Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CodeLain
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Solo
Loki
Loki
HeinzSeinEnkel
Loki
Level 27
God Stats
5W - 4L
1,517 SR
Queue Stats
61W - 39L
1,580 Elo+
Solo
Medusa
Medusa
RodentTheRare
Medusa
Level 28
God Stats
3W - 0L
1,817 SR
Queue Stats
99W - 78L
1,600 Elo+
Solo
Nu Wa
Nu Wa
afilang
Nu Wa
Level 26
God Stats
1W - 0L
1,473 SR
Queue Stats
11W - 12L
1,544 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,577 Elo+

VS

Team Averages
Level 21
1,632 SR
1,533 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mitke187
Heimdallr
Level 16
God Stats
8W - 12L
1,594 SR
Queue Stats
39W - 39L
1,478 Elo+
Solo
Set
Set
Snowmanlp0517
Set
Level 24
God Stats
11W - 9L
1,673 SR
Queue Stats
95W - 75L
1,510 Elo+
Solo
Anubis
Anubis
Totaku18
Anubis
Level 24
God Stats
7W - 3L
1,733 SR
Queue Stats
61W - 57L
1,575 Elo+
Solo
Ymir
Ymir
TvooyaSuchka
Ymir
Level 12
God Stats
2W - 3L
1,661 SR
Queue Stats
16W - 20L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 0 / 2
4,672
467
1,237
2,105
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
CodeLain
Bellona
8
0 / 2 / 0
4,674
467
436
4,418
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
7 / 0 / 1
6,824
682
5,697
6,870
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 0
5,833
583
5,242
5,561
1,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
afilang
Nu Wa
10
0 / 1 / 5
5,751
575
4,198
4,784
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 0
6,585
659
2,583
2,677
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Mitke187
Heimdallr
7
0 / 3 / 0
4,449
445
2,035
5,583
1,618
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 1
5,613
561
4,212
5,991
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Totaku18
Anubis
9
0 / 4 / 0
5,183
518
2,087
6,886
2,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,861
486
1,003
5,992
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
2
1
L
Sylvanus
 
Sylvanus
2
0
0
2
W
Bellona
CodeLain
Bellona
0
2
0
0
W
7
0
1
7.5
L
Heimdallr
Mitke187
Heimdallr
0
3
0
0
W
4
0
0
4
L
1
2
1
0.75
L
Anubis
Totaku18
Anubis
0
4
0
0
L
0
2
0
0
W
Nu Wa
afilang
Nu Wa
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
11,920
23,738
Taken
27,129
7,616
Mitigated
11,686
11,923
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,237
134
1,813
1,462
2,105
467
0
389
1,716
9,613
0
L
Sylvanus
 
Sylvanus
2,583
754
0
1,657
2,677
1,315
0
402
2,275
32,370
9,017
W
Bellona
CodeLain
Bellona
436
250
0
510
4,418
2,770
0
2,049
2,369
0
17,596
W
5,697
1,832
0
4,822
6,870
1,849
0
1,406
5,464
0
38,581
L
Heimdallr
Mitke187
Heimdallr
2,035
775
0
876
5,583
1,618
0
1,022
4,561
0
14,893
W
5,242
1,821
0
2,566
5,561
1,521
62
614
4,947
0
40,431
L
4,212
1,505
0
2,676
5,991
2,089
0
1,324
4,667
0
29,470
L
Anubis
Totaku18
Anubis
2,087
241
0
2,572
6,886
2,960
132
1,219
5,667
29,686
0
L
1,003
71
0
963
5,992
3,704
0
1,682
4,310
14,835
0
W
Nu Wa
afilang
Nu Wa
4,198
528
0
750
4,784
1,009
437
924
3,860
31,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
26,691
298
Minions Killed
281
0
Camps Cleared
0
998,231
Distance Traveled
907,298
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,672
467
22
2
0
203,021
0
L
Sylvanus
6,585
659
89
9
0
175,880
2
W
Bellona
4,674
467
42
4
0
183,226
4
W
Loki
6,824
682
85
9
0
236,614
3
L
Heimdallr
4,449
445
42
4
0
169,787
3
W
Medusa
5,833
583
77
8
0
182,555
3
L
Set
5,613
561
58
6
0
210,596
3
L
Anubis
5,183
518
64
6
0
163,656
0
L
Ymir
4,861
486
28
3
0
187,379
1
W
Nu Wa
5,751
575
72
7
0
192,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role