Player Matchup

Ra
Ra
BigLittleboi
Ra
Level 16
God Stats
3W - 1L
1,889 SR
Queue Stats
56W - 37L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
Lifebloomer
Sylvanus
Level 29
God Stats
16W - 19L
1,591 SR
Queue Stats
103W - 82L
1,589 Elo+
Solo
Anubis
Anubis
LoveoverHate
Anubis
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
73W - 64L
1,559 Elo+
Solo
Cupid
Cupid
StarSimBoi
Cupid
Level 19
God Stats
4W - 1L
1,982 SR
Queue Stats
27W - 14L
1,672 Elo+
Party 1
Da Ji
Da Ji
ШебанирСХС
Da Ji
Level 25
God Stats
34W - 20L
1,779 SR
Queue Stats
78W - 60L
1,613 Elo+
Solo
Team Averages
Level 19
1,748 SR
1,615 Elo+

VS

Team Averages
Level 23
1,512 SR
1,582 Elo+
Cliodhna
Cliodhna
DRcuum69
Cliodhna
Level 29
God Stats
21W - 15L
1,668 SR
Queue Stats
121W - 114L
1,566 Elo+
Solo
Guan Yu
Guan Yu
DarkVapeLord
Guan Yu
Level 26
God Stats
2W - 3L
1,520 SR
Queue Stats
75W - 62L
1,598 Elo+
Solo
Horus
Horus
Derikore
Horus
Level 15
God Stats
3W - 3L
1,238 SR
Queue Stats
11W - 10L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Noggger
Danzaburou
Level 26
God Stats
4W - 2L
1,635 SR
Queue Stats
85W - 61L
1,665 Elo+
Solo
Raijin
Raijin
Pepelocoloquete
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,214
431
12,126
19,718
11,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Lifebloomer
Sylvanus
15
2 / 7 / 6
10,034
386
14,451
25,674
35,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
20
5 / 8 / 2
13,549
521
16,751
27,338
11,828
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
17
4 / 6 / 5
11,325
436
9,609
15,892
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 9 / 2
11,459
441
17,686
21,998
9,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRcuum69
Cliodhna
20
12 / 3 / 16
16,740
644
30,035
20,103
8,614
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
DarkVapeLord
Guan Yu
20
5 / 4 / 13
14,618
562
11,362
30,875
31,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Derikore
Horus
19
7 / 5 / 15
13,166
506
7,271
19,277
17,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Noggger
Danzaburou
20
9 / 4 / 9
15,969
614
23,093
25,881
9,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 4 / 10
14,055
541
16,385
15,281
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
20
Kills
36
36
Deaths
20
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Cliodhna
DRcuum69
Cliodhna
12
3
16
6.67
W
Guan Yu
DarkVapeLord
Guan Yu
5
4
13
2.88
W
Horus
Derikore
Horus
7
5
15
2.9
L
Sylvanus
Lifebloomer
Sylvanus
2
7
6
0.71
L
Anubis
5
8
2
0.75
W
Danzaburou
Noggger
Danzaburou
9
4
9
3.38
W
3
4
10
2
L
Cupid
4
6
5
1.08
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,623
Damage
88,146
110,620
Taken
111,417
73,538
Mitigated
72,210
33,297
Healing
50,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,126
1,271
935
4,492
19,718
11,521
0
4,951
14,391
80,523
0
W
Cliodhna
DRcuum69
Cliodhna
30,035
3,774
0
9,098
20,103
8,614
5,880
6,157
13,946
0
168,854
W
Guan Yu
DarkVapeLord
Guan Yu
11,362
1,355
2,701
10,765
30,875
31,610
1,143
12,471
18,404
0
88,663
W
Horus
Derikore
Horus
7,271
2,774
4,979
6,563
19,277
17,922
108
6,063
13,049
0
21,268
L
Sylvanus
Lifebloomer
Sylvanus
14,451
4,206
1,913
5,366
25,674
35,385
260
3,399
22,008
43,950
13,563
L
Anubis
16,751
872
75
11,402
27,338
11,828
311
1,318
25,934
91,816
0
W
Danzaburou
Noggger
Danzaburou
23,093
12,925
0
12,734
25,881
9,127
6,309
12,954
12,927
0
147,640
W
16,385
392
0
3,180
15,281
4,937
496
4,162
11,119
106,104
0
L
Cupid
9,609
4,273
493
4,028
15,892
5,701
624
3,169
12,545
0
59,340
L
17,686
3,334
0
4,593
21,998
9,103
70
2,641
19,193
0
77,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,581
Gold Earned
74,548
599
Minions Killed
785
0
Camps Cleared
0
2,113,238
Distance Traveled
2,540,191
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,214
431
148
6
0
467,130
6
W
Cliodhna
16,740
644
230
9
0
554,808
4
W
Guan Yu
14,618
562
151
6
0
501,749
3
W
Horus
13,166
506
38
1
0
525,537
1
L
Sylvanus
10,034
386
76
3
0
417,995
1
L
Anubis
13,549
521
176
7
0
333,832
5
W
Danzaburou
15,969
614
191
7
0
500,167
2
W
Raijin
14,055
541
175
7
0
457,930
1
L
Cupid
11,325
436
96
4
0
438,322
4
L
Da Ji
11,459
441
103
4
0
455,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role