Player Matchup

Gilgamesh
Gilgamesh
Ballrigg
Gilgamesh
Level 76
God Stats
56W - 43L
1,844 SR
Queue Stats
365W - 398L
1,477 Elo+
Party 1
Scylla
Scylla
IAMFROOOT
Scylla
Level 82
God Stats
1W - 4L
1,170 SR
Queue Stats
175W - 178L
1,513 Elo+
Solo
Izanami
Izanami
ZeR0 Rhoads
Izanami
Level 134
God Stats
26W - 18L
1,578 SR
Queue Stats
164W - 157L
1,489 Elo+
Party 1
Team Averages
Level 97
1,531 SR
1,493 Elo+

VS

Team Averages
Level 61
1,524 SR
1,330 Elo+
Ra
Ra
DazedDabber2117
Ra
Level 109
God Stats
33W - 31L
1,455 SR
Queue Stats
125W - 169L
1,300 Elo+
Party 2
Ne Zha
Ne Zha
Qui_dit
Ne Zha
Level 57
God Stats
22W - 23L
1,493 SR
Queue Stats
206W - 202L
1,463 Elo+
Solo
Medusa
Medusa
mariemv
Medusa
Level 17
God Stats
3W - 1L
1,625 SR
Queue Stats
9W - 11L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ballrigg
Gilgamesh
11
3 / 1 / 9
7,375
738
5,964
7,260
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
IAMFROOOT
Scylla
11
5 / 1 / 6
7,624
762
4,401
3,199
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ZeR0 Rhoads
Izanami
12
4 / 0 / 6
7,453
745
7,718
5,420
1,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,002
600
1,981
4,596
1,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Qui_dit
Ne Zha
10
0 / 5 / 1
5,916
592
3,412
7,334
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
mariemv
Medusa
9
2 / 5 / 0
6,201
620
4,371
8,440
2,673
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ballrigg
Gilgamesh
3
1
9
7.5
L
0
2
2
0.5
W
Scylla
IAMFROOOT
Scylla
5
1
6
8
L
Ne Zha
Qui_dit
Ne Zha
0
5
1
0.1
W
Izanami
ZeR0 Rhoads
Izanami
4
0
6
7
L
Medusa
mariemv
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,083
Damage
9,764
15,879
Taken
20,370
8,314
Mitigated
8,190
4,246
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ballrigg
Gilgamesh
5,964
820
420
1,920
7,260
5,614
501
1,027
6,233
0
14,299
L
1,981
36
399
1,244
4,596
1,573
62
1,028
3,444
21,042
0
W
Scylla
IAMFROOOT
Scylla
4,401
121
62
278
3,199
890
360
283
2,916
12,145
0
L
Ne Zha
Qui_dit
Ne Zha
3,412
504
0
1,269
7,334
3,944
0
1,936
5,128
0
14,569
W
Izanami
ZeR0 Rhoads
Izanami
7,718
4,543
0
1,566
5,420
1,810
268
1,047
4,373
0
33,458
L
Medusa
mariemv
Medusa
4,371
1,417
76
313
8,440
2,673
0
2,046
6,146
0
13,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
18,119
114
Minions Killed
99
5
Camps Cleared
4
556,956
Distance Traveled
551,169
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,375
738
20
2
1
198,829
1
L
Ra
6,002
600
49
5
0
176,567
2
W
Scylla
7,624
762
25
3
2
169,959
1
L
Ne Zha
5,916
592
17
2
4
187,778
4
W
Izanami
7,453
745
69
7
2
188,168
5
L
Medusa
6,201
620
33
3
0
186,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role