Player Matchup

Discordia
Discordia
B_Bomb0360
Discordia
Level 105
God Stats
1W - 2L
1,412 SR
Queue Stats
247W - 303L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
DanteBP
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,337 Elo+
Solo
Tiamat
Tiamat
ariielsan73
Tiamat
Level 54
God Stats
6W - 6L
1,492 SR
Queue Stats
99W - 108L
1,414 Elo+
Solo
Ullr
Ullr
rafaibarg
Ullr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ares
Ares
sergog200315
Ares
Level 49
God Stats
7W - 10L
1,380 SR
Queue Stats
161W - 174L
1,386 Elo+
Solo
Team Averages
Level 75
1,457 SR
1,419 Elo+

VS

Team Averages
Level 65
1,534 SR
1,360 Elo+
Vulcan
Vulcan
Antique_Serpent
Vulcan
Level 68
God Stats
44W - 43L
1,435 SR
Queue Stats
425W - 564L
1,356 Elo+
Solo
Arachne
Arachne
Grqcz_Grq
Arachne
Level 69
God Stats
11W - 5L
1,685 SR
Queue Stats
33W - 32L
1,345 Elo+
Solo
Bacchus
Bacchus
WaZe9000
Bacchus
Level 61
God Stats
6W - 2L
1,777 SR
Queue Stats
281W - 329L
1,388 Elo+
Solo
Artemis
Artemis
swyss94
Artemis
Level 82
God Stats
12W - 17L
1,257 SR
Queue Stats
273W - 353L
1,323 Elo+
Solo
Chaac
Chaac
tonilopez_94
Chaac
Level 46
God Stats
27W - 21L
1,515 SR
Queue Stats
39W - 41L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B_Bomb0360
Discordia
13
2 / 2 / 1
8,178
545
9,978
8,694
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
DanteBP
Ao Kuang
14
4 / 1 / 1
8,400
560
5,794
9,508
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
11
1 / 6 / 1
6,201
413
4,327
7,382
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
10
0 / 6 / 1
5,819
388
4,163
10,168
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 2
6,596
440
5,682
14,660
11,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,017
534
7,383
8,387
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Grqcz_Grq
Arachne
15
3 / 2 / 2
8,550
570
4,934
10,173
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WaZe9000
Bacchus
12
4 / 1 / 8
8,238
549
7,379
13,027
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
swyss94
Artemis
14
8 / 1 / 3
9,138
609
8,402
8,748
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 0
9,087
606
8,570
9,807
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
21
21
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Discordia
B_Bomb0360
Discordia
2
2
1
1.25
L
Ao Kuang
DanteBP
Ao Kuang
4
1
1
4.5
W
Arachne
Grqcz_Grq
Arachne
3
2
2
2
W
Bacchus
WaZe9000
Bacchus
4
1
8
8
L
Tiamat
1
6
1
0.25
L
Ullr
0
6
1
0.08
L
0
6
2
0.17
W
Artemis
swyss94
Artemis
8
1
3
9.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
36,668
50,412
Taken
50,142
23,141
Mitigated
30,289
13,942
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,383
2,495
0
2,563
8,387
2,757
0
6,416
1,307
44,312
0
L
Discordia
B_Bomb0360
Discordia
9,978
414
0
2,097
8,694
2,902
0
5,512
3,182
57,894
0
L
Ao Kuang
DanteBP
Ao Kuang
5,794
1,512
0
4,763
9,508
4,338
650
2,623
6,885
47,751
10,365
W
Arachne
Grqcz_Grq
Arachne
4,934
2,727
0
5,054
10,173
4,148
0
4,031
5,998
0
60,275
W
Bacchus
WaZe9000
Bacchus
7,379
721
0
4,175
13,027
15,348
131
4,082
8,468
19,378
0
L
Tiamat
4,327
664
357
1,699
7,382
2,426
334
2,741
4,641
20,684
0
L
Ullr
4,163
1,978
0
2,033
10,168
2,337
0
4,036
6,132
0
25,237
L
5,682
926
249
2,744
14,660
11,138
0
595
14,065
31,349
0
W
Artemis
swyss94
Artemis
8,402
3,767
0
3,848
8,748
3,097
2,383
3,408
5,198
0
56,364
W
8,570
2,642
0
3,126
9,807
4,939
1,021
5,968
3,839
4,148
53,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
43,030
373
Minions Killed
426
0
Camps Cleared
0
1,404,188
Distance Traveled
1,455,687
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,017
534
85
6
0
284,961
4
L
Discordia
8,178
545
130
9
0
284,483
2
L
Ao Kuang
8,400
560
112
7
0
299,654
3
W
Arachne
8,550
570
105
7
0
325,148
1
W
Bacchus
8,238
549
17
1
0
307,359
2
L
Tiamat
6,201
413
42
3
0
287,138
3
L
Ullr
5,819
388
49
3
0
288,092
2
L
Ares
6,596
440
40
3
0
244,821
0
W
Artemis
9,138
609
107
7
0
276,524
0
W
Chaac
9,087
606
112
7
0
261,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role