Player Matchup

Bellona
Bellona
Gustavinho-_-OP
Bellona
Level 27
God Stats
3W - 2L
1,509 SR
Queue Stats
154W - 234L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jaao-__-
Tsukuyomi
Level 4
God Stats
1W - 3L
1,507 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo
Artio
Artio
Tomasius25
Artio
Level 27
God Stats
3W - 4L
1,323 SR
Queue Stats
56W - 82L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
idkpaulo
Baron Samedi
Level 14
God Stats
0W - 3L
1,116 SR
Queue Stats
41W - 42L
1,322 Elo+
Solo
Neith
Neith
yOrigens_
Neith
Level 29
God Stats
31W - 40L
1,456 SR
Queue Stats
190W - 293L
1,374 Elo+
Party 1
Team Averages
Level 20
1,382 SR
1,368 Elo+

VS

Team Averages
Level 29
1,559 SR
1,400 Elo+
Ullr
Ullr
DeftCashew85374
Ullr
Level 26
God Stats
10W - 7L
1,486 SR
Queue Stats
84W - 62L
1,517 Elo+
Solo
Da Ji
Da Ji
F4k3-Pr00
Da Ji
Level 39
God Stats
13W - 23L
1,488 SR
Queue Stats
182W - 237L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
Taddy-GRAXA
Gilgamesh
Level 28
God Stats
15W - 24L
1,256 SR
Queue Stats
124W - 184L
1,328 Elo+
Party 2
Ra
Ra
Twitch_Joakinn
Ra
Level 26
God Stats
3W - 0L
1,719 SR
Queue Stats
131W - 140L
1,479 Elo+
Solo
Khepri
Khepri
pandagamer-fers-
Khepri
Level 24
God Stats
6W - 2L
1,846 SR
Queue Stats
29W - 42L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 4
11,353
473
13,977
27,699
22,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Jaao-__-
Tsukuyomi
2
0 / 3 / 1
6,054
252
0
1,952
493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
13
1 / 6 / 5
8,788
366
1,727
19,150
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
idkpaulo
Baron Samedi
12
2 / 12 / 1
8,519
355
5,033
14,111
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
yOrigens_
Neith
17
6 / 13 / 6
11,319
472
19,010
25,496
7,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 11
13,396
558
17,350
17,091
6,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Da Ji
F4k3-Pr00
Da Ji
18
12 / 4 / 14
12,726
530
14,071
17,553
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Taddy-GRAXA
Gilgamesh
17
8 / 7 / 5
12,190
508
8,937
17,093
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
13 / 2 / 15
13,567
565
27,443
14,004
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 17
11,699
487
5,960
16,636
20,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
17
Kills
43
43
Deaths
19
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
W
Da Ji
F4k3-Pr00
Da Ji
12
4
14
4.75
L
8
9
4
1.11
L
Tsukuyomi
Jaao-__-
Tsukuyomi
0
3
1
0.17
W
Gilgamesh
Taddy-GRAXA
Gilgamesh
8
7
5
1.5
L
Artio
1
6
5
0.58
W
13
2
15
10.25
L
Baron Samedi
idkpaulo
Baron Samedi
2
12
1
0.21
W
1
2
17
4.75
L
Neith
yOrigens_
Neith
6
13
6
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,747
Damage
73,761
88,408
Taken
82,377
52,406
Mitigated
48,057
16,153
Healing
30,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,350
8,705
0
4,897
17,091
6,637
2,139
1,565
15,526
0
101,766
W
Da Ji
F4k3-Pr00
Da Ji
14,071
3,924
0
7,293
17,553
7,297
816
3,034
14,519
0
96,712
L
13,977
2,969
0
3,433
27,699
22,844
0
10,967
16,732
0
54,626
L
Tsukuyomi
Jaao-__-
Tsukuyomi
0
0
0
0
1,952
493
0
1,144
808
0
0
W
Gilgamesh
Taddy-GRAXA
Gilgamesh
8,937
2,886
0
1,804
17,093
7,892
650
2,684
13,075
0
59,568
L
Artio
1,727
334
160
4,562
19,150
18,042
0
8,302
10,848
11,851
0
W
27,443
1,884
3,382
6,601
14,004
5,720
1,368
1,358
12,646
95,423
0
L
Baron Samedi
idkpaulo
Baron Samedi
5,033
465
493
1,640
14,111
3,710
0
4,560
9,551
20,824
0
W
5,960
450
0
6,090
16,636
20,511
1,090
1,824
14,812
32,481
0
L
Neith
yOrigens_
Neith
19,010
9,573
0
5,865
25,496
7,317
0
8,430
17,066
0
63,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
63,578
183
Minions Killed
531
0
Camps Cleared
0
1,245,784
Distance Traveled
2,174,631
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,396
558
150
6
0
397,328
0
W
Da Ji
12,726
530
114
5
0
501,762
1
L
Bellona
11,353
473
76
3
0
424,206
5
L
Tsukuyomi
6,054
252
0
0
0
391
0
W
Gilgamesh
12,190
508
82
3
0
410,663
1
L
Artio
8,788
366
12
1
0
254,834
0
W
Ra
13,567
565
144
6
0
407,517
3
L
Baron Samedi
8,519
355
22
1
0
220,919
0
W
Khepri
11,699
487
41
2
0
457,361
2
L
Neith
11,319
472
73
3
0
345,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role