Player Matchup

Cthulhu
Cthulhu
Kneerus
Cthulhu
Level 129
God Stats
5W - 1L
1,708 SR
Queue Stats
200W - 184L
1,607 Elo+
Solo
Ra
Ra
N1ghtR1d3rr
Ra
Level 156
God Stats
3W - 1L
1,620 SR
Queue Stats
310W - 269L
1,643 Elo+
Party 2
Ne Zha
Ne Zha
Nudisti666
Ne Zha
Level 134
God Stats
10W - 7L
1,597 SR
Queue Stats
382W - 335L
1,638 Elo+
Party 2
Artemis
Artemis
SiarWinchester
Artemis
Level 107
God Stats
38W - 27L
1,608 SR
Queue Stats
556W - 559L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
rantanplan95
Gilgamesh
Level 141
God Stats
11W - 6L
1,586 SR
Queue Stats
339W - 298L
1,649 Elo+
Party 2
Team Averages
Level 133
1,624 SR
1,619 Elo+

VS

Team Averages
Level 120
1,631 SR
1,617 Elo+
Ymir
Ymir
Contra8
Ymir
Level 77
God Stats
35W - 21L
1,681 SR
Queue Stats
174W - 83L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
Eskyel
Erlang Shen
Level 108
God Stats
60W - 40L
1,673 SR
Queue Stats
365W - 317L
1,654 Elo+
Solo
Vamana
Vamana
KommaH1
Vamana
Level 129
God Stats
83W - 62L
1,604 SR
Queue Stats
854W - 826L
1,556 Elo+
Solo
Merlin
Merlin
TP-Jmb37
Merlin
Level 126
God Stats
12W - 12L
1,602 SR
Queue Stats
499W - 468L
1,629 Elo+
Solo
Rama
Rama
chufaflaimer
Rama
Level 160
God Stats
11W - 15L
1,598 SR
Queue Stats
236W - 149L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kneerus
Cthulhu
8
2 / 0 / 0
4,616
659
3,513
4,417
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 0
5,196
742
1,709
1,574
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Nudisti666
Ne Zha
8
0 / 0 / 2
4,525
646
1,796
3,337
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
3,940
563
936
1,061
187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
rantanplan95
Gilgamesh
7
0 / 0 / 1
3,664
523
754
3,394
1,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Contra8
Ymir
7
0 / 0 / 0
4,352
622
289
1,577
1,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Eskyel
Erlang Shen
6
0 / 2 / 0
4,031
576
2,293
4,261
1,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
KommaH1
Vamana
7
0 / 1 / 0
4,088
584
2,077
4,630
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
TP-Jmb37
Merlin
8
0 / 1 / 0
4,600
657
438
3,009
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,163
595
1,185
2,511
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
Contra8
Ymir
0
0
0
0
L
Erlang Shen
Eskyel
Erlang Shen
0
2
0
0
W
Cthulhu
Kneerus
Cthulhu
2
0
0
2
L
Vamana
KommaH1
Vamana
0
1
0
0
W
2
0
0
2
W
Ne Zha
Nudisti666
Ne Zha
0
0
2
1
W
0
0
0
0
L
Merlin
TP-Jmb37
Merlin
0
1
0
0
L
0
0
0
0
W
Gilgamesh
rantanplan95
Gilgamesh
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,708
Damage
6,282
13,783
Taken
15,988
5,685
Mitigated
5,137
7,943
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Contra8
Ymir
289
0
0
718
1,577
1,162
0
0
1,577
9,970
0
L
Erlang Shen
Eskyel
Erlang Shen
2,293
1,371
0
1,357
4,261
1,235
0
2,410
1,285
0
14,812
W
Cthulhu
Kneerus
Cthulhu
3,513
476
0
2,114
4,417
2,878
0
0
4,417
18,350
0
L
Vamana
KommaH1
Vamana
2,077
668
0
1,117
4,630
1,395
0
1,174
3,331
0
20,477
W
1,709
247
400
865
1,574
525
0
224
1,350
31,972
0
W
Ne Zha
Nudisti666
Ne Zha
1,796
949
0
2,120
3,337
914
0
0
3,337
0
20,858
W
936
249
0
559
1,061
187
0
115
946
0
21,481
L
Merlin
TP-Jmb37
Merlin
438
0
0
1,002
3,009
856
0
895
2,062
26,930
0
L
1,185
1,042
0
750
2,511
489
0
0
2,511
0
28,225
W
Gilgamesh
rantanplan95
Gilgamesh
754
95
246
1,639
3,394
1,181
0
388
3,006
0
10,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,941
Gold Earned
21,234
235
Minions Killed
243
0
Camps Cleared
0
751,802
Distance Traveled
644,941
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,352
622
26
4
0
146,259
0
L
Erlang Shen
4,031
576
33
5
0
106,886
0
W
Cthulhu
4,616
659
36
5
0
134,538
0
L
Vamana
4,088
584
49
7
0
134,299
1
W
Ra
5,196
742
76
11
0
157,781
3
W
Ne Zha
4,525
646
53
8
0
164,875
2
W
Artemis
3,940
563
47
7
0
143,673
3
L
Merlin
4,600
657
73
10
0
129,448
3
L
Rama
4,163
595
62
9
0
128,049
1
W
Gilgamesh
3,664
523
23
3
0
150,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role