Player Matchup

Cerberus
Cerberus
DEADWALK2
Cerberus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,357 Elo+
Party 2
Ullr
Ullr
DomaxWiz18
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 2
Zeus
Zeus
arijan9
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,393 Elo+

VS

Team Averages
Level 64
1,378 SR
1,431 Elo+
Nemesis
Nemesis
BangFeonyx
Nemesis
Level 108
God Stats
1W - 1L
1,222 SR
Queue Stats
174W - 165L
1,440 Elo+
Party 1
Discordia
Discordia
Djiibz
Discordia
Level 40
God Stats
18W - 14L
1,408 SR
Queue Stats
171W - 163L
1,426 Elo+
Party 1
Bellona
Bellona
Zorthonette
Bellona
Level 45
God Stats
3W - 3L
1,503 SR
Queue Stats
174W - 166L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEADWALK2
Cerberus
11
3 / 7 / 1
8,206
631
8,337
16,692
14,448
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 5 / 3
7,792
599
6,381
9,146
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
arijan9
Zeus
11
1 / 7 / 1
7,995
615
5,779
7,338
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BangFeonyx
Nemesis
15
8 / 1 / 10
10,450
804
9,241
10,391
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Djiibz
Discordia
14
2 / 2 / 15
9,491
730
6,832
6,648
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zorthonette
Bellona
15
9 / 2 / 9
10,506
808
12,131
12,831
6,355
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
19
19
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BangFeonyx
Nemesis
8
1
10
13
L
Cerberus
DEADWALK2
Cerberus
3
7
1
0.5
W
Discordia
Djiibz
Discordia
2
2
15
4.75
L
1
5
3
0.5
W
Bellona
Zorthonette
Bellona
9
2
9
6.75
L
Zeus
arijan9
Zeus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
28,204
33,176
Taken
29,870
19,522
Mitigated
14,930
4,661
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BangFeonyx
Nemesis
9,241
3,982
0
1,607
10,391
6,895
1,015
4,423
5,968
0
33,115
L
Cerberus
DEADWALK2
Cerberus
8,337
781
0
3,443
16,692
14,448
0
4,477
11,774
19,417
0
W
Discordia
Djiibz
Discordia
6,832
863
0
839
6,648
1,680
786
3,663
2,985
35,853
0
L
6,381
2,198
0
1,055
9,146
3,263
0
1,478
7,484
0
24,780
W
Bellona
Zorthonette
Bellona
12,131
3,366
265
3,137
12,831
6,355
1,296
6,699
6,132
0
31,204
L
Zeus
arijan9
Zeus
5,779
525
0
163
7,338
1,811
38
1,289
5,877
21,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
30,447
123
Minions Killed
149
3
Camps Cleared
9
594,929
Distance Traveled
803,930
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,450
804
53
4
1
292,174
6
L
Cerberus
8,206
631
28
2
1
207,644
2
W
Discordia
9,491
730
61
5
3
242,722
0
L
Ullr
7,792
599
50
4
0
212,490
0
W
Bellona
10,506
808
35
3
5
269,034
2
L
Zeus
7,995
615
45
3
2
174,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role