Player Matchup

Ratatoskr
Ratatoskr
GT0951
Ratatoskr
Level 127
God Stats
15W - 7L
1,637 SR
Queue Stats
100W - 87L
1,615 Elo+
Solo
Chaac
Chaac
NikoMP7
Chaac
Level 125
God Stats
15W - 15L
1,631 SR
Queue Stats
165W - 161L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShiroiHana
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,723 SR
Queue Stats
187W - 195L
1,521 Elo+
Solo
Hel
Hel
danrulez22
Hel
Level 149
God Stats
11W - 13L
1,594 SR
Queue Stats
250W - 254L
1,573 Elo+
Solo
Vulcan
Vulcan
pedrao88
Vulcan
Level 129
God Stats
1W - 3L
1,241 SR
Queue Stats
163W - 167L
1,488 Elo+
Solo
Team Averages
Level 132
1,565 SR
1,540 Elo+

VS

Team Averages
Level 123
1,600 SR
1,523 Elo+
King Arthur
King Arthur
Gioplaiz
King Arthur
Level 69
God Stats
7W - 12L
1,523 SR
Queue Stats
239W - 241L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
Jakexton
Baba Yaga
Level 149
God Stats
2W - 2L
1,711 SR
Queue Stats
40W - 47L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Pásidaan
Sylvanus
Level 120
God Stats
3W - 5L
1,456 SR
Queue Stats
34W - 49L
1,463 Elo+
Solo
Serqet
Serqet
TheOfficialLoki
Serqet
Level 151
God Stats
1W - 2L
1,535 SR
Queue Stats
85W - 91L
1,537 Elo+
Party 1
Yemoja
Yemoja
iRamitos
Yemoja
Level 128
God Stats
0W - 1L
1,776 SR
Queue Stats
5W - 6L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GT0951
Ratatoskr
20
5 / 3 / 18
14,524
726
21,718
20,838
22,878
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
NikoMP7
Chaac
20
8 / 1 / 12
15,340
767
15,095
19,386
31,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ShiroiHana
Ah Muzen Cab
20
4 / 3 / 13
14,459
723
24,753
18,052
9,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 2 / 13
14,919
746
17,820
16,785
9,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
pedrao88
Vulcan
20
6 / 3 / 12
14,605
730
33,580
14,600
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gioplaiz
King Arthur
19
6 / 7 / 3
13,254
663
18,027
33,746
32,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Jakexton
Baba Yaga
20
2 / 4 / 5
12,631
632
15,461
21,913
10,244
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Pásidaan
Sylvanus
17
1 / 6 / 6
11,848
592
13,001
29,231
40,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 7 / 6
11,358
568
12,425
22,133
8,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Yemoja
iRamitos
Yemoja
18
2 / 6 / 4
11,646
582
8,999
26,680
30,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
30
Kills
12
12
Deaths
30
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
GT0951
Ratatoskr
5
3
18
4.67
L
King Arthur
Gioplaiz
King Arthur
6
7
3
1.07
L
Baba Yaga
Jakexton
Baba Yaga
2
4
5
1.13
W
Chaac
NikoMP7
Chaac
8
1
12
14
L
Sylvanus
Pásidaan
Sylvanus
1
6
6
0.67
W
Ah Muzen Cab
ShiroiHana
Ah Muzen Cab
4
3
13
3.5
L
1
7
6
0.57
W
7
2
13
6.75
L
Yemoja
iRamitos
Yemoja
2
6
4
0.67
W
Vulcan
pedrao88
Vulcan
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,966
Damage
67,913
89,661
Taken
133,703
81,041
Mitigated
122,188
48,235
Healing
38,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
GT0951
Ratatoskr
21,718
1,953
0
7,149
20,838
22,878
234
9,325
10,731
8,094
34,817
L
King Arthur
Gioplaiz
King Arthur
18,027
1,095
0
7,782
33,746
32,991
21
14,677
18,180
7,885
49,077
L
Baba Yaga
Jakexton
Baba Yaga
15,461
953
0
4,145
21,913
10,244
0
9,608
11,360
72,379
0
W
Chaac
NikoMP7
Chaac
15,095
1,429
0
8,912
19,386
31,645
676
6,220
12,585
0
58,896
L
Sylvanus
Pásidaan
Sylvanus
13,001
1,632
3,655
8,798
29,231
40,036
0
10,606
17,671
35,824
0
W
Ah Muzen Cab
ShiroiHana
Ah Muzen Cab
24,753
6,444
0
6,231
18,052
9,308
3,093
7,813
9,652
0
90,079
L
12,425
1,062
0
4,422
22,133
8,283
0
9,343
12,052
0
32,638
W
17,820
710
14,306
11,015
16,785
9,861
553
8,488
7,118
48,687
0
L
Yemoja
iRamitos
Yemoja
8,999
1,204
4,521
5,594
26,680
30,634
24
9,327
16,171
27,746
0
W
Vulcan
pedrao88
Vulcan
33,580
11,905
0
622
14,600
7,349
1,214
7,696
6,479
83,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,847
Gold Earned
60,737
495
Minions Killed
403
10
Camps Cleared
6
2,055,707
Distance Traveled
1,758,915
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,524
726
45
2
2
427,710
2
L
King Arthur
13,254
663
87
4
1
360,580
4
L
Baba Yaga
12,631
632
159
8
1
361,789
2
W
Chaac
15,340
767
76
4
3
424,003
8
L
Sylvanus
11,848
592
48
2
2
323,302
3
W
Ah Muzen Cab
14,459
723
160
8
3
376,603
5
L
Serqet
11,358
568
66
3
1
366,919
2
W
Hel
14,919
746
85
4
1
399,031
0
L
Yemoja
11,646
582
43
2
1
346,325
0
W
Vulcan
14,605
730
129
6
1
428,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role