Player Matchup

Vamana
Vamana
Aran1625
Vamana
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 25L
1,092 Elo+
Party 4
Thanatos
Thanatos
Ju4nnCruz
Thanatos
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 64L
1,326 Elo+
Party 4
Freya
Freya
KoaLaKoa
Freya
Level 16
God Stats
1W - 2L
1,721 SR
Queue Stats
38W - 52L
1,274 Elo+
Party 2
Izanami
Izanami
Reyna Meg
Izanami
Level 17
God Stats
18W - 21L
1,296 SR
Queue Stats
52W - 59L
1,255 Elo+
Party 2
Ymir
Ymir
Rizzle630
Ymir
Level 13
God Stats
4W - 10L
1,255 SR
Queue Stats
17W - 19L
1,353 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,260 Elo+

VS

Team Averages
Level 10
1,332 SR
1,146 Elo+
Neith
Neith
Celestial4
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,239 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dunge0nMaster0
Tsukuyomi
Level 7
God Stats
4W - 5L
990 SR
Queue Stats
19W - 18L
1,084 Elo+
Party 1
Cthulhu
Cthulhu
LyraKyra
Cthulhu
Level 8
God Stats
3W - 2L
1,347 SR
Queue Stats
3W - 3L
1,239 Elo+
Party 3
Nox
Nox
gomoseksual
Nox
Level 11
God Stats
1W - 1L
1,086 SR
Queue Stats
32W - 35L
1,084 Elo+
Party 1
Fenrir
Fenrir
vovanchec
Fenrir
Level 15
God Stats
5W - 3L
1,737 SR
Queue Stats
35W - 45L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aran1625
Vamana
16
3 / 3 / 9
10,703
428
9,724
13,675
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Ju4nnCruz
Thanatos
17
13 / 5 / 3
12,052
482
15,014
15,835
8,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
KoaLaKoa
Freya
15
3 / 8 / 6
10,443
418
14,479
22,862
8,912
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Reyna Meg
Izanami
16
1 / 4 / 0
10,066
403
5,046
11,723
3,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 7 / 0
7,993
320
4,872
13,714
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 6 / 8
10,898
436
7,111
10,939
3,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Dunge0nMaster0
Tsukuyomi
18
10 / 5 / 4
12,716
509
18,514
16,452
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
LyraKyra
Cthulhu
15
2 / 2 / 12
10,291
412
10,294
18,719
15,823
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 5 / 5
9,873
395
6,868
10,657
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
vovanchec
Fenrir
16
6 / 2 / 12
11,443
458
12,782
13,085
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
20
Kills
27
27
Deaths
20
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
Aran1625
Vamana
3
3
9
2.5
W
Neith
6
6
8
1.67
W
Tsukuyomi
Dunge0nMaster0
Tsukuyomi
10
5
4
2.4
L
Thanatos
Ju4nnCruz
Thanatos
13
5
3
2.9
L
Freya
KoaLaKoa
Freya
3
8
6
0.75
W
Cthulhu
LyraKyra
Cthulhu
2
2
12
4
L
Izanami
Reyna Meg
Izanami
1
4
0
0.25
L
Ymir
0
7
0
0
W
3
5
5
1.1
W
Fenrir
vovanchec
Fenrir
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,135
Damage
55,569
77,809
Taken
69,852
41,665
Mitigated
34,144
21,493
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Aran1625
Vamana
9,724
5,236
0
2,488
13,675
8,977
716
2,791
10,884
0
44,694
W
Neith
7,111
3,557
0
1,078
10,939
3,238
3,993
2,837
8,051
0
45,442
W
Tsukuyomi
Dunge0nMaster0
Tsukuyomi
18,514
4,903
0
4,096
16,452
5,722
1,204
2,174
14,140
0
76,703
L
Thanatos
Ju4nnCruz
Thanatos
15,014
3,673
0
9,431
15,835
8,837
0
2,908
12,927
0
54,537
L
Freya
KoaLaKoa
Freya
14,479
5,475
0
7,520
22,862
8,912
1,351
3,762
19,100
62,049
0
W
Cthulhu
LyraKyra
Cthulhu
10,294
997
0
3,257
18,719
15,823
1,165
7,308
11,122
49,965
0
L
Izanami
Reyna Meg
Izanami
5,046
2,059
0
785
11,723
3,731
845
4,029
7,694
0
70,502
L
Ymir
4,872
1,460
0
1,269
13,714
11,208
0
3,830
9,884
23,833
0
W
6,868
695
0
0
10,657
3,353
1,451
4,517
6,140
34,275
0
W
Fenrir
vovanchec
Fenrir
12,782
3,765
0
2,615
13,085
6,008
1,809
2,587
10,109
158
40,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
55,221
405
Minions Killed
353
0
Camps Cleared
0
2,137,821
Distance Traveled
2,304,134
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,703
428
73
3
0
520,071
0
W
Neith
10,898
436
88
4
0
394,822
0
W
Tsukuyomi
12,716
509
89
4
0
479,831
1
L
Thanatos
12,052
482
77
3
0
538,325
1
L
Freya
10,443
418
86
3
0
447,666
2
W
Cthulhu
10,291
412
68
3
0
462,532
0
L
Izanami
10,066
403
131
5
0
341,252
0
L
Ymir
7,993
320
38
2
0
290,507
2
W
Nox
9,873
395
57
2
0
428,697
1
W
Fenrir
11,443
458
51
2
0
538,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role