Player Matchup

Bakasura
Bakasura
FutaClock19
Bakasura
Level 18
God Stats
1W - 4L
1,340 SR
Queue Stats
10W - 18L
1,177 Elo+
Party 2
Nemesis
Nemesis
GriffinJTS
Nemesis
Level 29
God Stats
7W - 13L
1,584 SR
Queue Stats
116W - 142L
1,456 Elo+
Party 2
Olorun
Olorun
Murphy__YT
Olorun
Level 11
God Stats
12W - 9L
1,696 SR
Queue Stats
83W - 94L
1,354 Elo+
Solo
Hachiman
Hachiman
Nano26080304
Hachiman
Level 27
God Stats
1W - 4L
1,308 SR
Queue Stats
55W - 66L
1,333 Elo+
Solo
Bellona
Bellona
UnoMarkG
Bellona
Level 27
God Stats
6W - 3L
1,758 SR
Queue Stats
179W - 194L
1,344 Elo+
Solo
Team Averages
Level 22
1,537 SR
1,333 Elo+

VS

Team Averages
Level 27
1,466 SR
1,395 Elo+
Fenrir
Fenrir
BadBussie3412
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,528 Elo+
Party 1
Ymir
Ymir
Bullnog
Ymir
Level 28
God Stats
7W - 6L
1,419 SR
Queue Stats
155W - 163L
1,323 Elo+
Solo
Hades
Hades
Joseobando19
Hades
Level 29
God Stats
7W - 6L
1,507 SR
Queue Stats
191W - 255L
1,327 Elo+
Solo
Chronos
Chronos
Radiantshard715
Chronos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 165L
1,352 Elo+
Party 1
Agni
Agni
zTLight
Agni
Level 19
God Stats
18W - 13L
1,406 SR
Queue Stats
24W - 18L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FutaClock19
Bakasura
9
0 / 15 / 0
6,747
355
5,055
18,668
6,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
GriffinJTS
Nemesis
18
6 / 3 / 0
10,899
574
11,913
15,517
5,763
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Murphy__YT
Olorun
13
1 / 6 / 1
8,609
453
7,580
11,953
4,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Nano26080304
Hachiman
14
1 / 3 / 1
9,048
476
7,751
9,276
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
UnoMarkG
Bellona
13
3 / 8 / 0
8,782
462
12,309
17,465
16,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 1
11,120
585
13,036
17,173
9,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
Bullnog
Ymir
15
2 / 2 / 12
10,060
529
6,768
17,516
24,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 2 / 2
10,950
576
7,913
12,531
7,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
12 / 1 / 1
10,861
572
15,602
15,354
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
zTLight
Agni
16
5 / 2 / 4
10,281
541
6,548
8,626
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
11
Kills
35
35
Deaths
11
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
4
1
2.88
W
Ymir
Bullnog
Ymir
2
2
12
4
L
Bakasura
FutaClock19
Bakasura
0
15
0
0
L
Nemesis
GriffinJTS
Nemesis
6
3
0
2
W
5
2
2
3
L
Olorun
Murphy__YT
Olorun
1
6
1
0.25
L
Hachiman
Nano26080304
Hachiman
1
3
1
0.5
W
12
1
1
12.5
L
Bellona
UnoMarkG
Bellona
3
8
0
0.38
W
Agni
zTLight
Agni
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,608
Damage
49,867
72,879
Taken
71,200
36,085
Mitigated
50,915
11,820
Healing
32,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,036
3,119
0
9,118
17,173
9,283
0
3,856
13,077
0
88,285
W
Ymir
Bullnog
Ymir
6,768
3,431
310
5,683
17,516
24,308
769
1,634
15,882
31,670
0
L
Bakasura
FutaClock19
Bakasura
5,055
4,124
0
1,932
18,668
6,335
464
7,866
10,520
0
14,823
L
Nemesis
GriffinJTS
Nemesis
11,913
7,108
0
1,917
15,517
5,763
0
6,713
8,706
0
90,175
W
7,913
561
0
8,403
12,531
7,207
2,802
0
12,491
69,509
0
L
Olorun
Murphy__YT
Olorun
7,580
3,677
186
3,832
11,953
4,003
1,003
2,431
9,011
43,624
0
L
Hachiman
Nano26080304
Hachiman
7,751
3,169
0
2,949
9,276
3,287
320
5,961
3,315
0
59,500
W
15,602
7,591
0
7,607
15,354
7,138
2,471
2,467
12,667
61,080
0
L
Bellona
UnoMarkG
Bellona
12,309
2,319
0
1,004
17,465
16,697
172
12,969
4,496
13,987
36,849
W
Agni
zTLight
Agni
6,548
533
0
1,550
8,626
2,979
674
2,647
5,918
50,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,085
Gold Earned
53,272
438
Minions Killed
562
0
Camps Cleared
0
1,611,586
Distance Traveled
1,661,144
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,120
585
140
7
0
376,819
3
W
Ymir
10,060
529
42
2
0
291,640
4
L
Bakasura
6,747
355
39
2
0
340,027
0
L
Nemesis
10,899
574
128
7
0
401,393
5
W
Hades
10,950
576
166
9
0
313,294
2
L
Olorun
8,609
453
73
4
0
317,341
0
L
Hachiman
9,048
476
118
6
0
254,283
2
W
Chronos
10,861
572
100
5
0
334,540
0
L
Bellona
8,782
462
80
4
0
298,542
1
W
Agni
10,281
541
114
6
0
344,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role