Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AAAmon
Susano
Level 28
God Stats
5W - 3L
1,483 SR
Queue Stats
100W - 86L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Luxiny
Danzaburou
Level 26
God Stats
101W - 83L
1,603 SR
Queue Stats
211W - 185L
1,596 Elo+
Solo
Olorun
Olorun
MarvinWarrior
Olorun
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 37L
1,513 Elo+
Solo
Ymir
Ymir
sauroptido
Ymir
Level 29
God Stats
3W - 2L
1,546 SR
Queue Stats
110W - 128L
1,540 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,540 Elo+

VS

Team Averages
Level 13
1,621 SR
1,538 Elo+
Merlin
Merlin
 
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IMThecarringnow
Artio
Level 16
God Stats
15W - 5L
1,892 SR
Queue Stats
86W - 42L
1,788 Elo+
Solo
Cthulhu
Cthulhu
Jell0nator
Cthulhu
Level 14
God Stats
6W - 3L
1,726 SR
Queue Stats
17W - 10L
1,578 Elo+
Solo
Da Ji
Da Ji
swampy1111
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Pele
Pele
zuerr
Pele
Level 18
God Stats
8W - 8L
1,489 SR
Queue Stats
29W - 22L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 0 / 2
5,310
590
5,819
7,332
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
AAAmon
Susano
9
3 / 0 / 2
5,771
641
3,397
5,713
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Luxiny
Danzaburou
10
8 / 0 / 1
6,303
700
5,812
2,047
629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 0
6,278
698
2,698
3,583
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 0 / 8
5,930
659
3,293
5,036
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 0
4,356
484
884
2,994
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 0
5,173
575
6,888
12,344
9,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Jell0nator
Cthulhu
6
0 / 3 / 0
4,109
457
1,900
6,220
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
6
0 / 8 / 0
3,848
428
726
5,966
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
zuerr
Pele
1
0 / 0 / 0
3,267
363
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
0
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
2
2
L
Merlin
 
Merlin
0
1
0
0
W
Susano
AAAmon
Susano
3
0
2
4
L
0
3
0
0
L
Cthulhu
Jell0nator
Cthulhu
0
3
0
0
W
Danzaburou
Luxiny
Danzaburou
8
0
1
8.5
W
2
0
0
2
W
1
0
8
5
L
Da Ji
0
8
0
0
L
Pele
zuerr
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
10,398
23,711
Taken
27,524
9,028
Mitigated
14,953
11,403
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,819
2,296
0
3,068
7,332
2,280
0
5,091
2,241
0
19,841
L
Merlin
 
Merlin
884
0
0
576
2,994
905
0
2,075
919
15,617
0
W
Susano
AAAmon
Susano
3,397
1,226
0
2,421
5,713
1,648
149
2,099
3,614
0
26,014
L
6,888
954
0
6,388
12,344
9,905
0
257
12,087
29,623
0
L
Cthulhu
Jell0nator
Cthulhu
1,900
350
0
722
6,220
2,684
0
1,910
4,310
10,908
0
W
Danzaburou
Luxiny
Danzaburou
5,812
2,110
0
1,069
2,047
629
650
719
1,328
0
34,437
W
2,698
888
0
2,901
3,583
1,412
827
640
2,943
38,853
5,761
W
3,293
953
0
1,944
5,036
3,059
104
1,181
3,855
15,249
0
L
Da Ji
726
206
0
46
5,966
1,459
0
1,383
4,583
0
6,407
L
Pele
zuerr
Pele
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
20,753
278
Minions Killed
119
0
Camps Cleared
0
921,427
Distance Traveled
673,715
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,310
590
39
4
0
213,713
1
L
Merlin
4,356
484
21
2
0
146,452
0
W
Susano
5,771
641
67
7
0
197,038
5
L
Artio
5,173
575
65
7
0
172,380
3
L
Cthulhu
4,109
457
16
2
0
171,473
0
W
Danzaburou
6,303
700
71
8
0
167,358
1
W
Olorun
6,278
698
86
10
0
169,751
2
W
Ymir
5,930
659
15
2
0
173,567
3
L
Da Ji
3,848
428
17
2
0
183,410
0
L
Pele
3,267
363
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role