Player Matchup

Danzaburou
Danzaburou
Platinum II
Ghost_PrinzBrown
Danzaburou
Platinum II
Level 91
God Stats
2W - 0L
1,889 SR
Queue Stats
62W - 46L
1,934 MMR
Party 1
Artio
Artio
Diamond III
Night_Crawler_Jr
Artio
Diamond III
Level 156
God Stats
33W - 11L
1,816 SR
Queue Stats
174W - 94L
2,206 MMR
Party 1
Sol
Sol
Diamond II
SintoFighter_
Sol
Diamond II
Level 150
God Stats
6W - 1L
1,545 SR
Queue Stats
100W - 33L
2,629 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,750 SR
2,256 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,494 SR
1,658 MMR
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
Pr0_Raptor4
The Morrigan
Platinum V
Level 113
God Stats
6W - 11L
1,295 SR
Queue Stats
376W - 484L
1,580 MMR
Party 2
Achilles
Achilles
Platinum II
l SKAY l
Achilles
Platinum II
Level 149
God Stats
11W - 17L
1,687 SR
Queue Stats
283W - 208L
1,894 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghost_PrinzBrown
Danzaburou
14
2 / 6 / 7
10,348
647
13,488
15,731
6,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 12
11,164
698
8,537
23,626
23,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
13 / 1 / 3
12,370
773
22,780
13,604
11,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebPersephoneGilgameshTiamatAthena

VS

Bans
FenrirMorgan Le FayCu ChulainnScyllaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 3 / 8
10,675
667
14,485
18,358
23,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Pr0_Raptor4
The Morrigan
13
3 / 7 / 8
10,064
629
11,176
11,152
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
l SKAY l
Achilles
13
5 / 7 / 7
10,916
682
10,816
21,906
26,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
17
Kills
13
14
Deaths
17
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
8
3
W
Danzaburou
Ghost_PrinzBrown
Danzaburou
2
6
7
0.92
W
2
7
12
1.14
L
The Morrigan
Pr0_Raptor4
The Morrigan
3
7
8
1
W
13
1
3
14.5
L
Achilles
l SKAY l
Achilles
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,805
Damage
36,477
52,961
Taken
51,416
41,552
Mitigated
53,358
21,746
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,485
291
1,195
3,753
18,358
23,394
108
9,986
8,372
32,160
0
W
Danzaburou
Ghost_PrinzBrown
Danzaburou
13,488
5,797
0
5,202
15,731
6,568
1,005
10,422
3,987
0
48,408
W
8,537
371
1,880
7,444
23,626
23,869
36
7,460
14,456
27,891
0
L
The Morrigan
Pr0_Raptor4
The Morrigan
11,176
1,269
602
1,801
11,152
3,884
757
6,269
4,781
27,483
0
W
22,780
9,278
0
7,220
13,604
11,115
2,015
5,764
6,801
61,820
6,039
L
Achilles
l SKAY l
Achilles
10,816
2,128
0
4,495
21,906
26,080
234
12,904
9,002
0
22,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
31,655
168
Minions Killed
140
11
Camps Cleared
2
830,378
Distance Traveled
817,012
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,675
667
59
4
0
310,256
4
W
Danzaburou
10,348
647
71
4
8
262,813
1
W
Artio
11,164
698
23
1
0
279,017
2
L
The Morrigan
10,064
629
55
3
2
241,114
0
W
Sol
12,370
773
74
5
3
288,548
5
L
Achilles
10,916
682
26
2
0
265,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role