Player Matchup

Vamana
Vamana
DrBaazinga
Vamana
Level 97
God Stats
0W - 3L
1,279 SR
Queue Stats
39W - 58L
1,377 Elo+
Solo
Chiron
Chiron
MRmarmo
Chiron
Level 145
God Stats
10W - 5L
1,548 SR
Queue Stats
159W - 99L
1,701 Elo+
Solo
Nu Wa
Nu Wa
otorva666
Nu Wa
Level 83
God Stats
7W - 8L
1,588 SR
Queue Stats
7W - 10L
1,450 Elo+
Solo
Team Averages
Level 108
1,472 SR
1,510 Elo+

VS

Team Averages
Level 64
1,645 SR
1,467 Elo+
Ah Puch
Ah Puch
Coru1735
Ah Puch
Level 29
God Stats
5W - 8L
1,702 SR
Queue Stats
188W - 197L
1,453 Elo+
Solo
Ares
Ares
KorruptedLN
Ares
Level 105
God Stats
16W - 2L
1,845 SR
Queue Stats
62W - 55L
1,542 Elo+
Solo
Mercury
Mercury
SunnyVain_207
Mercury
Level 58
God Stats
20W - 24L
1,389 SR
Queue Stats
313W - 400L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DrBaazinga
Vamana
13
3 / 8 / 3
11,103
653
11,096
23,733
31,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
MRmarmo
Chiron
13
1 / 9 / 3
9,796
576
10,763
16,808
5,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
otorva666
Nu Wa
14
3 / 10 / 3
10,705
630
14,694
14,029
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Coru1735
Ah Puch
16
8 / 3 / 13
12,477
734
19,177
13,980
6,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 0 / 16
14,091
829
18,374
22,137
27,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
17
9 / 4 / 9
12,722
748
12,916
15,775
7,314
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
27
27
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Coru1735
Ah Puch
8
3
13
4.83
L
Vamana
DrBaazinga
Vamana
3
8
3
0.56
W
10
0
16
18
L
Chiron
MRmarmo
Chiron
1
9
3
0.28
W
Mercury
9
4
9
3.38
L
Nu Wa
otorva666
Nu Wa
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,553
Damage
50,467
54,570
Taken
51,892
41,739
Mitigated
41,599
10,126
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Coru1735
Ah Puch
19,177
446
83
5,261
13,980
6,439
1,001
5,544
8,436
58,400
0
L
Vamana
DrBaazinga
Vamana
11,096
5,878
121
4,420
23,733
31,059
0
15,145
7,945
0
31,834
W
18,374
2,334
0
5,553
22,137
27,846
719
5,445
16,692
40,588
0
L
Chiron
MRmarmo
Chiron
10,763
2,063
571
3,676
16,808
5,865
0
12,017
4,453
0
32,015
W
Mercury
12,916
3,972
0
3,276
15,775
7,314
413
4,236
11,422
0
58,736
L
Nu Wa
otorva666
Nu Wa
14,694
3,199
0
1,338
14,029
4,815
0
9,381
4,346
38,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
39,290
165
Minions Killed
210
5
Camps Cleared
10
828,796
Distance Traveled
1,068,004
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,477
734
88
5
3
323,392
2
L
Vamana
11,103
653
45
3
0
296,877
2
W
Ares
14,091
829
36
2
2
352,216
4
L
Chiron
9,796
576
78
5
1
276,146
6
W
Mercury
12,722
748
86
5
5
392,396
2
L
Nu Wa
10,705
630
42
2
4
255,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role