Player Matchup

Charybdis
Charybdis
Neiners
Charybdis
Level 43
God Stats
4W - 1L
1,840 SR
Queue Stats
228W - 166L
1,663 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thedudewhofails
Kumbhakarna
Level 67
God Stats
49W - 36L
1,526 SR
Queue Stats
337W - 308L
1,498 Elo+
Party 3
Neith
Neith
beerderheer
Neith
Level 42
God Stats
15W - 11L
1,556 SR
Queue Stats
133W - 137L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
itsCripzy
Ao Kuang
Level 89
God Stats
5W - 3L
1,637 SR
Queue Stats
373W - 250L
1,715 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nicky414
Morgan Le Fay
Level 67
God Stats
25W - 24L
1,572 SR
Queue Stats
266W - 302L
1,475 Elo+
Party 3
Team Averages
Level 62
1,626 SR
1,567 Elo+

VS

Team Averages
Level 51
1,527 SR
1,438 Elo+
Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
P9-Edition
Terra
Level 83
God Stats
2W - 2L
1,473 SR
Queue Stats
132W - 141L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
PuuuJebemu
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
TTTgabrieloko201
Hun Batz
Level 44
God Stats
1W - 1L
1,727 SR
Queue Stats
118W - 163L
1,347 Elo+
Solo
Discordia
Discordia
zImReal_Omega
Discordia
Level 57
God Stats
0W - 2L
1,435 SR
Queue Stats
56W - 54L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Neiners
Charybdis
13
0 / 0 / 1
7,583
689
2,792
4,815
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Thedudewhofails
Kumbhakarna
10
4 / 0 / 7
6,692
608
3,738
5,435
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 6
6,522
593
5,600
5,244
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
itsCripzy
Ao Kuang
14
7 / 1 / 2
8,156
741
6,943
8,520
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
nicky414
Morgan Le Fay
10
4 / 0 / 2
6,695
609
4,555
2,751
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 1 / 0
6,504
591
2,199
7,746
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
7
0 / 3 / 0
4,647
422
1,943
9,184
4,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
PuuuJebemu
Heimdallr
6
0 / 5 / 1
4,530
412
2,154
5,538
1,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

8
1 / 5 / 1
5,191
472
2,628
7,235
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
zImReal_Omega
Discordia
10
0 / 4 / 1
5,577
507
3,730
4,771
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
2
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
0
1
W
Charybdis
Neiners
Charybdis
0
0
1
0.5
L
Terra
0
3
0
0
L
Heimdallr
PuuuJebemu
Heimdallr
0
5
1
0.1
L
1
5
1
0.3
W
Kumbhakarna
Thedudewhofails
Kumbhakarna
4
0
7
7.5
W
2
1
6
5
W
Ao Kuang
itsCripzy
Ao Kuang
7
1
2
8
W
Morgan Le Fay
nicky414
Morgan Le Fay
4
0
2
5
L
Discordia
zImReal_Omega
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
12,654
26,765
Taken
34,474
11,039
Mitigated
12,486
12,403
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,199
468
0
3,607
7,746
2,637
0
1,369
6,377
0
38,195
W
Charybdis
Neiners
Charybdis
2,792
1,748
0
3,454
4,815
1,453
2,386
693
4,042
0
51,344
L
Terra
1,943
363
374
2,194
9,184
4,671
0
4,768
4,416
11,863
0
L
Heimdallr
PuuuJebemu
Heimdallr
2,154
1,204
0
467
5,538
1,459
0
2,882
2,656
0
14,608
L
2,628
335
0
1,554
7,235
2,272
0
3,230
4,005
0
17,328
W
Kumbhakarna
Thedudewhofails
Kumbhakarna
3,738
859
0
1,476
5,435
4,077
0
1,229
4,156
14,771
0
W
5,600
3,674
0
1,046
5,244
1,711
57
1,718
3,434
0
32,733
W
Ao Kuang
itsCripzy
Ao Kuang
6,943
2,023
0
5,647
8,520
2,937
0
796
7,646
55,171
0
W
Morgan Le Fay
nicky414
Morgan Le Fay
4,555
200
0
780
2,751
861
17
759
1,814
26,670
0
L
Discordia
zImReal_Omega
Discordia
3,730
45
0
659
4,771
1,447
0
2,987
1,784
29,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
26,449
348
Minions Killed
220
0
Camps Cleared
0
1,130,625
Distance Traveled
1,083,444
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,504
591
79
7
0
241,173
6
W
Charybdis
7,583
689
108
10
0
205,317
5
L
Terra
4,647
422
15
1
0
219,528
1
L
Heimdallr
4,530
412
23
2
0
176,497
0
L
Hun Batz
5,191
472
38
3
0
223,507
0
W
Kumbhakarna
6,692
608
26
2
0
257,937
0
W
Neith
6,522
593
68
6
0
188,370
0
W
Ao Kuang
8,156
741
102
9
0
252,320
0
W
Morgan Le Fay
6,695
609
44
4
0
226,681
2
L
Discordia
5,577
507
65
6
0
222,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role