Player Matchup

Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver III
BootySkywalker00
Camazotz
Silver III
Level 84
God Stats
1W - 3L
1,537 SR
Queue Stats
36W - 54L
911 MMR
Solo
Ymir
Ymir
Silver III
LubricatedDI
Ymir
Silver III
Level 108
God Stats
6W - 7L
1,572 SR
Queue Stats
122W - 129L
859 MMR
Solo
Athena
Athena
Silver III
Odavik
Athena
Silver III
Level 130
God Stats
28W - 33L
1,486 SR
Queue Stats
502W - 519L
940 MMR
Solo
Danzaburou
Danzaburou
Gold V
idler_owl
Danzaburou
Gold V
Level 156
God Stats
59W - 65L
1,557 SR
Queue Stats
887W - 922L
1,300 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,530 SR
1,102 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,549 SR
968 MMR
Chaac
Chaac
Silver I
CHVOJR
Chaac
Silver I
Level 147
God Stats
54W - 45L
1,546 SR
Queue Stats
481W - 497L
1,264 MMR
Solo
Nu Wa
Nu Wa
Silver III
Le ham n friend
Nu Wa
Silver III
Level 133
God Stats
2W - 2L
1,446 SR
Queue Stats
229W - 230L
781 MMR
Party 1
Loki
Loki
Silver II
Sansnhat
Loki
Silver II
Level 108
God Stats
49W - 46L
1,550 SR
Queue Stats
198W - 193L
1,044 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
calr666
Kuzenbo
Silver IV
Level 130
God Stats
14W - 8L
1,586 SR
Queue Stats
234W - 252L
803 MMR
Solo
Artemis
Artemis
Silver II
lazyleeprocon
Artemis
Silver II
Level 124
God Stats
8W - 3L
1,615 SR
Queue Stats
116W - 122L
945 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,952
659
266
1,951
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,982
664
958
4,515
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 4 / 0
3,415
569
1,539
4,806
2,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Odavik
Athena
5
0 / 1 / 0
3,502
584
1,016
3,856
944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
idler_owl
Danzaburou
6
0 / 0 / 0
3,717
620
1,306
2,344
584
Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FenrirMorgan Le FayOdinMulanThanatos

VS

Bans
TsukuyomiSetPersephoneGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CHVOJR
Chaac
8
4 / 0 / 0
4,904
817
2,637
2,874
1,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
4,155
693
2,897
2,333
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
7
2 / 0 / 1
4,431
739
1,922
3,515
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
calr666
Kuzenbo
5
0 / 0 / 1
3,555
593
523
4,036
2,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
6
0 / 0 / 1
3,872
645
1,272
1,747
513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
0
0
0
0
W
Chaac
CHVOJR
Chaac
4
0
0
4
W
0
0
1
0.5
L
0
4
0
0
L
Athena
Odavik
Athena
0
1
0
0
W
Loki
2
0
1
2.5
W
Kuzenbo
calr666
Kuzenbo
0
0
1
0.5
L
Danzaburou
idler_owl
Danzaburou
0
0
0
0
W
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,085
Damage
9,251
17,472
Taken
14,505
5,288
Mitigated
5,447
7,535
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
266
40
0
472
1,951
443
0
951
908
22,227
0
L
958
273
0
3,308
4,515
1,059
0
1,027
3,404
0
17,377
W
Chaac
CHVOJR
Chaac
2,637
762
0
1,924
2,874
1,433
0
1,278
1,335
0
21,788
W
2,897
635
0
500
2,333
516
0
70
2,263
19,889
0
L
1,539
768
0
882
4,806
2,258
0
194
4,568
9,035
0
L
Athena
Odavik
Athena
1,016
374
482
1,490
3,856
944
0
296
3,516
5,635
0
W
Loki
1,922
870
0
1,550
3,515
795
0
278
3,237
0
16,234
W
Kuzenbo
calr666
Kuzenbo
523
189
90
1,506
4,036
2,190
0
318
3,718
9,998
0
L
Danzaburou
idler_owl
Danzaburou
1,306
917
0
901
2,344
584
0
644
1,656
0
17,965
W
Artemis
1,272
548
0
515
1,747
513
0
616
1,131
0
15,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,568
Gold Earned
20,917
170
Minions Killed
183
0
Camps Cleared
0
574,303
Distance Traveled
623,261
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,952
659
43
7
0
118,998
3
L
Camazotz
3,982
664
54
9
0
138,383
2
W
Chaac
4,904
817
41
7
0
125,934
2
W
Nu Wa
4,155
693
38
6
0
119,308
3
L
Ymir
3,415
569
20
3
0
83,307
0
L
Athena
3,502
584
8
1
0
125,094
1
W
Loki
4,431
739
44
7
0
150,085
3
W
Kuzenbo
3,555
593
23
4
0
113,239
0
L
Danzaburou
3,717
620
45
8
0
108,521
2
W
Artemis
3,872
645
37
6
0
114,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role