Player Matchup

Loki
Loki
Anxiety_StayLow
Loki
Level 18
God Stats
6W - 3L
1,758 SR
Queue Stats
12W - 17L
1,700 Elo+
Solo
Danzaburou
Danzaburou
CauzsProfanity
Danzaburou
Level 29
God Stats
17W - 11L
1,593 SR
Queue Stats
78W - 72L
1,347 Elo+
Solo
Neith
Neith
ITZ KAUANK10
Neith
Level 27
God Stats
2W - 0L
1,511 SR
Queue Stats
50W - 58L
1,371 Elo+
Solo
Ra
Ra
PH_Rocinha
Ra
Level 3
God Stats
1W - 1L
1,300 SR
Queue Stats
5W - 10L
1,312 Elo+
Solo
Zeus
Zeus
Zosi1990
Zeus
Level 7
God Stats
3W - 2L
1,396 SR
Queue Stats
7W - 8L
1,313 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,408 Elo+

VS

Team Averages
Level 12
1,570 SR
1,305 Elo+
Anubis
Anubis
Lick-Hittah
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
NotSwifty
Ymir
Level 7
God Stats
2W - 5L
1,646 SR
Queue Stats
4W - 8L
1,255 Elo+
Solo
Medusa
Medusa
Orcus90
Medusa
Level 31
God Stats
4W - 1L
1,923 SR
Queue Stats
23W - 27L
1,322 Elo+
Solo
Bakasura
Bakasura
mwright330
Bakasura
Level 14
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 6L
1,269 Elo+
Solo
Camazotz
Camazotz
yomama3507
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 5
12,946
563
9,235
11,845
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
CauzsProfanity
Danzaburou
20
8 / 1 / 2
14,804
644
11,672
14,896
5,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
12 / 4 / 3
12,479
543
20,669
14,613
4,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 9 / 10
12,709
553
8,570
17,813
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
15
2 / 4 / 5
11,275
490
5,292
11,024
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 15 / 4
9,057
394
4,173
17,164
5,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
3 / 2 / 4
9,503
413
4,173
14,623
12,968
Breastplate

Breastplate

+20
Physical Protection

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Orcus90
Medusa
20
16 / 4 / 1
13,721
597
21,941
17,716
8,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
mwright330
Bakasura
11
1 / 6 / 2
8,312
361
1,578
9,783
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
yomama3507
Camazotz
13
1 / 8 / 3
9,122
397
6,669
28,949
12,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
32
Kills
23
27
Deaths
35
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
9
5
1.17
W
Danzaburou
CauzsProfanity
Danzaburou
8
1
2
9
W
12
4
3
3.38
L
Anubis
2
15
4
0.27
L
Ymir
3
2
4
2.5
L
Medusa
Orcus90
Medusa
16
4
1
4.13
W
2
9
10
0.78
W
Zeus
2
4
5
1.13
L
Bakasura
mwright330
Bakasura
1
6
2
0.33
L
Camazotz
yomama3507
Camazotz
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,438
Damage
38,534
70,191
Taken
88,235
23,506
Mitigated
43,257
21,770
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,235
2,303
0
1,077
11,845
4,260
628
1,482
10,340
0
43,669
W
Danzaburou
CauzsProfanity
Danzaburou
11,672
7,172
145
8,089
14,896
5,554
7,446
722
14,174
0
119,444
W
20,669
12,020
0
3,051
14,613
4,589
2,705
2,276
12,312
0
67,302
L
Anubis
4,173
1,498
0
3,087
17,164
5,262
603
3,169
13,995
23,173
0
L
Ymir
4,173
1,046
0
160
14,623
12,968
198
1,336
13,287
26,832
0
L
Medusa
Orcus90
Medusa
21,941
9,710
0
3,030
17,716
8,175
7,991
2,845
14,871
0
105,541
W
8,570
2,504
744
5,805
17,813
5,539
1,774
2,873
14,940
64,007
0
W
Zeus
5,292
1,471
0
2,859
11,024
3,564
1,830
1,555
9,469
46,883
0
L
Bakasura
mwright330
Bakasura
1,578
989
0
990
9,783
4,254
262
1,473
8,310
0
13,656
L
Camazotz
yomama3507
Camazotz
6,669
2,775
0
12,075
28,949
12,598
43
5,039
23,910
106
46,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,213
Gold Earned
49,715
516
Minions Killed
364
0
Camps Cleared
0
1,960,061
Distance Traveled
1,787,065
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,946
563
57
2
0
366,744
3
W
Danzaburou
14,804
644
166
7
0
448,430
0
W
Neith
12,479
543
111
5
0
409,574
1
L
Anubis
9,057
394
37
2
0
261,140
1
L
Ymir
9,503
413
36
2
0
406,492
1
L
Medusa
13,721
597
179
8
0
400,670
2
W
Ra
12,709
553
101
4
0
393,193
1
W
Zeus
11,275
490
81
4
0
342,120
2
L
Bakasura
8,312
361
38
2
0
311,567
0
L
Camazotz
9,122
397
74
3
0
407,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role