Player Matchup

Ra
Ra
HeathMonster
Ra
Level 7
God Stats
2W - 3L
1,414 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Sobek
Sobek
OGH3ADBANG
Sobek
Level 126
God Stats
9W - 13L
1,443 SR
Queue Stats
559W - 749L
1,329 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xelrik
Tsukuyomi
Level 120
God Stats
32W - 47L
1,352 SR
Queue Stats
170W - 246L
1,245 Elo+
Solo
Team Averages
Level 84
1,403 SR
1,286 Elo+

VS

Team Averages
Level 46
1,416 SR
1,361 Elo+
Odin
Odin
Romano22812
Odin
Level 25
God Stats
0W - 3L
1,275 SR
Queue Stats
49W - 54L
1,221 Elo+
Solo
The Morrigan
The Morrigan
cofimaste313
The Morrigan
Level 108
God Stats
0W - 1L
1,475 SR
Queue Stats
7W - 9L
1,363 Elo+
Solo
Thor
Thor
nosbores45
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 13 / 15
16,996
680
18,322
23,250
8,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
20
11 / 4 / 13
17,805
712
25,734
34,090
40,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Xelrik
Tsukuyomi
19
10 / 10 / 9
17,391
696
14,549
23,650
9,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 13
18,276
731
24,802
38,153
32,855
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
cofimaste313
The Morrigan
20
16 / 9 / 9
18,768
751
36,363
18,551
6,934
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 15 / 7
13,226
529
1,091
20,100
6,312

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
56
27
Kills
27
27
Deaths
28
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
13
15
1.04
W
Sobek
11
4
13
4.38
L
11
4
13
4.38
W
Tsukuyomi
Xelrik
Tsukuyomi
10
10
9
1.45
L
The Morrigan
cofimaste313
The Morrigan
16
9
9
2.28
L
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,605
Damage
62,256
80,990
Taken
76,804
58,549
Mitigated
46,101
16,507
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,322
1,819
3,367
2,664
23,250
8,733
957
4,417
18,449
67,537
0
W
Sobek
25,734
2,078
0
9,538
34,090
40,507
790
7,672
26,028
77,655
0
L
24,802
8,106
456
13,778
38,153
32,855
1,411
19,043
17,137
701
67,814
W
Tsukuyomi
Xelrik
Tsukuyomi
14,549
2,834
0
938
23,650
9,309
2,543
6,888
16,391
0
57,928
L
The Morrigan
cofimaste313
The Morrigan
36,363
2,927
249
5,040
18,551
6,934
685
10,201
7,079
76,166
21,878
L
1,091
79
0
696
20,100
6,312
45
12,030
7,135
0
6,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,192
Gold Earned
50,270
254
Minions Killed
201
9
Camps Cleared
6
1,198,206
Distance Traveled
1,113,164
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,996
680
98
4
0
350,058
0
W
Sobek
17,805
712
89
4
3
459,615
0
L
Odin
18,276
731
80
3
4
468,485
5
W
Tsukuyomi
17,391
696
67
3
6
388,533
0
L
The Morrigan
18,768
751
112
4
1
355,502
4
L
Thor
13,226
529
9
0
1
289,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role