Player Matchup

Chernobog
Chernobog
Aladaner
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,750 Elo+
Party 1
Jormungandr
Jormungandr
Geronimoooo00
Jormungandr
Level 160
God Stats
2W - 3L
1,768 SR
Queue Stats
479W - 486L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
Kami88
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,574 Elo+
Party 1
Eset
Eset
Kudzyau
Eset
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
SaSaYKuDaSaaY00
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,592 Elo+
Party 1
Team Averages
Level 67
1,554 SR
1,595 Elo+

VS

Team Averages
Level 19
1,503 SR
1,563 Elo+
Thor
Thor
HumbleOpinion
Thor
Level 22
God Stats
3W - 3L
1,836 SR
Queue Stats
119W - 80L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
Justtekin
Baron Samedi
Level 13
God Stats
2W - 2L
1,190 SR
Queue Stats
30W - 31L
1,635 Elo+
Solo
Achilles
Achilles
SikeLoneSpin
Achilles
Level 17
God Stats
3W - 5L
1,451 SR
Queue Stats
52W - 42L
1,620 Elo+
Solo
Anubis
Anubis
cосихуй
Anubis
Level 27
God Stats
58W - 50L
1,535 SR
Queue Stats
83W - 76L
1,513 Elo+
Solo
Chernobog
Chernobog
nwkoff
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aladaner
Chernobog
13
1 / 14 / 3
7,739
387
5,430
15,024
4,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Geronimoooo00
Jormungandr
18
8 / 2 / 5
11,574
579
18,954
19,203
14,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Kami88
Jing Wei
14
0 / 11 / 1
7,973
399
3,093
13,078
4,069
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
Kudzyau
Eset
15
1 / 6 / 6
9,074
454
10,029
9,013
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SaSaYKuDaSaaY00
Danzaburou
18
10 / 6 / 2
11,459
573
14,162
14,894
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 6
11,937
597
9,121
12,550
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Justtekin
Baron Samedi
16
4 / 4 / 2
9,913
496
9,674
16,038
18,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
SikeLoneSpin
Achilles
18
21 / 2 / 7
13,013
651
18,773
18,230
20,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 8 / 2
10,371
519
7,690
16,753
7,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
nwkoff
Chernobog
14
4 / 5 / 4
8,925
446
4,803
14,687
5,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
20
Kills
39
39
Deaths
20
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aladaner
Chernobog
1
14
3
0.18
L
Jormungandr
Geronimoooo00
Jormungandr
8
2
5
5.25
W
4
1
6
7
W
Baron Samedi
Justtekin
Baron Samedi
4
4
2
1.25
L
Jing Wei
Kami88
Jing Wei
0
11
1
0.05
L
Eset
Kudzyau
Eset
1
6
6
0.67
L
Danzaburou
SaSaYKuDaSaaY00
Danzaburou
10
6
2
1.83
W
Achilles
SikeLoneSpin
Achilles
21
2
7
12.25
W
6
8
2
0.88
W
Chernobog
nwkoff
Chernobog
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,668
Damage
50,061
71,212
Taken
78,258
32,491
Mitigated
56,894
11,208
Healing
28,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aladaner
Chernobog
5,430
3,696
0
458
15,024
4,902
1,235
3,514
11,510
0
38,822
L
Jormungandr
Geronimoooo00
Jormungandr
18,954
3,268
0
6,400
19,203
14,060
380
6,451
12,752
62,360
0
W
9,121
3,053
0
7,092
12,550
5,171
0
3,829
8,599
0
111,539
W
Baron Samedi
Justtekin
Baron Samedi
9,674
944
30
5,444
16,038
18,413
52
6,139
9,899
53,678
0
L
Jing Wei
Kami88
Jing Wei
3,093
2,785
0
0
13,078
4,069
1,484
2,031
11,047
0
37,825
L
Eset
Kudzyau
Eset
10,029
633
158
1,056
9,013
2,144
164
6,175
2,838
40,313
0
L
Danzaburou
SaSaYKuDaSaaY00
Danzaburou
14,162
6,888
0
3,136
14,894
7,316
532
2,115
12,779
0
81,754
W
Achilles
SikeLoneSpin
Achilles
18,773
5,540
0
5,659
18,230
20,358
944
3,474
14,704
13,236
55,215
W
7,690
279
0
6,837
16,753
7,381
2,434
8,975
7,196
60,768
0
W
Chernobog
nwkoff
Chernobog
4,803
3,500
0
3,471
14,687
5,571
484
5,756
8,877
0
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,819
Gold Earned
54,159
458
Minions Killed
552
0
Camps Cleared
0
1,771,607
Distance Traveled
1,707,737
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,739
387
80
4
0
338,127
0
L
Jormungandr
11,574
579
97
5
0
374,625
1
W
Thor
11,937
597
191
10
0
434,879
1
W
Baron Samedi
9,913
496
95
5
0
287,376
0
L
Jing Wei
7,973
399
74
4
0
366,118
2
L
Eset
9,074
454
92
5
0
342,392
0
L
Danzaburou
11,459
573
115
6
0
350,345
6
W
Achilles
13,013
651
87
4
0
382,042
0
W
Anubis
10,371
519
119
6
0
237,862
0
W
Chernobog
8,925
446
60
3
0
365,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role