Player Matchup

King Arthur
King Arthur
BoogNikov
King Arthur
Level 42
God Stats
18W - 20L
1,226 SR
Queue Stats
196W - 244L
1,266 Elo+
Party 1
Thor
Thor
Ian E Ross
Thor
Level 27
God Stats
4W - 3L
1,349 SR
Queue Stats
103W - 112L
1,245 Elo+
Party 1
Janus
Janus
Redfloo_10102020
Janus
Level 26
God Stats
14W - 10L
1,484 SR
Queue Stats
60W - 84L
1,231 Elo+
Solo
Team Averages
Level 32
1,353 SR
1,247 Elo+

VS

Team Averages
Level 14
1,566 SR
1,395 Elo+
Medusa
Medusa
Trash_M0uf
Medusa
Level 25
God Stats
24W - 42L
1,479 SR
Queue Stats
64W - 95L
1,356 Elo+
Solo
Fenrir
Fenrir
elinsecto_vicho
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
pineaple453
Sun Wukong
Level 8
God Stats
2W - 3L
1,720 SR
Queue Stats
24W - 34L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoogNikov
King Arthur
16
3 / 2 / 12
11,898
700
12,095
15,077
17,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 7 / 8
12,755
750
15,505
14,918
11,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 3 / 6
11,631
684
12,673
10,525
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Trash_M0uf
Medusa
16
7 / 8 / 3
12,231
719
15,019
17,855
5,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 1 / 2
8,958
527
0
2,606
369
Sun Wukong
pineaple453
Sun Wukong
15
4 / 9 / 5
11,568
680
8,272
25,575
18,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
11
12
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BoogNikov
King Arthur
3
2
12
4.5
W
9
7
8
1.86
W
6
3
6
3
L
Medusa
Trash_M0uf
Medusa
7
8
3
1.06
L
0
1
2
1
L
Sun Wukong
pineaple453
Sun Wukong
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,273
Damage
23,291
40,520
Taken
46,036
32,395
Mitigated
24,307
5,563
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BoogNikov
King Arthur
12,095
1,782
0
750
15,077
17,877
452
1,315
13,285
10,607
46,702
W
15,505
4,241
0
2,628
14,918
11,006
691
0
13,964
0
35,216
W
12,673
441
314
1,871
10,525
3,512
853
161
10,364
43,756
0
L
Medusa
Trash_M0uf
Medusa
15,019
5,107
0
2,544
17,855
5,788
520
4,899
12,956
0
51,469
L
0
0
0
47
2,606
369
0
1,383
1,223
0
0
L
Sun Wukong
pineaple453
Sun Wukong
8,272
2,400
0
984
25,575
18,150
0
8,697
16,829
0
19,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,284
Gold Earned
32,757
205
Minions Killed
99
13
Camps Cleared
0
897,428
Distance Traveled
543,015
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,898
700
76
4
8
319,920
1
W
Thor
12,755
750
38
2
3
294,797
1
W
Janus
11,631
684
91
5
2
282,711
0
L
Medusa
12,231
719
83
5
0
274,948
5
L
Fenrir
8,958
527
0
0
0
4,534
0
L
Sun Wukong
11,568
680
16
1
0
263,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role