Player Matchup

Ra
Ra
Achille_Chenko
Ra
Level 36
God Stats
6W - 8L
1,404 SR
Queue Stats
65W - 95L
1,317 Elo+
Party 1
Vamana
Vamana
FEAR_AMOU
Vamana
Level 17
God Stats
5W - 4L
1,461 SR
Queue Stats
112W - 161L
1,296 Elo+
Party 1
Discordia
Discordia
Zaw82
Discordia
Level 112
God Stats
18W - 39L
1,375 SR
Queue Stats
181W - 307L
1,408 Elo+
Party 1
Team Averages
Level 55
1,413 SR
1,340 Elo+

VS

Team Averages
Level 48
1,389 SR
1,393 Elo+
Loki
Loki
ThE-KnightNights
Loki
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,436 Elo+
Party 2
Ymir
Ymir
jumpingmal2
Ymir
Level 15
God Stats
1W - 3L
1,494 SR
Queue Stats
2W - 8L
1,436 Elo+
Party 2
Scylla
Scylla
youssabibo
Scylla
Level 47
God Stats
1W - 1L
1,173 SR
Queue Stats
44W - 86L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,747
729
4,955
5,106
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
FEAR_AMOU
Vamana
15
11 / 0 / 4
9,871
823
9,919
10,751
7,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Zaw82
Discordia
13
1 / 1 / 14
8,641
720
12,665
4,943
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,443
620
7,554
10,391
5,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 6 / 2
7,054
588
2,614
13,016
11,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Scylla
youssabibo
Scylla
11
1 / 3 / 1
7,366
614
5,183
11,242
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Vamana
FEAR_AMOU
Vamana
11
0
4
13
L
1
6
1
0.25
W
Discordia
Zaw82
Discordia
1
1
14
8
L
0
6
2
0.17
L
Scylla
youssabibo
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,539
Damage
15,351
20,800
Taken
34,649
11,324
Mitigated
22,103
8,832
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,955
95
884
1,818
5,106
1,849
376
2,242
2,864
25,327
0
W
Vamana
FEAR_AMOU
Vamana
9,919
4,889
316
4,174
10,751
7,752
466
4,871
5,880
0
34,404
L
7,554
1,409
0
1,056
10,391
5,305
0
4,940
4,991
0
21,041
W
Discordia
Zaw82
Discordia
12,665
493
396
1,244
4,943
1,723
484
1,870
3,073
28,596
0
L
2,614
102
312
1,457
13,016
11,267
0
5,298
6,941
17,626
0
L
Scylla
youssabibo
Scylla
5,183
186
363
3,521
11,242
5,531
0
5,605
4,850
21,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
21,863
152
Minions Killed
109
7
Camps Cleared
4
765,072
Distance Traveled
619,771
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,747
729
48
4
0
250,672
3
W
Vamana
9,871
823
46
4
2
259,218
3
L
Loki
7,443
620
29
2
2
217,668
1
W
Discordia
8,641
720
58
5
5
255,182
4
L
Ymir
7,054
588
38
3
0
173,730
6
L
Scylla
7,366
614
42
4
2
228,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role