Player Matchup

Merlin
Merlin
Ks0ra
Merlin
Level 66
God Stats
2W - 1L
1,780 SR
Queue Stats
55W - 46L
1,532 Elo+
Party 1
Charybdis
Charybdis
ZloiTagilhanin
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,147 Elo+
Party 3
Neith
Neith
blackbloks
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,292 Elo+
Party 1
Chernobog
Chernobog
desperado1337
Chernobog
Level 2
God Stats
1W - 4L
1,292 SR
Queue Stats
2W - 6L
1,093 Elo+
Party 3
Ne Zha
Ne Zha
zaphiiel
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,313 Elo+

VS

Team Averages
Level 22
1,600 SR
1,449 Elo+
Tiamat
Tiamat
AceKillerz
Tiamat
Level 23
God Stats
4W - 2L
1,594 SR
Queue Stats
119W - 112L
1,528 Elo+
Solo
Heimdallr
Heimdallr
ConcreteAbyss25
Heimdallr
Level 29
God Stats
84W - 73L
1,441 SR
Queue Stats
165W - 169L
1,376 Elo+
Party 2
Sol
Sol
InstaLockMage
Sol
Level 17
God Stats
3W - 3L
1,515 SR
Queue Stats
34W - 17L
1,544 Elo+
Party 2
Bellona
Bellona
wampasqrt2
Bellona
Level 17
God Stats
10W - 13L
1,719 SR
Queue Stats
79W - 71L
1,497 Elo+
Solo
Thanatos
Thanatos
ХапнулРап
Thanatos
Level 26
God Stats
2W - 0L
1,731 SR
Queue Stats
11W - 10L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ks0ra
Merlin
16
1 / 6 / 6
9,849
895
18,687
16,783
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ZloiTagilhanin
Charybdis
16
2 / 13 / 5
10,552
959
5,647
18,425
7,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
16
0 / 9 / 2
9,053
823
2,707
11,669
4,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
desperado1337
Chernobog
17
1 / 6 / 6
10,500
955
8,887
19,546
8,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
zaphiiel
Ne Zha
17
8 / 11 / 4
12,224
1,111
15,346
21,730
9,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AceKillerz
Tiamat
18
6 / 1 / 20
11,487
1,044
12,316
7,769
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ConcreteAbyss25
Heimdallr
17
2 / 3 / 15
10,301
936
6,216
10,890
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
19 / 3 / 21
15,308
1,392
42,135
12,761
10,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
wampasqrt2
Bellona
19
12 / 1 / 14
12,347
1,122
16,944
14,067
14,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 4 / 15
11,503
1,046
5,276
10,242
3,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
130
12
Kills
45
45
Deaths
12
23
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AceKillerz
Tiamat
6
1
20
16
W
Heimdallr
ConcreteAbyss25
Heimdallr
2
3
15
3.17
W
19
3
21
9.83
L
Merlin
Ks0ra
Merlin
1
6
6
0.67
L
Charybdis
ZloiTagilhanin
Charybdis
2
13
5
0.35
L
Neith
0
9
2
0.11
L
Chernobog
desperado1337
Chernobog
1
6
6
0.67
W
Bellona
wampasqrt2
Bellona
12
1
14
19
L
Ne Zha
zaphiiel
Ne Zha
8
11
4
0.91
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,274
Damage
82,887
88,153
Taken
55,729
35,637
Mitigated
36,004
1,951
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AceKillerz
Tiamat
12,316
434
144
2,764
7,769
3,345
0
2,822
4,734
26,486
0
W
Heimdallr
ConcreteAbyss25
Heimdallr
6,216
3,632
0
1,071
10,890
3,744
0
2,934
7,814
0
13,124
W
42,135
19,504
0
6,623
12,761
10,657
0
3,469
8,982
67,934
5,526
L
Merlin
Ks0ra
Merlin
18,687
1,052
70
587
16,783
6,050
0
10,481
6,302
32,397
0
L
Charybdis
ZloiTagilhanin
Charybdis
5,647
2,385
0
30
18,425
7,231
0
12,493
5,932
0
19,538
L
Neith
2,707
820
0
12
11,669
4,512
0
7,076
4,593
0
15,815
L
Chernobog
desperado1337
Chernobog
8,887
4,487
0
553
19,546
8,220
0
10,409
9,137
0
35,074
W
Bellona
wampasqrt2
Bellona
16,944
2,698
0
956
14,067
14,761
0
5,105
8,560
9,624
23,879
L
Ne Zha
zaphiiel
Ne Zha
15,346
3,484
0
699
21,730
9,624
0
13,041
8,689
0
23,906
W
5,276
1,482
0
5,274
10,242
3,497
0
2,982
6,952
0
20,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,178
Gold Earned
60,946
167
Minions Killed
188
5
Camps Cleared
9
928,311
Distance Traveled
974,143
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,487
1,044
28
3
5
202,483
0
W
Heimdallr
10,301
936
10
1
0
165,484
0
W
Sol
15,308
1,392
72
7
3
188,833
0
L
Merlin
9,849
895
26
2
0
209,616
0
L
Charybdis
10,552
959
35
3
1
163,399
1
L
Neith
9,053
823
22
2
0
151,018
2
L
Chernobog
10,500
955
67
6
2
199,123
1
W
Bellona
12,347
1,122
31
3
1
215,267
1
L
Ne Zha
12,224
1,111
17
2
2
205,155
0
W
Thanatos
11,503
1,046
47
4
0
202,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role