Player Matchup

Ullr
Ullr
Gold IV
Epickristian
Ullr
Gold IV
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 70L
1,398 MMR
Party 2
Achilles
Achilles
Gold IV
Killengreen
Achilles
Gold IV
Level 88
God Stats
2W - 1L
1,840 SR
Queue Stats
61W - 60L
1,398 MMR
Party 2
Aphrodite
Aphrodite
Gold V
qulzin
Aphrodite
Gold V
Level 105
God Stats
1W - 0L
1,348 SR
Queue Stats
27W - 25L
1,567 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,563 SR
1,454 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,621 SR
1,318 MMR
Kuzenbo
Kuzenbo
Silver IV
Bakaboi
Kuzenbo
Silver IV
Level 78
God Stats
1W - 1L
1,592 SR
Queue Stats
7W - 14L
1,297 MMR
Party 1
Eset
Eset
Bronze III
Skeletorius
Eset
Bronze III
Level 121
God Stats
0W - 3L
1,641 SR
Queue Stats
6W - 13L
1,311 MMR
Party 1
Fenrir
Fenrir
Silver IV
sSNTs
Fenrir
Silver IV
Level 121
God Stats
1W - 1L
1,629 SR
Queue Stats
9W - 14L
1,346 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 8
13,220
661
25,902
16,359
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Killengreen
Achilles
17
6 / 2 / 9
13,577
679
20,836
37,257
46,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
qulzin
Aphrodite
16
4 / 4 / 11
13,318
666
16,309
17,913
11,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatGilgameshMorgan Le FayZeusChaac

VS

Bans
KumbhakarnaGebGaneshaAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bakaboi
Kuzenbo
15
2 / 5 / 10
12,386
619
18,559
29,936
48,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 4 / 8
12,480
624
22,180
17,584
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sSNTs
Fenrir
16
7 / 7 / 5
12,742
637
16,006
31,968
21,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
16
Kills
13
13
Deaths
16
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bakaboi
Kuzenbo
2
5
10
1.4
W
6
7
8
1.43
W
Achilles
Killengreen
Achilles
6
2
9
5.25
L
4
4
8
2
W
Aphrodite
qulzin
Aphrodite
4
4
11
2.38
L
Fenrir
sSNTs
Fenrir
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,047
Damage
56,745
71,529
Taken
79,488
64,855
Mitigated
77,549
33,492
Healing
22,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bakaboi
Kuzenbo
18,559
6,817
1,167
6,937
29,936
48,908
121
5,123
23,791
38,853
0
W
25,902
10,757
0
406
16,359
6,505
1,692
9,805
6,554
0
78,479
W
Achilles
Killengreen
Achilles
20,836
7,531
0
13,086
37,257
46,573
564
19,338
17,919
0
29,073
L
22,180
1,434
2,593
3,594
17,584
6,882
554
4,196
12,832
66,520
0
W
Aphrodite
qulzin
Aphrodite
16,309
2,505
9,328
10,672
17,913
11,777
846
12,020
5,893
52,940
0
L
Fenrir
sSNTs
Fenrir
16,006
5,153
0
8,142
31,968
21,759
1,095
8,148
23,051
109
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
37,608
195
Minions Killed
179
10
Camps Cleared
5
1,129,357
Distance Traveled
1,065,195
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,386
619
39
2
0
363,737
6
W
Ullr
13,220
661
87
4
5
332,457
6
W
Achilles
13,577
679
26
1
1
417,916
3
L
Eset
12,480
624
103
5
4
345,655
3
W
Aphrodite
13,318
666
82
4
4
378,984
4
L
Fenrir
12,742
637
37
2
1
355,803
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role