Player Matchup

Chiron
Chiron
Ace8D
Chiron
Level 86
God Stats
5W - 3L
1,458 SR
Queue Stats
349W - 340L
1,510 Elo+
Party 2
Mercury
Mercury
Daichiko
Mercury
Level 80
God Stats
7W - 7L
1,555 SR
Queue Stats
126W - 110L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SolHammer
Morgan Le Fay
Level 53
God Stats
3W - 2L
1,489 SR
Queue Stats
123W - 114L
1,557 Elo+
Solo
Cliodhna
Cliodhna
Thiagovisk
Cliodhna
Level 119
God Stats
75W - 62L
1,610 SR
Queue Stats
177W - 174L
1,559 Elo+
Solo
Sylvanus
Sylvanus
alexfong
Sylvanus
Level 152
God Stats
58W - 55L
1,553 SR
Queue Stats
445W - 408L
1,555 Elo+
Party 2
Team Averages
Level 98
1,533 SR
1,542 Elo+

VS

Team Averages
Level 69
1,570 SR
1,521 Elo+
Ganesha
Ganesha
Codycarl
Ganesha
Level 108
God Stats
21W - 14L
1,636 SR
Queue Stats
420W - 392L
1,522 Elo+
Party 1
Janus
Janus
Hypnosapo
Janus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,560 Elo+
Solo
Skadi
Skadi
Paladin101st
Skadi
Level 27
God Stats
5W - 5L
1,714 SR
Queue Stats
86W - 103L
1,480 Elo+
Party 1
Pele
Pele
cheesyxfactor
Pele
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 149L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
jynx33
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 248L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ace8D
Chiron
17
4 / 0 / 2
10,350
518
13,576
13,116
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
Daichiko
Mercury
20
2 / 1 / 7
11,516
576
6,268
11,873
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
SolHammer
Morgan Le Fay
16
7 / 3 / 4
10,472
524
15,636
11,753
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Thiagovisk
Cliodhna
18
5 / 1 / 1
11,391
570
9,528
10,422
6,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
alexfong
Sylvanus
16
3 / 2 / 8
9,239
462
9,639
16,388
15,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Codycarl
Ganesha
14
0 / 1 / 4
8,859
443
7,486
17,904
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Hypnosapo
Janus
14
1 / 6 / 1
8,675
434
6,062
11,145
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 1
7,121
356
7,090
12,685
3,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 5 / 2
9,579
479
11,681
15,949
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
jynx33
Cthulhu
15
1 / 4 / 2
9,204
460
9,209
16,490
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
7
7
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ace8D
Chiron
4
0
2
5
L
Ganesha
Codycarl
Ganesha
0
1
4
2
W
Mercury
Daichiko
Mercury
2
1
7
5.5
L
Janus
Hypnosapo
Janus
1
6
1
0.25
L
1
6
1
0.25
W
Morgan Le Fay
SolHammer
Morgan Le Fay
7
3
4
3
W
Cliodhna
Thiagovisk
Cliodhna
5
1
1
5.5
W
Sylvanus
alexfong
Sylvanus
3
2
8
3.5
L
4
5
2
1
L
Cthulhu
jynx33
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,647
Damage
41,528
63,552
Taken
74,173
37,053
Mitigated
41,147
22,791
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ace8D
Chiron
13,576
3,895
1,280
3,915
13,116
5,299
1,694
4,968
7,914
0
81,724
L
Ganesha
Codycarl
Ganesha
7,486
531
416
4,841
17,904
14,449
0
6,722
10,876
43,354
0
W
Mercury
Daichiko
Mercury
6,268
3,090
0
697
11,873
4,861
0
1,647
10,130
0
118,727
L
Janus
Hypnosapo
Janus
6,062
35
149
2,328
11,145
3,138
0
3,527
7,244
52,242
0
L
7,090
2,440
0
1,010
12,685
3,482
0
2,703
9,974
0
41,684
W
Morgan Le Fay
SolHammer
Morgan Le Fay
15,636
1,510
516
3,364
11,753
4,856
715
4,556
6,938
58,472
0
W
Cliodhna
Thiagovisk
Cliodhna
9,528
469
0
4,314
10,422
6,245
2,500
5,055
4,515
0
78,250
W
Sylvanus
alexfong
Sylvanus
9,639
2,370
2,571
6,134
16,388
15,792
632
4,724
11,298
34,500
10,664
L
11,681
1,391
0
4,556
15,949
5,347
0
7,322
8,211
0
52,803
L
Cthulhu
jynx33
Cthulhu
9,209
469
0
4,817
16,490
14,731
0
3,470
12,174
56,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,968
Gold Earned
43,438
664
Minions Killed
455
0
Camps Cleared
0
1,926,622
Distance Traveled
1,849,124
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,350
518
177
9
0
363,010
5
L
Ganesha
8,859
443
33
2
0
414,583
8
W
Mercury
11,516
576
174
9
0
475,879
8
L
Janus
8,675
434
108
5
0
342,930
6
L
Skadi
7,121
356
114
6
0
330,668
0
W
Morgan Le Fay
10,472
524
84
4
0
378,490
1
W
Cliodhna
11,391
570
164
8
0
367,184
8
W
Sylvanus
9,239
462
65
3
0
342,059
5
L
Pele
9,579
479
83
4
0
400,075
0
L
Cthulhu
9,204
460
117
6
0
360,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role