Player Matchup

Fenrir
Fenrir
AkmnOnA
Fenrir
Level 14
God Stats
2W - 1L
1,284 SR
Queue Stats
89W - 92L
1,383 Elo+
Solo
Hercules
Hercules
DrVision
Hercules
Level 17
God Stats
2W - 4L
1,234 SR
Queue Stats
6W - 9L
1,300 Elo+
Party 1
Ra
Ra
LLB15
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Chernobog
Chernobog
Pendalfon
Chernobog
Level 29
God Stats
1W - 0L
1,427 SR
Queue Stats
6W - 3L
1,419 Elo+
Solo
Ah Puch
Ah Puch
lilandr09
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,438 Elo+
Party 1
Team Averages
Level 18
1,389 SR
1,374 Elo+

VS

Team Averages
Level 18
1,498 SR
1,456 Elo+
Thanatos
Thanatos
Klotzzkopp
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
SSSethhh
Bastet
Level 27
God Stats
19W - 20L
1,500 SR
Queue Stats
140W - 129L
1,548 Elo+
Party 3
Terra
Terra
Stilet95
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,470 Elo+
Party 3
Hera
Hera
deminuitXT
Hera
Level 12
God Stats
5W - 8L
1,492 SR
Queue Stats
10W - 19L
1,264 Elo+
Solo
Guan Yu
Guan Yu
final221
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkmnOnA
Fenrir
18
8 / 8 / 18
12,460
1,038
16,205
19,193
15,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
DrVision
Hercules
20
7 / 4 / 26
12,418
1,035
19,470
17,274
18,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
19
4 / 5 / 22
12,133
1,011
14,361
9,734
3,447
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Pendalfon
Chernobog
20
13 / 0 / 23
14,320
1,193
29,866
12,586
4,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
lilandr09
Ah Puch
20
7 / 3 / 26
12,491
1,041
26,026
10,719
3,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Klotzzkopp
Thanatos
17
4 / 13 / 8
11,322
944
17,045
23,519
9,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
SSSethhh
Bastet
18
11 / 2 / 4
13,477
1,123
17,238
12,925
4,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
Stilet95
Terra
18
0 / 7 / 12
11,111
926
5,069
33,905
37,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 6 / 9
11,985
999
18,283
19,529
10,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
final221
Guan Yu
17
1 / 11 / 12
11,006
917
6,443
25,110
29,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
65
39
Kills
20
20
Deaths
39
115
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AkmnOnA
Fenrir
8
8
18
2.13
W
Hercules
DrVision
Hercules
7
4
26
5
L
Thanatos
Klotzzkopp
Thanatos
4
13
8
0.62
W
Ra
4
5
22
3
W
Chernobog
Pendalfon
Chernobog
13
0
23
24.5
L
Bastet
SSSethhh
Bastet
11
2
4
6.5
L
Terra
Stilet95
Terra
0
7
12
0.86
L
4
6
9
1.42
L
Guan Yu
final221
Guan Yu
1
11
12
0.64
W
Ah Puch
lilandr09
Ah Puch
7
3
26
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,928
Damage
64,078
69,506
Taken
114,988
44,861
Mitigated
92,250
17,399
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AkmnOnA
Fenrir
16,205
3,467
0
841
19,193
15,587
0
3,725
15,468
0
21,971
W
Hercules
DrVision
Hercules
19,470
5,732
0
5,296
17,274
18,314
0
6,661
10,613
0
32,613
L
Thanatos
Klotzzkopp
Thanatos
17,045
5,041
0
5,378
23,519
9,753
0
9,468
13,947
0
31,538
W
Ra
14,361
2,008
3,502
1,745
9,734
3,447
0
3,413
6,321
41,383
0
W
Chernobog
Pendalfon
Chernobog
29,866
22,679
0
4,943
12,586
4,337
0
6,086
6,500
0
60,511
L
Bastet
SSSethhh
Bastet
17,238
6,214
0
0
12,925
4,962
0
5,924
6,961
0
39,746
L
Terra
Stilet95
Terra
5,069
896
3,601
3,069
33,905
37,420
0
12,652
20,350
13,731
0
L
18,283
4,722
0
477
19,529
10,697
0
5,766
13,677
56,248
0
L
Guan Yu
final221
Guan Yu
6,443
647
885
2,432
25,110
29,418
0
6,577
18,102
0
12,832
W
Ah Puch
lilandr09
Ah Puch
26,026
2,163
0
1,072
10,719
3,176
0
3,467
7,252
52,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,822
Gold Earned
58,901
247
Minions Killed
193
5
Camps Cleared
7
1,029,232
Distance Traveled
1,069,480
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,460
1,038
7
1
2
214,748
2
W
Hercules
12,418
1,035
33
3
0
218,032
0
L
Thanatos
11,322
944
30
3
3
199,571
4
W
Ra
12,133
1,011
75
6
1
186,232
3
W
Chernobog
14,320
1,193
75
6
1
199,270
0
L
Bastet
13,477
1,123
46
4
3
279,710
1
L
Terra
11,111
926
15
1
0
243,800
0
L
Hera
11,985
999
90
8
1
186,107
1
L
Guan Yu
11,006
917
12
1
0
160,292
2
W
Ah Puch
12,491
1,041
57
5
1
210,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role