Player Matchup

Fenrir
Fenrir
FreedomReign_jms
Fenrir
Level 25
God Stats
77W - 73L
1,262 SR
Queue Stats
98W - 91L
1,381 Elo+
Solo
Chaac
Chaac
IamNilrem
Chaac
Level 23
God Stats
7W - 8L
1,533 SR
Queue Stats
53W - 46L
1,486 Elo+
Solo
Kukulkan
Kukulkan
SAJAHAND420g
Kukulkan
Level 22
God Stats
27W - 23L
1,539 SR
Queue Stats
136W - 98L
1,504 Elo+
Solo
Charybdis
Charybdis
SoranX6
Charybdis
Level 12
God Stats
3W - 2L
1,855 SR
Queue Stats
16W - 7L
1,649 Elo+
Solo
Jormungandr
Jormungandr
Vesperchaff6944
Jormungandr
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
115W - 116L
1,475 Elo+
Solo
Team Averages
Level 22
1,538 SR
1,499 Elo+

VS

Team Averages
Level 20
1,667 SR
1,495 Elo+
Zeus
Zeus
Belip09
Zeus
Level 18
God Stats
3W - 2L
1,690 SR
Queue Stats
68W - 59L
1,658 Elo+
Solo
Danzaburou
Danzaburou
Randomnesspanda
Danzaburou
Level 21
God Stats
7W - 7L
1,484 SR
Queue Stats
38W - 31L
1,470 Elo+
Solo
Yemoja
Yemoja
ReignStorm-__-
Yemoja
Level 7
God Stats
5W - 2L
1,868 SR
Queue Stats
9W - 11L
1,346 Elo+
Solo
Bellona
Bellona
Storker31
Bellona
Level 23
God Stats
5W - 1L
1,880 SR
Queue Stats
37W - 17L
1,537 Elo+
Solo
Achilles
Achilles
murillo13
Achilles
Level 29
God Stats
27W - 23L
1,411 SR
Queue Stats
80W - 73L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 8
14,870
826
9,277
24,010
16,586
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
IamNilrem
Chaac
20
6 / 6 / 4
16,019
890
18,716
31,360
28,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SAJAHAND420g
Kukulkan
20
5 / 5 / 7
16,826
935
39,461
24,085
9,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
SoranX6
Charybdis
20
3 / 4 / 9
15,896
883
24,912
22,336
7,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Vesperchaff6944
Jormungandr
20
3 / 5 / 10
17,759
987
20,602
35,641
55,256
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Belip09
Zeus
20
9 / 7 / 9
17,686
983
55,724
23,595
9,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Randomnesspanda
Danzaburou
20
5 / 3 / 11
16,535
919
16,318
18,677
7,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 3 / 10
16,689
927
10,486
16,511
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Storker31
Bellona
20
3 / 3 / 19
16,148
897
23,463
32,925
56,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
murillo13
Achilles
20
7 / 3 / 18
17,267
959
24,868
30,035
44,899
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
19
Kills
27
27
Deaths
19
38
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zeus
Belip09
Zeus
9
7
9
1.93
L
2
7
8
0.86
L
Chaac
IamNilrem
Chaac
6
6
4
1.33
W
Danzaburou
Randomnesspanda
Danzaburou
5
3
11
3.5
W
3
3
10
2.67
L
Kukulkan
SAJAHAND420g
Kukulkan
5
5
7
1.7
L
Charybdis
SoranX6
Charybdis
3
4
9
1.88
W
Bellona
Storker31
Bellona
3
3
19
4.17
L
Jormungandr
Vesperchaff6944
Jormungandr
3
5
10
1.6
W
Achilles
murillo13
Achilles
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,968
Damage
130,859
137,432
Taken
121,743
117,240
Mitigated
128,972
10,639
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Belip09
Zeus
55,724
6,773
0
1,790
23,595
9,102
0
9,926
13,226
115,436
0
L
9,277
1,369
0
1,473
24,010
16,586
0
9,524
13,755
0
12,258
L
Chaac
IamNilrem
Chaac
18,716
2,964
0
4,912
31,360
28,371
0
17,497
12,818
0
27,261
W
Danzaburou
Randomnesspanda
Danzaburou
16,318
5,538
289
6,153
18,677
7,884
0
11,175
7,367
0
48,829
W
10,486
1,553
4,082
1,877
16,511
11,082
0
11,278
5,045
23,607
0
L
Kukulkan
SAJAHAND420g
Kukulkan
39,461
1,545
0
0
24,085
9,178
0
10,994
12,569
99,641
0
L
Charybdis
SoranX6
Charybdis
24,912
16,774
0
914
22,336
7,849
0
11,381
10,348
0
57,794
W
Bellona
Storker31
Bellona
23,463
6,768
0
1,561
32,925
56,005
0
15,994
16,642
83
43,415
L
Jormungandr
Vesperchaff6944
Jormungandr
20,602
2,756
0
3,340
35,641
55,256
0
16,897
17,164
57,869
0
W
Achilles
murillo13
Achilles
24,868
4,138
0
5,101
30,035
44,899
0
11,690
16,538
0
41,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,370
Gold Earned
84,325
344
Minions Killed
340
6
Camps Cleared
11
1,772,395
Distance Traveled
1,743,032
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,686
983
144
8
2
307,770
4
L
Fenrir
14,870
826
6
0
0
377,792
0
L
Chaac
16,019
890
33
2
2
352,984
0
W
Danzaburou
16,535
919
72
4
4
333,189
0
W
Yemoja
16,689
927
34
2
0
349,588
3
L
Kukulkan
16,826
935
144
8
0
380,387
0
L
Charybdis
15,896
883
82
5
3
335,139
3
W
Bellona
16,148
897
48
3
0
359,144
1
L
Jormungandr
17,759
987
79
4
1
326,093
0
W
Achilles
17,267
959
42
2
5
393,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role