Player Matchup

Cupid
Cupid
BabaYoda
Cupid
Level 69
God Stats
4W - 2L
1,411 SR
Queue Stats
92W - 99L
1,475 Elo+
Party 1
Olorun
Olorun
Big_Tuck541
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PSmity
Jormungandr
Level 103
God Stats
7W - 5L
1,468 SR
Queue Stats
151W - 144L
1,452 Elo+
Party 1
Team Averages
Level 59
1,460 SR
1,476 Elo+

VS

Team Averages
Level 76
1,518 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
VARSTE
Thanatos
Level 29
God Stats
19W - 8L
1,531 SR
Queue Stats
192W - 108L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
secretfamousguy
Sylvanus
Level 69
God Stats
5W - 4L
1,524 SR
Queue Stats
473W - 386L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BabaYoda
Cupid
11
0 / 5 / 2
6,505
591
3,803
10,949
2,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
10
1 / 5 / 3
7,089
644
5,876
9,515
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
PSmity
Jormungandr
11
3 / 5 / 0
7,509
683
6,935
12,727
11,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 0 / 11
8,366
761
9,520
6,192
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
VARSTE
Thanatos
12
5 / 2 / 9
8,287
753
11,268
9,646
3,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
13
6 / 2 / 9
8,396
763
9,394
10,408
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
15
15
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
11
9.5
L
Cupid
BabaYoda
Cupid
0
5
2
0.2
L
Olorun
1
5
3
0.5
L
Jormungandr
PSmity
Jormungandr
3
5
0
0.6
W
Thanatos
VARSTE
Thanatos
5
2
9
4.75
W
Sylvanus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,614
Damage
30,182
33,191
Taken
26,246
20,224
Mitigated
12,035
6,574
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,520
559
446
1,760
6,192
2,912
478
3,330
2,862
37,582
0
L
Cupid
BabaYoda
Cupid
3,803
2,448
552
3,079
10,949
2,469
0
7,102
3,847
0
22,827
L
Olorun
5,876
3,141
352
600
9,515
6,190
0
5,974
3,541
12,637
1,757
L
Jormungandr
PSmity
Jormungandr
6,935
1,669
198
1,793
12,727
11,565
0
4,844
7,883
17,807
0
W
Thanatos
VARSTE
Thanatos
11,268
2,461
0
6,538
9,646
3,557
221
4,326
5,320
0
15,718
W
Sylvanus
9,394
3,436
2,309
4,605
10,408
5,566
651
4,527
5,881
24,435
4,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,103
Gold Earned
25,049
92
Minions Killed
133
4
Camps Cleared
6
531,882
Distance Traveled
587,983
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,366
761
73
7
1
183,664
4
L
Cupid
6,505
591
42
4
3
181,854
3
L
Olorun
7,089
644
23
2
0
168,935
3
L
Jormungandr
7,509
683
27
2
1
181,093
2
W
Thanatos
8,287
753
21
2
0
219,230
4
W
Sylvanus
8,396
763
39
4
5
185,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role