Player Matchup

Cthulhu
Cthulhu
Castro_Iraq
Cthulhu
Level 7
God Stats
4W - 8L
1,297 SR
Queue Stats
4W - 13L
1,215 Elo+
Party 2
Aphrodite
Aphrodite
Future_XD5
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,236 Elo+
Party 2
Thor
Thor
Hamza-casaoui
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,723 Elo+
Solo
Ullr
Ullr
Nugget Bobby
Ullr
Level 18
God Stats
3W - 2L
1,796 SR
Queue Stats
88W - 19L
1,825 Elo+
Party 1
Ra
Ra
Rob Asleep
Ra
Level 19
God Stats
9W - 4L
1,668 SR
Queue Stats
195W - 92L
1,673 Elo+
Party 1
Team Averages
Level 11
1,552 SR
1,534 Elo+

VS

Team Averages
Level 21
1,443 SR
1,433 Elo+
Loki
Loki
Dynia1908_1996
Loki
Level 17
God Stats
1W - 1L
1,264 SR
Queue Stats
25W - 27L
1,386 Elo+
Solo
Chaac
Chaac
Juuzou_suzuyaa
Chaac
Level 29
God Stats
10W - 5L
1,602 SR
Queue Stats
157W - 134L
1,469 Elo+
Solo
Fenrir
Fenrir
Smirna20096944
Fenrir
Level 18
God Stats
195W - 163L
1,551 SR
Queue Stats
221W - 189L
1,494 Elo+
Solo
Ymir
Ymir
gabrirne96
Ymir
Level 28
God Stats
1W - 0L
1,320 SR
Queue Stats
13W - 17L
1,388 Elo+
Solo
Hel
Hel
shinosuke65
Hel
Level 14
God Stats
4W - 4L
1,479 SR
Queue Stats
18W - 19L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Castro_Iraq
Cthulhu
20
0 / 12 / 11
12,352
950
15,202
39,111
17,841
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Future_XD5
Aphrodite
19
0 / 16 / 8
11,565
890
2,535
25,262
20,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 13 / 3
10,770
828
4,481
15,704
4,753
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 1 / 2
15,228
1,171
30,189
7,922
2,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
1 / 6 / 8
12,233
941
14,030
12,865
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 15
14,147
1,088
26,019
12,152
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 24
12,906
993
14,767
18,790
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 0 / 15
13,698
1,054
23,055
10,945
8,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 4 / 33
13,291
1,022
15,669
19,961
23,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 3 / 21
13,106
1,008
13,994
14,037
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
156
13
Kills
48
48
Deaths
13
32
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Castro_Iraq
Cthulhu
0
12
11
0.46
W
20
5
15
5.5
L
Aphrodite
Future_XD5
Aphrodite
0
16
8
0.25
L
1
13
3
0.19
W
3
1
24
15
L
11
1
2
12
L
1
6
8
0.83
W
14
0
15
21.5
W
4
4
33
5.13
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,437
Damage
93,504
100,864
Taken
75,885
49,707
Mitigated
55,722
6,320
Healing
22,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Castro_Iraq
Cthulhu
15,202
4,984
0
737
39,111
17,841
0
13,328
25,256
33,882
0
W
26,019
8,640
0
99
12,152
3,944
0
3,971
8,181
0
37,694
L
Aphrodite
Future_XD5
Aphrodite
2,535
1,500
634
984
25,262
20,091
0
11,297
13,424
6,073
0
L
4,481
4,481
0
0
15,704
4,753
0
6,753
8,439
0
9,618
W
14,767
1,911
0
6,506
18,790
14,234
0
9,636
9,154
18,232
23,129
L
30,189
13,041
0
0
7,922
2,716
0
1,666
5,959
0
41,505
L
14,030
1,077
1,804
2,161
12,865
4,306
0
3,365
9,500
45,923
0
W
23,055
6,094
0
1,766
10,945
8,327
0
5,416
5,529
0
34,458
W
15,669
3,025
373
1,323
19,961
23,537
0
6,869
13,092
20,887
0
W
13,994
784
7,485
4,972
14,037
5,680
0
5,875
8,162
38,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,148
Gold Earned
67,148
180
Minions Killed
177
4
Camps Cleared
12
1,071,841
Distance Traveled
1,132,659
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,352
950
45
3
0
258,963
0
W
Loki
14,147
1,088
19
1
0
212,001
0
L
Aphrodite
11,565
890
11
1
1
212,469
0
L
Thor
10,770
828
9
1
1
129,753
0
W
Chaac
12,906
993
54
4
2
204,416
0
L
Ullr
15,228
1,171
28
2
2
237,674
0
L
Ra
12,233
941
87
7
0
232,982
2
W
Fenrir
13,698
1,054
25
2
3
267,841
1
W
Ymir
13,291
1,022
7
1
3
214,229
2
W
Hel
13,106
1,008
72
6
4
234,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role