
1,749 SR
Queue Stats
137W - 143L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
Soratis
Hou Yi
Level 89
God Stats
2W - 2L
1,534 SR
Queue Stats
208W - 197L
1,545 Elo+
Party 1
Artio
Artio
midna991
Artio
Level 119
God Stats
0W - 2L
1,321 SR
Queue Stats
57W - 74L
1,499 Elo+
Solo
Ullr
Ullr
teomancure05
Ullr
Level 107
God Stats
2W - 2L
1,278 SR
Queue Stats
331W - 307L
1,572 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,536 Elo+

VS

Team Averages
Level 122
1,588 SR
1,516 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MinyX
Ne Zha
Level 120
God Stats
19W - 8L
1,685 SR
Queue Stats
518W - 523L
1,533 Elo+
Solo
Yemoja
Yemoja
PrinsGuldlock
Yemoja
Level 68
God Stats
3W - 1L
1,328 SR
Queue Stats
115W - 111L
1,513 Elo+
Solo
Raijin
Raijin
ToM-_987
Raijin
Level 156
God Stats
2W - 1L
1,830 SR
Queue Stats
156W - 129L
1,574 Elo+
Party 2
Mulan
Mulan
Yörinmager
Mulan
Level 106
God Stats
1W - 2L
1,594 SR
Queue Stats
45W - 55L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 2 / 8
10,065
719
10,133
16,809
16,335
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
PLATIN2
Aphrodite
18
6 / 3 / 4
11,065
790
17,806
18,079
12,878
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Soratis
Hou Yi
16
2 / 5 / 9
10,018
716
17,447
16,725
7,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
midna991
Artio
15
0 / 7 / 8
9,428
673
7,256
26,652
33,048
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 8 / 7
10,567
755
9,439
19,202
7,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 2 / 19
10,387
742
21,012
11,977
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
MinyX
Ne Zha
20
13 / 4 / 5
12,395
885
26,355
14,077
7,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 2 / 20
10,875
777
7,234
13,359
16,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
ToM-_987
Raijin
17
6 / 3 / 15
10,845
775
18,623
12,731
8,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 14
10,462
747
13,995
24,052
22,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
14
Kills
25
25
Deaths
14
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
19
5.75
L
Fenrir
3
2
8
3.5
W
Ne Zha
MinyX
Ne Zha
13
4
5
3.88
L
Aphrodite
PLATIN2
Aphrodite
6
3
4
2.67
W
1
2
20
5.5
L
Hou Yi
Soratis
Hou Yi
2
5
9
1.3
W
Raijin
ToM-_987
Raijin
6
3
15
4.5
W
3
3
14
3.33
L
Artio
midna991
Artio
0
7
8
0.57
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,081
Damage
87,219
97,467
Taken
76,196
77,139
Mitigated
59,569
34,258
Healing
38,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,012
2,322
1,998
3,881
11,977
5,100
690
4,234
7,743
42,397
0
L
Fenrir
10,133
1,633
1,237
1,016
16,809
16,335
589
7,187
9,622
0
17,279
W
Ne Zha
MinyX
Ne Zha
26,355
7,130
2,377
3,873
14,077
7,038
1,458
5,068
9,009
0
47,494
L
Aphrodite
PLATIN2
Aphrodite
17,806
993
8,953
8,039
18,079
12,878
398
8,864
9,215
34,611
0
W
7,234
1,715
9,710
3,744
13,359
16,655
676
5,442
7,917
16,238
0
L
Hou Yi
Soratis
Hou Yi
17,447
7,528
1,147
2,087
16,725
7,611
1,790
9,266
7,459
0
31,309
W
Raijin
ToM-_987
Raijin
18,623
2,533
991
2,398
12,731
8,477
852
3,489
9,242
34,266
0
W
13,995
1,472
1,432
8,430
24,052
22,299
892
6,829
17,223
2,233
21,519
L
Artio
midna991
Artio
7,256
402
4,652
3,877
26,652
33,048
96
11,554
15,098
12,205
0
L
9,439
3,676
614
2,636
19,202
7,267
828
11,009
8,193
0
26,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
54,964
144
Minions Killed
146
0
Camps Cleared
0
1,221,602
Distance Traveled
1,305,373
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,387
742
35
3
0
279,529
0
L
Fenrir
10,065
719
16
1
0
294,415
0
W
Ne Zha
12,395
885
50
4
0
267,679
4
L
Aphrodite
11,065
790
50
4
0
278,976
3
W
Yemoja
10,875
777
19
1
0
246,052
1
L
Hou Yi
10,018
716
38
3
0
229,258
3
W
Raijin
10,845
775
31
2
0
243,022
4
W
Mulan
10,462
747
11
1
0
269,091
5
L
Artio
9,428
673
10
1
0
223,767
3
L
Ullr
10,567
755
30
2
0
195,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role