Player Matchup

Sol
Sol
Julian McCoy
Sol
Level 141
God Stats
34W - 19L
1,685 SR
Queue Stats
507W - 488L
1,670 Elo+
Solo
Sylvanus
Sylvanus
M4DM4XTER44
Sylvanus
Level 102
God Stats
3W - 6L
1,433 SR
Queue Stats
191W - 193L
1,443 Elo+
Solo
Xbalanque
Xbalanque
NewAnxiety
Xbalanque
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,431 Elo+
Solo
Team Averages
Level 96
1,539 SR
1,515 Elo+

VS

Team Averages
Level 107
1,543 SR
1,524 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Baelica
Artio
Level 129
God Stats
2W - 2L
1,655 SR
Queue Stats
72W - 39L
1,733 Elo+
Party 1
Neith
Neith
mathwiz3000
Neith
Level 33
God Stats
31W - 33L
1,473 SR
Queue Stats
48W - 62L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
9,494
633
15,030
12,365
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
M4DM4XTER44
Sylvanus
11
0 / 6 / 3
8,442
563
9,445
20,269
17,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
NewAnxiety
Xbalanque
12
1 / 4 / 1
8,796
586
15,020
12,652
4,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
4 / 2 / 8
10,332
689
9,452
13,510
7,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Baelica
Artio
13
0 / 1 / 11
9,271
618
10,007
24,801
27,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 0 / 4
11,026
735
21,617
14,635
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
2
8
4
W
Artio
Baelica
Artio
0
1
11
5.5
L
2
2
0
1
L
Sylvanus
M4DM4XTER44
Sylvanus
0
6
3
0.25
L
Xbalanque
NewAnxiety
Xbalanque
1
4
1
0.38
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
41,076
45,286
Taken
52,946
28,177
Mitigated
40,751
15,392
Healing
35,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,452
581
11,034
9,149
13,510
7,906
722
7,231
6,279
39,892
0
W
Artio
Baelica
Artio
10,007
175
1,772
7,734
24,801
27,487
395
8,959
15,842
23,530
0
L
15,030
3,350
0
4,652
12,365
5,407
0
6,037
6,328
56,273
4,214
L
Sylvanus
M4DM4XTER44
Sylvanus
9,445
600
2,355
6,711
20,269
17,850
0
7,200
13,069
15,453
0
L
Xbalanque
NewAnxiety
Xbalanque
15,020
6,276
0
1,674
12,652
4,920
0
6,575
6,077
0
39,588
W
21,617
8,762
948
4,735
14,635
5,358
1,771
8,100
6,535
0
66,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,732
Gold Earned
30,629
179
Minions Killed
188
6
Camps Cleared
7
701,519
Distance Traveled
842,046
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,332
689
68
5
2
289,065
3
W
Artio
9,271
618
17
1
1
291,698
3
L
Sol
9,494
633
108
7
3
270,968
4
L
Sylvanus
8,442
563
8
1
0
189,702
0
L
Xbalanque
8,796
586
63
4
3
240,849
2
W
Neith
11,026
735
103
7
4
261,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role