Player Matchup

Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
BuBaNiX
Ra
Platinum III
Level 98
God Stats
46W - 42L
1,630 SR
Queue Stats
244W - 243L
1,797 MMR
Solo
Skadi
Skadi
Platinum II
LegacyAdrian
Skadi
Platinum II
Level 141
God Stats
16W - 16L
1,664 SR
Queue Stats
193W - 183L
1,823 MMR
Party 2
Bastet
Bastet
Platinum III
Oliver9494
Bastet
Platinum III
Level 152
God Stats
23W - 7L
1,830 SR
Queue Stats
156W - 148L
1,754 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,625 SR
1,675 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,548 SR
1,819 MMR
Hera
Hera
Platinum II
ArunSD
Hera
Platinum II
Level 104
God Stats
41W - 36L
1,618 SR
Queue Stats
341W - 336L
1,802 MMR
Party 3
Sylvanus
Sylvanus
Gold I
BejitoBruu
Sylvanus
Gold I
Level 121
God Stats
0W - 3L
1,393 SR
Queue Stats
159W - 156L
1,712 MMR
Solo
Mulan
Mulan
Gold II
DJxmal
Mulan
Gold II
Level 122
God Stats
11W - 15L
1,610 SR
Queue Stats
144W - 150L
1,692 MMR
Party 1
Izanami
Izanami
Platinum III
iMitsunaa_
Izanami
Platinum III
Level 124
God Stats
36W - 36L
1,441 SR
Queue Stats
649W - 669L
1,845 MMR
Party 1
Da Ji
Da Ji
Platinum I
xI-Lucario-Ix
Da Ji
Platinum I
Level 67
God Stats
35W - 33L
1,676 SR
Queue Stats
606W - 609L
2,044 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 0 / 10
14,005
560
24,896
33,690
50,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
 
Ymir
18
3 / 3 / 13
12,391
496
13,614
25,823
29,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 2 / 4
14,425
577
12,689
14,804
6,438
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 10
14,965
599
13,546
13,079
3,927
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Oliver9494
Bastet
18
3 / 3 / 8
12,059
482
17,414
22,049
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Morgan Le FayGilgameshAthenaGebArtio

VS

Bans
TiamatPersephoneCu ChulainnJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ArunSD
Hera
18
0 / 3 / 5
11,254
450
14,467
12,108
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
BejitoBruu
Sylvanus
14
0 / 4 / 6
9,757
390
8,304
23,203
27,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
DJxmal
Mulan
18
1 / 4 / 1
11,086
443
17,846
27,114
27,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
iMitsunaa_
Izanami
17
3 / 6 / 3
11,566
463
16,439
21,111
7,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 6 / 1
11,151
446
12,597
22,526
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
23
Kills
10
10
Deaths
23
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
10
8
W
Ymir
 
Ymir
3
3
13
3.17
L
Hera
ArunSD
Hera
0
3
5
0.83
L
Sylvanus
BejitoBruu
Sylvanus
0
4
6
0.75
W
9
2
4
5.5
L
Mulan
DJxmal
Mulan
1
4
1
0.38
W
5
2
10
5
W
Bastet
Oliver9494
Bastet
3
3
8
2.33
L
Izanami
iMitsunaa_
Izanami
3
6
3
0.75
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,159
Damage
69,653
109,445
Taken
106,062
99,213
Mitigated
77,210
49,682
Healing
35,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,896
7,217
0
18,644
33,690
50,821
940
4,990
28,598
0
119,984
W
Ymir
 
Ymir
13,614
2,032
2,919
2,971
25,823
29,993
253
9,740
15,796
55,324
0
L
Hera
ArunSD
Hera
14,467
3,594
0
1,773
12,108
4,655
19
1,648
10,256
106,667
0
L
Sylvanus
BejitoBruu
Sylvanus
8,304
1,420
8,128
8,477
23,203
27,973
196
9,143
13,612
26,445
0
W
12,689
725
7,361
6,877
14,804
6,438
0
4,729
9,863
115,844
0
L
Mulan
DJxmal
Mulan
17,846
2,444
0
8,738
27,114
27,974
0
3,622
21,435
12,040
73,951
W
13,546
5,163
0
5,974
13,079
3,927
8,918
419
12,660
0
142,260
W
Bastet
Oliver9494
Bastet
17,414
3,548
0
4,936
22,049
8,034
539
5,694
16,181
0
82,598
L
Izanami
iMitsunaa_
Izanami
16,439
10,931
0
3,678
21,111
7,016
880
3,778
17,223
0
104,381
L
12,597
3,324
0
4,900
22,526
9,592
0
7,651
14,511
0
70,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,845
Gold Earned
54,814
767
Minions Killed
689
0
Camps Cleared
0
2,573,393
Distance Traveled
2,297,098
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,005
560
199
8
0
487,797
3
W
Ymir
12,391
496
58
2
0
477,933
3
L
Hera
11,254
450
224
9
0
494,905
8
L
Sylvanus
9,757
390
31
1
0
452,966
10
W
Ra
14,425
577
203
8
0
525,493
9
L
Mulan
11,086
443
155
6
0
424,876
1
W
Skadi
14,965
599
208
8
0
525,474
3
W
Bastet
12,059
482
99
4
0
556,696
5
L
Izanami
11,566
463
180
7
0
432,882
3
L
Da Ji
11,151
446
99
4
0
491,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role