Player Matchup

Kuzenbo
Kuzenbo
Cyprijan
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 56L
1,195 Elo+
Party 1
Anhur
Anhur
Dragscope1
Anhur
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
104W - 114L
1,483 Elo+
Solo
Guan Yu
Guan Yu
Inv1cious
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,833 Elo+
Solo
Chernobog
Chernobog
SussyKarolek
Chernobog
Level 26
God Stats
6W - 15L
1,653 SR
Queue Stats
21W - 42L
1,195 Elo+
Party 1
Janus
Janus
fmm02
Janus
Level 27
God Stats
5W - 2L
1,671 SR
Queue Stats
77W - 73L
1,546 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,450 Elo+

VS

Team Averages
Level 28
1,581 SR
1,558 Elo+
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Adlinn
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,694 Elo+
Party 2
Kuzenbo
Kuzenbo
RodentTheRare
Kuzenbo
Level 28
God Stats
3W - 0L
1,903 SR
Queue Stats
99W - 78L
1,593 Elo+
Solo
Ratatoskr
Ratatoskr
ilya3200300
Ratatoskr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
kot3meloman
Sun Wukong
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cyprijan
Kuzenbo
12
0 / 4 / 4
8,510
387
3,537
14,465
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
16
3 / 3 / 2
9,914
451
7,977
15,657
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Inv1cious
Guan Yu
13
1 / 8 / 4
9,064
412
7,556
19,042
19,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
SussyKarolek
Chernobog
12
3 / 6 / 2
8,711
396
7,027
12,316
4,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
fmm02
Janus
19
6 / 5 / 0
11,986
545
16,330
14,179
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 2 / 7
11,324
515
17,017
14,782
5,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Adlinn
Yemoja
14
0 / 3 / 9
9,513
432
5,937
11,888
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
19
4 / 1 / 6
11,843
538
13,439
17,620
16,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
ilya3200300
Ratatoskr
17
9 / 4 / 8
10,845
493
9,695
15,690
5,241
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
kot3meloman
Sun Wukong
16
8 / 3 / 7
10,690
486
8,968
11,363
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
13
Kills
26
26
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
7
4.25
W
Yemoja
Adlinn
Yemoja
0
3
9
1.5
L
Kuzenbo
Cyprijan
Kuzenbo
0
4
4
0.5
L
Anhur
3
3
2
1.33
L
Guan Yu
Inv1cious
Guan Yu
1
8
4
0.38
W
Kuzenbo
4
1
6
7
L
Chernobog
SussyKarolek
Chernobog
3
6
2
0.67
L
Janus
fmm02
Janus
6
5
0
1.2
W
Ratatoskr
ilya3200300
Ratatoskr
9
4
8
3.25
W
Sun Wukong
kot3meloman
Sun Wukong
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,427
Damage
55,056
75,659
Taken
71,343
52,742
Mitigated
45,399
12,517
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,017
12,478
0
7,493
14,782
5,218
3,224
3,917
10,837
0
103,016
W
Yemoja
Adlinn
Yemoja
5,937
1,484
2,123
1,687
11,888
9,174
518
4,325
7,485
20,282
0
L
Kuzenbo
Cyprijan
Kuzenbo
3,537
1,099
0
528
14,465
16,981
352
1,125
13,243
16,814
0
L
Anhur
7,977
4,187
0
4,156
15,657
6,036
855
3,924
11,598
0
74,103
L
Guan Yu
Inv1cious
Guan Yu
7,556
2,116
78
4,321
19,042
19,837
1,140
1,828
16,362
0
40,549
W
Kuzenbo
13,439
3,694
0
5,101
17,620
16,248
64
6,009
11,196
86,908
0
L
Chernobog
SussyKarolek
Chernobog
7,027
3,995
0
328
12,316
4,444
180
5,015
6,948
0
34,578
L
Janus
fmm02
Janus
16,330
1,829
0
3,106
14,179
5,444
0
6,867
6,971
105,338
0
W
Ratatoskr
ilya3200300
Ratatoskr
9,695
1,308
952
5,073
15,690
5,241
0
3,354
12,240
0
56,750
W
Sun Wukong
kot3meloman
Sun Wukong
8,968
1,731
0
1,326
11,363
9,518
0
1,901
9,386
0
31,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
54,215
485
Minions Killed
517
0
Camps Cleared
0
1,984,778
Distance Traveled
2,016,219
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,324
515
188
9
0
357,759
0
W
Yemoja
9,513
432
27
1
0
412,272
0
L
Kuzenbo
8,510
387
27
1
0
471,059
1
L
Anhur
9,914
451
128
6
0
362,804
9
L
Guan Yu
9,064
412
74
3
0
384,227
1
W
Kuzenbo
11,843
538
156
7
0
436,533
2
L
Chernobog
8,711
396
60
3
0
396,752
0
L
Janus
11,986
545
196
9
0
369,936
0
W
Ratatoskr
10,845
493
94
4
0
400,015
3
W
Sun Wukong
10,690
486
52
2
0
409,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role