Player Matchup

Hou Yi
Hou Yi
DwS_zZkaMikaZeZz
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,409 Elo+
Solo
Ymir
Ymir
ExponentZoo6968
Ymir
Level 12
God Stats
10W - 9L
1,656 SR
Queue Stats
15W - 17L
1,486 Elo+
Solo
Nemesis
Nemesis
TheHorizonChild
Nemesis
Level 18
God Stats
1W - 5L
1,357 SR
Queue Stats
41W - 43L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
crazy_ncl
Baba Yaga
Level 15
God Stats
0W - 1L
1,511 SR
Queue Stats
9W - 12L
1,405 Elo+
Solo
Bellona
Bellona
yUglyGodd
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,531 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,467 Elo+

VS

Team Averages
Level 19
1,493 SR
1,532 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SmerfReaper123
Chaac
Level 15
God Stats
2W - 0L
1,738 SR
Queue Stats
4W - 1L
1,575 Elo+
Party 1
Janus
Janus
YtyuNgGeo
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
nasus1q
Arachne
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 39L
1,585 Elo+
Solo
Medusa
Medusa
puffmydub
Medusa
Level 14
God Stats
2W - 0L
1,227 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,747
475
373
3,653
703
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 4 / 1
4,627
463
1,647
6,264
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 0
6,322
632
2,061
4,628
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
crazy_ncl
Baba Yaga
7
0 / 3 / 0
4,172
417
1,073
4,567
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
yUglyGodd
Bellona
8
2 / 4 / 1
5,219
522
5,834
7,882
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 5
5,089
509
1,171
1,772
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 3 / 1
6,287
629
4,961
8,990
4,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
YtyuNgGeo
Janus
9
3 / 0 / 6
5,647
565
4,336
1,794
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
nasus1q
Arachne
11
3 / 1 / 3
6,119
612
2,937
6,363
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
puffmydub
Medusa
11
5 / 1 / 0
6,252
625
3,989
4,283
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
0
3
1
0.17
L
0
4
1
0.13
W
4
3
1
1.5
L
3
1
0
3
W
Janus
YtyuNgGeo
Janus
3
0
6
6
L
Baba Yaga
crazy_ncl
Baba Yaga
0
3
0
0
W
Arachne
nasus1q
Arachne
3
1
3
4.5
W
Medusa
puffmydub
Medusa
5
1
0
5
L
Bellona
yUglyGodd
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,988
Damage
17,394
26,994
Taken
23,202
13,823
Mitigated
10,193
6,291
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,171
627
485
517
1,772
1,251
169
517
1,217
11,309
3,357
L
373
0
0
331
3,653
703
148
85
3,568
0
12,294
L
1,647
143
0
324
6,264
4,124
192
2,786
3,434
14,557
0
W
4,961
1,762
0
4,346
8,990
4,474
332
1,438
6,893
0
26,814
L
2,061
590
0
2,110
4,628
1,546
0
331
4,255
0
32,120
W
Janus
YtyuNgGeo
Janus
4,336
374
0
583
1,794
453
172
508
1,286
23,568
0
L
Baba Yaga
crazy_ncl
Baba Yaga
1,073
309
0
968
4,567
1,176
0
1,338
3,229
9,751
0
W
Arachne
nasus1q
Arachne
2,937
1,902
0
3,047
6,363
2,655
0
1,113
5,046
0
35,438
W
Medusa
puffmydub
Medusa
3,989
1,608
0
1,126
4,283
1,360
616
570
3,713
0
34,135
L
Bellona
yUglyGodd
Bellona
5,834
1,432
0
2,558
7,882
6,274
90
709
6,577
5,454
14,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
29,394
206
Minions Killed
252
0
Camps Cleared
0
950,296
Distance Traveled
1,012,682
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,089
509
34
3
0
184,866
2
L
Hou Yi
4,747
475
32
3
0
165,837
1
L
Ymir
4,627
463
35
4
0
184,520
0
W
Chaac
6,287
629
55
6
0
194,518
0
L
Nemesis
6,322
632
80
8
0
225,476
1
W
Janus
5,647
565
38
4
0
204,748
1
L
Baba Yaga
4,172
417
25
3
0
184,300
0
W
Arachne
6,119
612
63
6
0
241,316
3
W
Medusa
6,252
625
62
6
0
187,234
0
L
Bellona
5,219
522
34
3
0
190,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role