Player Matchup

Ah Puch
Ah Puch
CurseOfTheGays
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 61L
1,617 Elo+
Solo
Yemoja
Yemoja
Emoree
Yemoja
Level 21
God Stats
10W - 3L
1,629 SR
Queue Stats
56W - 43L
1,512 Elo+
Solo
Awilix
Awilix
Evqx
Awilix
Level 29
God Stats
76W - 60L
1,491 SR
Queue Stats
227W - 204L
1,503 Elo+
Solo
Chernobog
Chernobog
JaneOP
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,182 Elo+
Solo
Zeus
Zeus
zevs150904
Zeus
Level 5
God Stats
2W - 7L
1,091 SR
Queue Stats
2W - 8L
1,105 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,384 Elo+

VS

Team Averages
Level 13
1,448 SR
1,414 Elo+
Zeus
Zeus
ELxMASxFUERTE
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 23L
1,680 Elo+
Solo
Kukulkan
Kukulkan
J3llyf15her0
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,377 Elo+
Solo
Artemis
Artemis
LadyShay34luv
Artemis
Level 15
God Stats
21W - 36L
1,414 SR
Queue Stats
38W - 57L
1,307 Elo+
Solo
Thor
Thor
ViciousRawr
Thor
Level 15
God Stats
1W - 3L
1,328 SR
Queue Stats
18W - 19L
1,430 Elo+
Solo
Vamana
Vamana
saltison1337
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 12
18,573
1,327
40,592
25,114
11,877
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Emoree
Yemoja
20
2 / 0 / 24
15,522
1,109
9,361
14,084
20,787
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Evqx
Awilix
20
13 / 1 / 16
16,369
1,169
26,046
17,578
8,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
JaneOP
Chernobog
20
0 / 10 / 19
12,685
906
2,989
23,219
11,852
20
2 / 7 / 8
12,233
874
4,655
14,199
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 9
15,531
1,109
38,821
20,683
22,918
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
J3llyf15her0
Kukulkan
17
0 / 0 / 2
10,475
748
274
556
138
Artemis
20
3 / 19 / 9
13,052
932
21,446
32,996
11,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 11 / 6
15,263
1,090
20,684
22,231
8,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
19
1 / 3 / 8
12,442
889
3,731
13,209
14,473
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
57
40
Kills
23
23
Deaths
40
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
23
5
12
5.8
L
9
7
9
1.93
W
Yemoja
Emoree
Yemoja
2
0
24
14
W
Awilix
Evqx
Awilix
13
1
16
21
L
Kukulkan
J3llyf15her0
Kukulkan
0
0
2
1
W
Chernobog
JaneOP
Chernobog
0
10
19
0.95
L
Artemis
3
19
9
0.39
L
10
11
6
1.18
L
Vamana
1
3
8
1.67
W
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,643
Damage
84,956
94,194
Taken
89,675
58,809
Mitigated
56,925
18,616
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,592
2,143
0
8,199
25,114
11,877
0
12,223
12,891
77,491
0
L
38,821
3,995
0
1,848
20,683
22,918
0
12,241
8,442
93,584
0
W
Yemoja
Emoree
Yemoja
9,361
1,709
4,992
4,138
14,084
20,787
0
5,041
9,043
27,602
0
W
Awilix
Evqx
Awilix
26,046
13,973
0
740
17,578
8,685
0
5,390
12,188
0
70,318
L
Kukulkan
J3llyf15her0
Kukulkan
274
0
0
0
556
138
0
30
526
1,007
0
W
Chernobog
JaneOP
Chernobog
2,989
1,872
0
163
23,219
11,852
0
9,386
13,167
0
9,124
L
Artemis
21,446
9,814
0
1,302
32,996
11,175
0
23,107
9,889
0
39,304
L
20,684
5,514
0
63
22,231
8,221
0
13,490
8,741
0
55,024
L
Vamana
3,731
1,283
0
3,107
13,209
14,473
0
5,740
7,469
0
12,880
W
4,655
1,096
105
279
14,199
5,608
0
7,055
7,144
20,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,382
Gold Earned
66,763
252
Minions Killed
293
13
Camps Cleared
8
1,272,525
Distance Traveled
971,319
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
18,573
1,327
86
6
3
279,717
0
L
Zeus
15,531
1,109
137
10
1
250,459
0
W
Yemoja
15,522
1,109
37
3
0
268,965
0
W
Awilix
16,369
1,169
63
5
10
312,105
0
L
Kukulkan
10,475
748
1
0
1
17,494
0
W
Chernobog
12,685
906
14
1
0
223,510
0
L
Artemis
13,052
932
56
4
2
231,899
1
L
Thor
15,263
1,090
85
6
4
234,893
0
L
Vamana
12,442
889
14
1
0
236,574
1
W
Zeus
12,233
874
52
4
0
188,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role