Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
SauerkrautJoe
Merlin
Level 160
God Stats
53W - 71L
1,494 SR
Queue Stats
752W - 669L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
SayNoMo
Gilgamesh
Level 157
God Stats
2W - 1L
1,896 SR
Queue Stats
38W - 31L
1,688 Elo+
Party 2
Kuzenbo
Kuzenbo
physeth
Kuzenbo
Level 128
God Stats
7W - 5L
1,592 SR
Queue Stats
202W - 220L
1,578 Elo+
Solo
Charybdis
Charybdis
semsos
Charybdis
Level 160
God Stats
55W - 38L
1,710 SR
Queue Stats
1,239W - 640L
1,761 Elo+
Solo
Team Averages
Level 153
1,638 SR
1,637 Elo+

VS

Team Averages
Level 136
1,559 SR
1,614 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
IVVONA
Sylvanus
Level 160
God Stats
438W - 377L
1,684 SR
Queue Stats
743W - 759L
1,628 Elo+
Solo
Hachiman
Hachiman
Reen69
Hachiman
Level 160
God Stats
89W - 46L
1,794 SR
Queue Stats
1,384W - 512L
1,856 Elo+
Party 1
Ra
Ra
saint123x
Ra
Level 148
God Stats
2W - 2L
1,316 SR
Queue Stats
17W - 20L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 2 / 0
5,859
533
2,651
7,328
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 4 / 0
5,974
543
758
4,542
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
SayNoMo
Gilgamesh
8
2 / 4 / 0
5,084
462
3,116
6,067
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
physeth
Kuzenbo
8
0 / 1 / 0
5,032
457
2,672
7,936
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
semsos
Charybdis
10
1 / 1 / 0
5,637
512
4,532
5,665
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 1 / 4
6,655
605
6,220
8,671
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
10
2 / 3 / 7
6,371
579
6,029
8,030
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
IVVONA
Sylvanus
10
1 / 0 / 2
5,849
532
2,955
6,037
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
Reen69
Hachiman
11
3 / 0 / 0
6,574
598
4,137
4,036
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 1
7,213
656
2,331
2,231
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
4
Kills
12
12
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
2
0
0.5
W
Cabrakan
 
Cabrakan
3
1
4
5
W
Gilgamesh
 
Gilgamesh
2
3
7
1.83
W
Sylvanus
IVVONA
Sylvanus
1
0
2
2
W
Hachiman
Reen69
Hachiman
3
0
0
3
L
0
4
0
0
L
Gilgamesh
SayNoMo
Gilgamesh
2
4
0
0.5
L
Kuzenbo
physeth
Kuzenbo
0
1
0
0
W
3
0
1
3.5
L
Charybdis
semsos
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,729
Damage
21,672
31,538
Taken
29,005
15,473
Mitigated
17,914
9,407
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,651
789
0
2,588
7,328
2,647
0
1,850
5,422
0
36,677
W
Cabrakan
 
Cabrakan
6,220
1,175
0
3,870
8,671
8,169
85
80
8,091
31,362
2,633
W
Gilgamesh
 
Gilgamesh
6,029
1,504
0
1,598
8,030
2,981
0
589
7,441
0
31,097
W
Sylvanus
IVVONA
Sylvanus
2,955
859
838
2,918
6,037
4,934
81
1,450
4,587
14,318
0
W
Hachiman
Reen69
Hachiman
4,137
2,340
0
2,238
4,036
1,068
0
635
3,401
0
44,608
L
758
65
0
10
4,542
1,217
0
1,262
3,235
42,407
0
L
Gilgamesh
SayNoMo
Gilgamesh
3,116
513
0
887
6,067
4,674
0
3,591
2,476
0
15,205
L
Kuzenbo
physeth
Kuzenbo
2,672
1,318
0
2,703
7,936
5,756
0
3,405
4,407
15,373
0
W
2,331
356
1,663
1,444
2,231
762
120
676
1,555
49,119
0
L
Charybdis
semsos
Charybdis
4,532
2,367
0
3,219
5,665
1,179
0
630
5,035
0
40,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
32,662
343
Minions Killed
343
0
Camps Cleared
0
951,099
Distance Traveled
1,106,610
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,859
533
82
7
0
231,270
2
W
Cabrakan
6,655
605
60
5
0
211,291
0
W
Gilgamesh
6,371
579
52
5
0
242,410
3
W
Sylvanus
5,849
532
16
1
0
216,187
6
W
Hachiman
6,574
598
92
8
0
200,586
4
L
Merlin
5,974
543
100
9
0
181,116
4
L
Gilgamesh
5,084
462
37
3
0
162,840
0
L
Kuzenbo
5,032
457
25
2
0
199,297
1
W
Ra
7,213
656
123
11
0
236,136
5
L
Charybdis
5,637
512
99
9
0
176,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role