Player Matchup

Ares
Ares
ChristianThE3rD
Ares
Level 27
God Stats
4W - 6L
1,191 SR
Queue Stats
168W - 151L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Shxdowcreeper
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
fernandomc_17
Thanatos
Level 27
God Stats
48W - 50L
1,486 SR
Queue Stats
77W - 99L
1,330 Elo+
Party 1
Sol
Sol
jorgemmpelusa
Sol
Level 29
God Stats
2W - 6L
1,329 SR
Queue Stats
83W - 121L
1,338 Elo+
Party 1
Thor
Thor
leonnle
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Solo
Team Averages
Level 18
1,401 SR
1,356 Elo+

VS

Team Averages
Level 42
1,429 SR
1,323 Elo+
Cthulhu
Cthulhu
DIO_ZaWarudo115
Cthulhu
Level 10
God Stats
13W - 15L
1,203 SR
Queue Stats
79W - 118L
1,062 Elo+
Party 2
Chernobog
Chernobog
DeadlierHail380
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,676 Elo+
Solo
Cliodhna
Cliodhna
SnappyLP
Cliodhna
Level 101
God Stats
7W - 2L
1,646 SR
Queue Stats
175W - 284L
1,370 Elo+
Party 2
Ra
Ra
Woltec00
Ra
Level 69
God Stats
2W - 6L
1,296 SR
Queue Stats
75W - 128L
1,357 Elo+
Party 2
Tyr
Tyr
murderandvictory
Tyr
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 46L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,618
414
3,244
10,114
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
9
4 / 8 / 0
6,621
414
4,702
10,430
8,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
fernandomc_17
Thanatos
12
5 / 12 / 0
7,783
486
6,305
12,861
3,261
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 12 / 4
7,205
450
5,391
12,841
2,475
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
leonnle
Thor
8
0 / 11 / 0
5,640
353
761
9,842
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
7,519
470
2,442
7,150
6,354
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
DeadlierHail380
Chernobog
15
13 / 0 / 2
9,435
590
13,237
9,952
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
SnappyLP
Cliodhna
16
16 / 4 / 5
10,220
639
12,938
11,799
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
10 / 2 / 10
10,133
633
9,195
8,306
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 3 / 3
7,345
459
2,318
7,445
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
11
Kills
42
44
Deaths
11
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
1
2
7
2.25
W
Chernobog
DeadlierHail380
Chernobog
13
0
2
14
L
Guan Yu
4
8
0
0.5
W
Cliodhna
SnappyLP
Cliodhna
16
4
5
4.63
W
10
2
10
7.5
L
Thanatos
fernandomc_17
Thanatos
5
12
0
0.42
L
1
12
4
0.25
L
Thor
leonnle
Thor
0
11
0
0
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
40,130
56,088
Taken
44,652
24,871
Mitigated
24,469
8,654
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,244
67
0
2,874
10,114
7,261
0
1,792
8,276
19,758
0
W
2,442
512
0
229
7,150
6,354
519
2,947
4,203
19,985
0
W
Chernobog
DeadlierHail380
Chernobog
13,237
7,837
0
4,572
9,952
3,381
2,277
2,392
7,376
0
61,488
L
Guan Yu
4,702
1,677
0
784
10,430
8,747
220
700
9,053
0
19,542
W
Cliodhna
SnappyLP
Cliodhna
12,938
530
0
2,343
11,799
4,369
929
763
11,036
0
53,770
W
9,195
1,072
719
3,687
8,306
2,851
955
2,533
5,773
51,283
0
L
Thanatos
fernandomc_17
Thanatos
6,305
1,092
0
3,357
12,861
3,261
327
2,937
9,548
0
23,962
L
5,391
1,079
0
1,557
12,841
2,475
0
2,807
9,926
29,445
0
L
Thor
leonnle
Thor
761
622
0
82
9,842
3,127
244
2,727
7,029
0
11,695
W
2,318
1,003
0
1,680
7,445
7,514
376
0
7,445
0
12,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
44,652
170
Minions Killed
337
0
Camps Cleared
0
1,248,409
Distance Traveled
1,343,004
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,618
414
25
2
0
299,908
0
W
Cthulhu
7,519
470
33
2
0
267,781
0
W
Chernobog
9,435
590
95
6
0
253,988
3
L
Guan Yu
6,621
414
29
2
0
204,311
0
W
Cliodhna
10,220
639
87
5
0
316,941
0
W
Ra
10,133
633
106
7
0
295,318
2
L
Thanatos
7,783
486
40
3
0
243,942
1
L
Sol
7,205
450
44
3
0
256,655
0
L
Thor
5,640
353
32
2
0
243,593
0
W
Tyr
7,345
459
16
1
0
208,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role