Player Matchup

Hou Yi
Hou Yi
Gold IV
KiwiBees
Hou Yi
Gold IV
Level 125
God Stats
6W - 13L
1,488 SR
Queue Stats
148W - 165L
1,738 MMR
Solo
Ymir
Ymir
Gold III
Reset Chad
Ymir
Gold III
Level 86
God Stats
0W - 4L
1,413 SR
Queue Stats
20W - 19L
1,738 MMR
Solo
Thoth
Thoth
Platinum I
unrealdookey
Thoth
Platinum I
Level 124
God Stats
5W - 19L
1,417 SR
Queue Stats
521W - 547L
2,008 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,440 SR
1,828 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,541 SR
1,915 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond I
Smite-Plus
Ares
Diamond I
Level 88
God Stats
4W - 5L
1,486 SR
Queue Stats
194W - 152L
2,594 MMR
Solo
Horus
Horus
Silver I
TinyFacial
Horus
Silver I
Level 140
God Stats
8W - 2L
1,636 SR
Queue Stats
20W - 17L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KiwiBees
Hou Yi
9
0 / 3 / 1
5,651
565
2,711
5,991
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
6,748
675
3,591
12,675
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 1
6,119
612
4,915
7,908
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FenrirGebGilgameshSolOdin

VS

Bans
ArtioAchillesKhepriBastetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 1 / 4
7,652
765
13,816
4,574
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 3
7,874
787
7,393
9,477
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
10
1 / 1 / 4
6,665
667
2,666
6,922
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
4
7
L
Hou Yi
KiwiBees
Hou Yi
0
3
1
0.17
L
1
3
1
0.5
W
5
0
3
6.5
W
Horus
1
1
4
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,217
Damage
23,875
26,574
Taken
20,973
12,669
Mitigated
13,692
1,997
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,816
586
0
2,046
4,574
2,085
405
2,156
2,326
29,094
0
L
Hou Yi
KiwiBees
Hou Yi
2,711
492
0
31
5,991
2,182
0
5,078
626
0
13,086
L
3,591
267
0
1,966
12,675
7,907
0
8,158
3,544
13,734
0
W
7,393
325
0
3,961
9,477
7,550
239
3,599
5,552
20,502
0
W
Horus
2,666
801
738
1,666
6,922
4,057
252
2,948
3,710
0
11,598
L
4,915
264
0
0
7,908
2,580
0
6,659
860
10,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,518
Gold Earned
22,191
80
Minions Killed
85
2
Camps Cleared
6
491,617
Distance Traveled
550,280
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,652
765
40
4
1
177,949
1
L
Hou Yi
5,651
565
32
3
1
166,563
1
L
Ymir
6,748
675
23
2
1
173,860
2
W
Ares
7,874
787
21
2
3
180,909
4
W
Horus
6,665
667
24
2
2
191,422
3
L
Thoth
6,119
612
25
3
0
151,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role