Player Matchup

Neith
Neith
Duke_Chechovich
Neith
Level 64
God Stats
2W - 1L
1,684 SR
Queue Stats
47W - 36L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
FiruuLayS
Cu Chulainn
Level 61
God Stats
5W - 4L
1,469 SR
Queue Stats
200W - 231L
1,391 Elo+
Solo
Sylvanus
Sylvanus
mcmeta1
Sylvanus
Level 47
God Stats
10W - 9L
1,522 SR
Queue Stats
158W - 235L
1,319 Elo+
Solo
Izanami
Izanami
themohawk514
Izanami
Level 48
God Stats
10W - 12L
1,301 SR
Queue Stats
156W - 205L
1,237 Elo+
Solo
Ra
Ra
vlmitchell
Ra
Level 121
God Stats
11W - 16L
1,401 SR
Queue Stats
194W - 227L
1,363 Elo+
Solo
Team Averages
Level 68
1,476 SR
1,349 Elo+

VS

Team Averages
Level 66
1,475 SR
1,321 Elo+
Xing Tian
Xing Tian
BIGBiscotte
Xing Tian
Level 64
God Stats
8W - 4L
1,493 SR
Queue Stats
242W - 262L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
CN1VA
Sun Wukong
Level 52
God Stats
97W - 76L
1,528 SR
Queue Stats
269W - 328L
1,316 Elo+
Party 1
Poseidon
Poseidon
DeadHobGoblin
Poseidon
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,185 Elo+
Solo
Ymir
Ymir
Mr_Oglesby84
Ymir
Level 89
God Stats
12W - 9L
1,440 SR
Queue Stats
257W - 288L
1,378 Elo+
Solo
Ah Puch
Ah Puch
eLLutionZ
Ah Puch
Level 66
God Stats
26W - 25L
1,413 SR
Queue Stats
366W - 437L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
10,259
446
9,772
12,208
4,526
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
FiruuLayS
Cu Chulainn
13
4 / 4 / 0
9,918
431
4,772
10,017
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
mcmeta1
Sylvanus
16
2 / 4 / 4
11,312
492
6,185
23,199
18,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
themohawk514
Izanami
20
2 / 4 / 0
12,368
538
5,570
13,951
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 9 / 2
10,716
466
3,812
17,620
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BIGBiscotte
Xing Tian
16
2 / 0 / 3
11,735
510
7,636
13,412
17,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
CN1VA
Sun Wukong
19
3 / 3 / 8
13,215
575
6,521
18,708
10,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
DeadHobGoblin
Poseidon
16
0 / 7 / 0
10,797
469
4,569
9,979
2,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 5
12,496
543
11,405
14,551
13,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
eLLutionZ
Ah Puch
20
9 / 2 / 5
13,925
605
20,185
15,763
7,566
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
21
23
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BIGBiscotte
Xing Tian
2
0
3
3.5
W
Sun Wukong
CN1VA
Sun Wukong
3
3
8
2.33
W
Poseidon
DeadHobGoblin
Poseidon
0
7
0
0
L
4
2
3
2.75
L
Cu Chulainn
FiruuLayS
Cu Chulainn
4
4
0
1
W
7
1
5
9.5
W
Ah Puch
eLLutionZ
Ah Puch
9
2
5
5.75
L
Sylvanus
mcmeta1
Sylvanus
2
4
4
1
L
Izanami
themohawk514
Izanami
2
4
0
0.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
50,316
76,995
Taken
72,413
39,714
Mitigated
50,984
18,552
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BIGBiscotte
Xing Tian
7,636
773
0
1,917
13,412
17,118
1,155
3,683
9,662
39,715
0
W
Sun Wukong
CN1VA
Sun Wukong
6,521
843
0
5,928
18,708
10,458
7,374
2,804
15,724
0
75,596
W
Poseidon
DeadHobGoblin
Poseidon
4,569
1,159
578
1,882
9,979
2,505
2,146
1,640
8,311
74,347
0
L
9,772
3,936
1,297
3,758
12,208
4,526
0
7,068
5,035
0
62,969
L
Cu Chulainn
FiruuLayS
Cu Chulainn
4,772
874
0
2,060
10,017
5,945
846
3,911
6,106
3,528
46,247
W
11,405
1,772
887
6,262
14,551
13,337
210
3,503
11,041
53,840
7,401
W
Ah Puch
eLLutionZ
Ah Puch
20,185
1,286
0
8,846
15,763
7,566
4,076
2,829
12,796
88,994
0
L
Sylvanus
mcmeta1
Sylvanus
6,185
1,901
985
5,089
23,199
18,144
132
17,033
6,128
27,762
0
L
Izanami
themohawk514
Izanami
5,570
4,012
0
784
13,951
4,238
1,376
4,168
9,783
0
125,711
L
3,812
465
712
3,867
17,620
6,861
891
11,564
6,056
70,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,573
Gold Earned
62,168
629
Minions Killed
553
0
Camps Cleared
0
1,745,437
Distance Traveled
2,133,117
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,735
510
63
3
0
439,483
0
W
Sun Wukong
13,215
575
137
6
0
423,249
1
W
Poseidon
10,797
469
116
5
0
404,811
2
L
Neith
10,259
446
110
5
0
383,461
1
L
Cu Chulainn
9,918
431
109
5
0
210,819
4
W
Ymir
12,496
543
97
4
0
481,276
3
W
Ah Puch
13,925
605
140
6
0
384,298
2
L
Sylvanus
11,312
492
61
3
0
354,458
0
L
Izanami
12,368
538
188
8
0
406,249
0
L
Ra
10,716
466
161
7
0
390,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role