Player Matchup

Cliodhna
Cliodhna
Bad Bone Ben
Cliodhna
Level 99
God Stats
11W - 4L
1,673 SR
Queue Stats
133W - 136L
1,444 Elo+
Solo
Bacchus
Bacchus
Echo_pr35
Bacchus
Level 68
God Stats
5W - 13L
1,264 SR
Queue Stats
299W - 352L
1,336 Elo+
Solo
Neith
Neith
Kiiroi_Mochi
Neith
Level 49
God Stats
0W - 2L
1,272 SR
Queue Stats
30W - 75L
1,225 Elo+
Solo
Bellona
Bellona
ali_ahura
Bellona
Level 47
God Stats
27W - 23L
1,464 SR
Queue Stats
174W - 235L
1,276 Elo+
Solo
Thanatos
Thanatos
ruled-by-chaos
Thanatos
Level 109
God Stats
12W - 20L
1,454 SR
Queue Stats
912W - 992L
1,493 Elo+
Solo
Team Averages
Level 74
1,426 SR
1,355 Elo+

VS

Team Averages
Level 70
1,434 SR
1,377 Elo+
Artio
Artio
BIGBiscotte
Artio
Level 64
God Stats
10W - 8L
1,534 SR
Queue Stats
242W - 262L
1,376 Elo+
Solo
Neith
Neith
Duke_Chechovich
Neith
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 36L
1,426 Elo+
Solo
Tyr
Tyr
Pandaboi220
Tyr
Level 88
God Stats
2W - 3L
1,296 SR
Queue Stats
387W - 398L
1,474 Elo+
Solo
Cliodhna
Cliodhna
SER Tragic
Cliodhna
Level 46
God Stats
3W - 3L
1,430 SR
Queue Stats
279W - 299L
1,346 Elo+
Solo
Zeus
Zeus
Superyus
Zeus
Level 87
God Stats
14W - 11L
1,410 SR
Queue Stats
351W - 378L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bad Bone Ben
Cliodhna
13
2 / 6 / 2
7,890
464
8,615
9,344
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Echo_pr35
Bacchus
13
2 / 3 / 6
7,985
470
6,302
14,222
12,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 0
6,908
406
1,955
5,907
1,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ali_ahura
Bellona
15
0 / 2 / 0
8,573
504
3,732
9,301
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
13
8 / 3 / 3
8,869
522
10,018
13,115
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,724
454
4,579
11,372
10,604
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 4 / 5
7,544
444
5,062
9,187
2,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 3
8,545
503
8,113
9,762
7,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
SER Tragic
Cliodhna
14
4 / 1 / 4
8,845
520
8,704
8,852
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
13
7 / 3 / 2
8,828
519
7,554
12,295
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
13
Kills
17
17
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
L
Cliodhna
Bad Bone Ben
Cliodhna
2
6
2
0.5
W
1
4
5
0.88
L
Bacchus
Echo_pr35
Bacchus
2
3
6
1.67
L
1
3
0
0.33
W
3
0
3
4.5
W
Cliodhna
SER Tragic
Cliodhna
4
1
4
6
W
Zeus
7
3
2
2.67
L
Bellona
ali_ahura
Bellona
0
2
0
0
L
Thanatos
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
34,012
51,889
Taken
51,468
31,645
Mitigated
28,130
17,873
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,579
788
301
2,656
11,372
10,604
136
2,791
8,581
28,568
0
L
Cliodhna
Bad Bone Ben
Cliodhna
8,615
598
154
1,185
9,344
3,818
560
4,884
4,403
0
40,938
W
5,062
1,793
389
3,331
9,187
2,329
864
2,309
6,878
0
36,890
L
Bacchus
Echo_pr35
Bacchus
6,302
607
382
4,408
14,222
12,951
181
2,573
11,445
27,207
0
L
1,955
327
0
722
5,907
1,812
220
376
5,531
0
18,872
W
8,113
1,296
0
5,424
9,762
7,389
0
1,527
8,235
0
43,890
W
Cliodhna
SER Tragic
Cliodhna
8,704
1,419
0
5,102
8,852
3,345
0
966
7,886
0
55,825
W
Zeus
7,554
1,402
0
4,732
12,295
4,463
493
555
11,740
41,675
0
L
Bellona
ali_ahura
Bellona
3,732
651
0
2,772
9,301
8,980
0
0
9,301
10,606
47,362
L
Thanatos
10,018
1,792
0
8,250
13,115
4,084
1,499
4,039
9,076
0
43,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
41,486
368
Minions Killed
363
0
Camps Cleared
0
1,686,106
Distance Traveled
1,630,496
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,724
454
45
3
0
323,548
0
L
Cliodhna
7,890
464
82
5
0
361,237
3
W
Neith
7,544
444
59
3
0
295,223
1
L
Bacchus
7,985
470
40
2
0
338,694
0
L
Neith
6,908
406
32
2
0
318,387
1
W
Tyr
8,545
503
87
5
0
334,592
1
W
Cliodhna
8,845
520
100
6
0
381,360
3
W
Zeus
8,828
519
72
4
0
295,773
6
L
Bellona
8,573
504
142
8
0
344,894
0
L
Thanatos
8,869
522
72
4
0
322,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role