Player Matchup

Chronos
Chronos
DirtySKittles_69
Chronos
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
117W - 110L
1,375 Elo+
Solo
Bellona
Bellona
Gz_WozPanda
Bellona
Level 28
God Stats
4W - 5L
1,400 SR
Queue Stats
41W - 37L
1,404 Elo+
Party 2
Neith
Neith
Gz_WuzPanda
Neith
Level 25
God Stats
14W - 9L
1,573 SR
Queue Stats
28W - 25L
1,364 Elo+
Party 2
Ares
Ares
PactShieldbearer
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,302 Elo+
Solo
Arachne
Arachne
alamortician
Arachne
Level 17
God Stats
8W - 14L
1,064 SR
Queue Stats
93W - 131L
1,275 Elo+
Solo
Team Averages
Level 25
1,456 SR
1,344 Elo+

VS

Team Averages
Level 22
1,538 SR
1,422 Elo+
Sol
Sol
Auiez
Sol
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 72L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
HpThinSaucer
Sun Wukong
Level 27
God Stats
13W - 7L
1,659 SR
Queue Stats
60W - 52L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
N3xzus
Heimdallr
Level 27
God Stats
17W - 17L
1,460 SR
Queue Stats
65W - 52L
1,504 Elo+
Party 1
Olorun
Olorun
Ram6o_Wrld
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
raza-flow
Ymir
Level 27
God Stats
6W - 8L
1,569 SR
Queue Stats
55W - 76L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
11,463
441
13,852
15,036
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Gz_WozPanda
Bellona
16
3 / 7 / 4
10,234
394
10,655
21,045
22,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 1
11,554
444
10,867
14,272
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 3 / 0
7,208
277
1,497
6,050
4,696
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
alamortician
Arachne
15
5 / 14 / 3
11,074
426
20,217
24,103
10,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Auiez
Sol
19
10 / 0 / 5
13,578
522
15,574
9,563
4,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
HpThinSaucer
Sun Wukong
19
4 / 1 / 6
12,907
496
9,177
17,561
17,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
N3xzus
Heimdallr
20
14 / 3 / 6
15,196
584
18,739
14,043
6,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Ram6o_Wrld
Olorun
15
3 / 8 / 6
11,163
429
9,173
18,201
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
15
1 / 3 / 8
11,847
456
4,949
21,117
25,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
15
Kills
32
32
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
Auiez
Sol
10
0
5
12.5
L
2
3
3
1.17
L
Bellona
Gz_WozPanda
Bellona
3
7
4
0.71
L
5
5
1
1.1
W
Sun Wukong
HpThinSaucer
Sun Wukong
4
1
6
7
W
Heimdallr
N3xzus
Heimdallr
14
3
6
5.67
L
0
3
0
0
W
Olorun
Ram6o_Wrld
Olorun
3
8
6
0.75
L
Arachne
alamortician
Arachne
5
14
3
0.46
W
Ymir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,088
Damage
57,612
80,506
Taken
80,485
49,769
Mitigated
61,184
12,919
Healing
20,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Auiez
Sol
15,574
4,207
0
5,282
9,563
4,040
2,154
2,118
7,445
68,539
0
L
13,852
5,386
0
4,780
15,036
6,456
2,602
5,427
9,214
67,466
9,667
L
Bellona
Gz_WozPanda
Bellona
10,655
1,702
0
2,448
21,045
22,420
321
7,805
12,936
12,116
49,713
L
10,867
4,944
0
2,131
14,272
5,861
1
4,710
9,562
0
77,785
W
Sun Wukong
HpThinSaucer
Sun Wukong
9,177
2,037
0
4,871
17,561
17,839
2,073
5,304
12,257
0
70,912
W
Heimdallr
N3xzus
Heimdallr
18,739
10,871
0
2,829
14,043
6,651
7,870
737
13,306
0
101,921
L
1,497
489
33
94
6,050
4,696
0
3,204
2,846
5,878
0
W
Olorun
Ram6o_Wrld
Olorun
9,173
3,978
0
6,565
18,201
6,755
1,209
1,750
16,451
43,924
0
L
Arachne
alamortician
Arachne
20,217
13,966
0
3,433
24,103
10,336
0
8,550
15,223
0
61,936
W
Ymir
4,949
1,034
0
1,194
21,117
25,899
208
7,303
13,814
35,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,533
Gold Earned
64,691
435
Minions Killed
510
0
Camps Cleared
0
1,990,712
Distance Traveled
2,175,900
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,578
522
109
4
0
449,933
0
L
Chronos
11,463
441
128
5
0
447,168
0
L
Bellona
10,234
394
93
4
0
513,188
0
L
Neith
11,554
444
133
5
0
439,080
0
W
Sun Wukong
12,907
496
128
5
0
445,858
2
W
Heimdallr
15,196
584
150
6
0
473,202
0
L
Ares
7,208
277
4
0
0
154,026
0
W
Olorun
11,163
429
62
2
0
356,988
2
L
Arachne
11,074
426
77
3
0
437,250
0
W
Ymir
11,847
456
61
2
0
449,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role