Player Matchup

Fafnir
Fafnir
AntGLipps
Fafnir
Level 85
God Stats
0W - 1L
1,227 SR
Queue Stats
24W - 41L
1,411 Elo+
Solo
Hercules
Hercules
DeeMaq
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,465 Elo+
Solo
Nemesis
Nemesis
Ember197
Nemesis
Level 27
God Stats
0W - 1L
1,584 SR
Queue Stats
6W - 9L
1,501 Elo+
Party 1
Rama
Rama
MrChea
Rama
Level 125
God Stats
1W - 4L
1,355 SR
Queue Stats
47W - 58L
1,428 Elo+
Solo
Sol
Sol
codycloverttv
Sol
Level 123
God Stats
1W - 1L
1,257 SR
Queue Stats
22W - 27L
1,423 Elo+
Party 1
Team Averages
Level 75
1,385 SR
1,445 Elo+

VS

Team Averages
Level 77
1,478 SR
1,429 Elo+
Terra
Terra
Captain_KlamSLAM
Terra
Level 118
God Stats
3W - 1L
1,691 SR
Queue Stats
97W - 120L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
Jake X Pie
Kukulkan
Level 40
God Stats
135W - 147L
1,492 SR
Queue Stats
200W - 224L
1,388 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vilecrocodile
Ah Muzen Cab
Level 126
God Stats
5W - 5L
1,328 SR
Queue Stats
129W - 118L
1,531 Elo+
Party 3
Discordia
Discordia
lychenNmoss
Discordia
Level 83
God Stats
3W - 6L
1,329 SR
Queue Stats
28W - 50L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
stephmenk
Baron Samedi
Level 17
God Stats
15W - 18L
1,548 SR
Queue Stats
79W - 86L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AntGLipps
Fafnir
15
1 / 4 / 0
9,532
561
7,674
22,769
26,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DeeMaq
Hercules
16
0 / 5 / 2
9,731
572
7,122
30,785
31,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Ember197
Nemesis
16
0 / 6 / 0
9,348
550
4,548
16,554
6,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
MrChea
Rama
16
0 / 6 / 2
9,305
547
6,416
17,545
6,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 1 / 1
10,495
617
17,231
18,265
14,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 10
11,928
702
8,049
20,008
27,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Jake X Pie
Kukulkan
19
3 / 0 / 10
12,348
726
21,015
7,531
3,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Vilecrocodile
Ah Muzen Cab
20
5 / 1 / 9
13,166
774
22,917
10,209
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
lychenNmoss
Discordia
20
12 / 0 / 6
14,063
827
22,514
6,393
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
stephmenk
Baron Samedi
16
0 / 2 / 10
10,485
617
12,432
15,035
8,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
3
Kills
22
22
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AntGLipps
Fafnir
1
4
0
0.25
W
2
0
10
7
L
Hercules
DeeMaq
Hercules
0
5
2
0.2
L
Nemesis
Ember197
Nemesis
0
6
0
0
W
Kukulkan
Jake X Pie
Kukulkan
3
0
10
8
L
Rama
MrChea
Rama
0
6
2
0.17
W
Ah Muzen Cab
Vilecrocodile
Ah Muzen Cab
5
1
9
9.5
L
2
1
1
2.5
W
Discordia
lychenNmoss
Discordia
12
0
6
15
W
Baron Samedi
stephmenk
Baron Samedi
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,991
Damage
86,927
105,918
Taken
59,176
85,070
Mitigated
48,020
25,178
Healing
31,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AntGLipps
Fafnir
7,674
2,207
921
2,811
22,769
26,076
0
10,405
11,811
19,349
0
W
8,049
1,228
5,882
9,591
20,008
27,913
759
7,654
12,354
16,119
0
L
Hercules
DeeMaq
Hercules
7,122
912
2,475
6,684
30,785
31,777
2
17,141
12,664
0
21,966
L
Nemesis
Ember197
Nemesis
4,548
1,935
0
2,487
16,554
6,900
1,198
9,652
6,559
0
28,855
W
Kukulkan
Jake X Pie
Kukulkan
21,015
2,290
0
2,946
7,531
3,920
1,715
3,834
3,697
61,691
0
L
Rama
MrChea
Rama
6,416
4,867
0
1,969
17,545
6,277
484
13,499
3,335
0
42,162
W
Ah Muzen Cab
Vilecrocodile
Ah Muzen Cab
22,917
11,424
0
5,171
10,209
4,888
3,410
5,466
4,743
0
84,635
L
17,231
4,221
0
7,831
18,265
14,040
0
10,793
6,930
59,944
3,576
W
Discordia
lychenNmoss
Discordia
22,514
768
0
509
6,393
2,999
1,064
1,714
4,679
55,050
0
W
Baron Samedi
stephmenk
Baron Samedi
12,432
1,478
1,598
5,539
15,035
8,300
1,439
6,300
8,735
35,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
61,990
344
Minions Killed
400
5
Camps Cleared
10
1,500,883
Distance Traveled
1,658,217
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,532
561
24
1
0
286,489
5
W
Terra
11,928
702
23
1
0
332,073
2
L
Hercules
9,731
572
40
2
2
309,714
1
L
Nemesis
9,348
550
71
4
0
297,569
3
W
Kukulkan
12,348
726
105
6
2
334,098
4
L
Rama
9,305
547
88
5
0
267,684
1
W
Ah Muzen Cab
13,166
774
140
8
5
355,108
1
L
Sol
10,495
617
121
7
3
339,427
2
W
Discordia
14,063
827
84
5
0
335,381
1
W
Baron Samedi
10,485
617
48
3
3
301,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role