Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BloodyLen
Ah Muzen Cab
Level 158
God Stats
8W - 3L
1,643 SR
Queue Stats
482W - 505L
1,670 Elo+
Solo
Kumbhakarna
Kumbhakarna
E3CH0
Kumbhakarna
Level 159
God Stats
2W - 0L
1,762 SR
Queue Stats
198W - 178L
1,573 Elo+
Solo
Cthulhu
Cthulhu
JasonTheSlim69
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 94L
1,547 Elo+
Solo
Ra
Ra
WorshipHololive
Ra
Level 117
God Stats
7W - 5L
1,667 SR
Queue Stats
327W - 288L
1,544 Elo+
Solo
Chronos
Chronos
steve360
Chronos
Level 146
God Stats
5W - 8L
1,316 SR
Queue Stats
369W - 353L
1,630 Elo+
Solo
Team Averages
Level 147
1,578 SR
1,593 Elo+

VS

Team Averages
Level 119
1,546 SR
1,621 Elo+
Skadi
Skadi
KevClampGod14
Skadi
Level 65
God Stats
2W - 2L
1,587 SR
Queue Stats
104W - 90L
1,669 Elo+
Party 1
Kukulkan
Kukulkan
MaxStrategy
Kukulkan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 124L
1,613 Elo+
Solo
Tyr
Tyr
UnderLeveled
Tyr
Level 160
God Stats
6W - 7L
1,340 SR
Queue Stats
582W - 575L
1,532 Elo+
Solo
Guan Yu
Guan Yu
X5hour_Briddles
Guan Yu
Level 149
God Stats
3W - 3L
1,802 SR
Queue Stats
224W - 203L
1,663 Elo+
Party 1
Kumbhakarna
Kumbhakarna
illIl
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 93L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BloodyLen
Ah Muzen Cab
18
6 / 4 / 12
11,586
828
24,381
13,356
8,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
E3CH0
Kumbhakarna
17
0 / 4 / 16
9,963
712
6,746
21,889
26,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 3 / 13
11,237
803
14,888
22,269
31,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 1 / 10
11,881
849
17,894
10,701
6,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
steve360
Chronos
15
4 / 6 / 13
10,131
724
11,947
16,256
7,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
11,249
804
16,662
16,018
7,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
MaxStrategy
Kukulkan
17
5 / 5 / 8
11,025
788
24,549
10,928
5,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 10
10,546
753
14,541
17,550
22,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 8 / 10
8,915
637
8,054
26,000
29,697
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
illIl
Kumbhakarna
15
0 / 5 / 9
9,052
647
6,846
20,340
22,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
62
23
Kills
18
18
Deaths
25
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BloodyLen
Ah Muzen Cab
6
4
12
3
W
Kumbhakarna
E3CH0
Kumbhakarna
0
4
16
2
W
3
3
13
3.17
L
8
4
7
2.88
L
Kukulkan
MaxStrategy
Kukulkan
5
5
8
1.8
L
5
3
10
3.33
W
10
1
10
15
L
0
8
10
0.63
L
Kumbhakarna
illIl
Kumbhakarna
0
5
9
0.9
W
Chronos
steve360
Chronos
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,856
Damage
70,652
84,471
Taken
90,836
80,341
Mitigated
88,354
30,054
Healing
36,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BloodyLen
Ah Muzen Cab
24,381
10,075
0
3,481
13,356
8,184
3,622
2,713
10,643
0
43,218
W
Kumbhakarna
E3CH0
Kumbhakarna
6,746
936
1,371
3,362
21,889
26,305
214
8,644
13,245
9,572
0
W
14,888
899
3,291
3,709
22,269
31,795
133
7,862
14,407
27,949
0
L
16,662
7,624
1,522
3,474
16,018
7,717
2,714
11,784
4,234
0
32,537
L
Kukulkan
MaxStrategy
Kukulkan
24,549
1,856
0
0
10,928
5,617
753
6,623
4,305
52,082
0
L
14,541
585
1,347
6,153
17,550
22,605
240
8,769
8,781
1,572
23,330
W
17,894
3,034
8,477
4,881
10,701
6,158
1,152
5,912
4,789
48,344
0
L
8,054
1,193
9,108
10,202
26,000
29,697
340
13,438
12,562
179
15,584
L
Kumbhakarna
illIl
Kumbhakarna
6,846
414
1,832
2,630
20,340
22,718
75
10,861
9,479
10,804
0
W
Chronos
steve360
Chronos
11,947
3,231
0
1,482
16,256
7,899
229
7,345
8,911
19,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,798
Gold Earned
50,787
153
Minions Killed
161
0
Camps Cleared
0
1,280,459
Distance Traveled
1,367,994
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,586
828
25
2
0
233,788
1
W
Kumbhakarna
9,963
712
7
1
0
255,493
0
W
Cthulhu
11,237
803
38
3
0
266,019
2
L
Skadi
11,249
804
41
3
0
254,899
0
L
Kukulkan
11,025
788
66
5
0
248,742
3
L
Tyr
10,546
753
22
2
0
310,912
2
W
Ra
11,881
849
70
5
0
268,760
3
L
Guan Yu
8,915
637
13
1
0
281,693
6
L
Kumbhakarna
9,052
647
19
1
0
271,748
4
W
Chronos
10,131
724
13
1
0
256,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role