Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Craiger1712
Hachiman
Level 123
God Stats
4W - 13L
1,243 SR
Queue Stats
648W - 692L
1,439 Elo+
Solo
Nike
Nike
Lakiboi
Nike
Level 86
God Stats
1W - 3L
1,211 SR
Queue Stats
350W - 338L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Miraelle
Baron Samedi
Level 87
God Stats
3W - 3L
1,220 SR
Queue Stats
328W - 348L
1,549 Elo+
Solo
Bacchus
Bacchus
adriangumo
Bacchus
Level 155
God Stats
5W - 7L
1,558 SR
Queue Stats
287W - 300L
1,447 Elo+
Solo
Team Averages
Level 122
1,346 SR
1,476 Elo+

VS

Team Averages
Level 105
1,564 SR
1,473 Elo+
Da Ji
Da Ji
AntonioMTurpin
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,478 Elo+
Solo
Mulan
Mulan
PogOfGreed
Mulan
Level 70
God Stats
1W - 0L
1,684 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 2
Olorun
Olorun
Pr0seEdda
Olorun
Level 110
God Stats
1W - 0L
1,706 SR
Queue Stats
11W - 9L
1,513 Elo+
Party 2
Sol
Sol
hrenobaza
Sol
Level 131
God Stats
16W - 8L
1,615 SR
Queue Stats
562W - 566L
1,446 Elo+
Party 1
Merlin
Merlin
kutakbaw
Merlin
Level 106
God Stats
2W - 3L
1,314 SR
Queue Stats
155W - 153L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
8 / 9 / 7
11,361
812
19,302
21,486
17,807
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Craiger1712
Hachiman
17
6 / 7 / 7
10,852
775
14,378
15,948
8,720
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
Lakiboi
Nike
17
4 / 8 / 10
11,091
792
10,935
27,866
22,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Miraelle
Baron Samedi
19
9 / 7 / 9
11,656
833
21,944
21,083
15,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
adriangumo
Bacchus
18
1 / 4 / 22
10,515
751
14,267
25,359
35,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 16
11,664
833
16,307
21,446
9,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
20
9 / 4 / 21
12,582
899
24,211
30,647
30,395
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Pr0seEdda
Olorun
20
13 / 7 / 16
12,784
913
19,153
15,302
6,656
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 4 / 23
11,374
812
19,636
12,992
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
kutakbaw
Merlin
20
4 / 6 / 19
12,010
858
14,112
11,731
4,959
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
130
28
Kills
35
35
Deaths
28
55
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
9
7
1.28
W
6
7
16
2
L
Hachiman
Craiger1712
Hachiman
6
7
7
1.36
L
Nike
Lakiboi
Nike
4
8
10
1.13
L
Baron Samedi
Miraelle
Baron Samedi
9
7
9
1.93
W
Mulan
9
4
21
4.88
W
Olorun
Pr0seEdda
Olorun
13
7
16
3
L
Bacchus
adriangumo
Bacchus
1
4
22
3
W
3
4
23
3.63
W
Merlin
kutakbaw
Merlin
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,826
Damage
93,419
111,742
Taken
92,118
100,062
Mitigated
57,455
36,006
Healing
32,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
19,302
4,176
783
2,508
21,486
17,807
882
11,400
9,864
0
26,517
W
16,307
4,460
1,692
5,224
21,446
9,906
468
9,669
11,777
0
20,566
L
Hachiman
Craiger1712
Hachiman
14,378
9,051
111
2,603
15,948
8,720
2,088
5,049
10,817
0
34,423
L
Nike
Lakiboi
Nike
10,935
881
0
5,613
27,866
22,681
677
14,660
12,988
0
16,011
L
Baron Samedi
Miraelle
Baron Samedi
21,944
1,878
8,878
6,432
21,083
15,283
441
10,309
10,635
40,347
0
W
Mulan
24,211
4,794
0
12,942
30,647
30,395
0
6,877
23,770
0
42,799
W
Olorun
Pr0seEdda
Olorun
19,153
12,247
2,583
3,349
15,302
6,656
2,271
7,247
8,055
30,232
0
L
Bacchus
adriangumo
Bacchus
14,267
1,260
2,606
6,472
25,359
35,571
36
10,548
14,537
22,584
0
W
19,636
1,728
443
4,153
12,992
5,539
1,484
6,634
6,358
34,739
0
W
Merlin
kutakbaw
Merlin
14,112
332
1,080
1,383
11,731
4,959
462
5,784
5,947
37,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
60,414
128
Minions Killed
161
0
Camps Cleared
0
1,222,742
Distance Traveled
1,286,840
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,361
812
17
1
0
227,973
0
W
Da Ji
11,664
833
15
1
0
238,174
0
L
Hachiman
10,852
775
50
4
0
223,572
0
L
Nike
11,091
792
9
1
0
230,113
7
L
Baron Samedi
11,656
833
35
3
0
237,621
0
W
Mulan
12,582
899
35
3
0
294,069
0
W
Olorun
12,784
913
25
2
0
214,170
2
L
Bacchus
10,515
751
17
1
0
303,463
0
W
Sol
11,374
812
52
4
0
284,288
1
W
Merlin
12,010
858
34
2
0
256,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role